Player Matchup

Kuzenbo
Kuzenbo
ChazzyManiaDoo
Kuzenbo
Level 25
God Stats
0W - 1L
1,155 SR
Queue Stats
7W - 9L
1,344 Elo+
Party 2
Zeus
Zeus
barbeque24
Zeus
Level 29
God Stats
1W - 3L
1,596 SR
Queue Stats
93W - 101L
1,327 Elo+
Party 2
Neith
Neith
o Brvndoh
Neith
Level 48
God Stats
3W - 5L
1,474 SR
Queue Stats
94W - 104L
1,314 Elo+
Party 2
Team Averages
Level 34
1,408 SR
1,328 Elo+

VS

Team Averages
Level 55
1,258 SR
929 Elo+
Nemesis
Nemesis
 
Nemesis
Level 12
God Stats
1W - 5L
1,073 SR
Queue Stats
52W - 83L
800 Elo+
Party 1
Kuzenbo
Kuzenbo
Always_Less_Than
Kuzenbo
Level 12
God Stats
2W - 4L
1,220 SR
Queue Stats
41W - 53L
902 Elo+
Party 1
Heimdallr
Heimdallr
Tomahawk3130
Heimdallr
Level 142
God Stats
3W - 2L
1,480 SR
Queue Stats
36W - 28L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
9,383
586
7,437
15,073
20,955
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 6 / 2
9,071
567
8,506
9,246
5,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
o Brvndoh
Neith
13
2 / 5 / 1
9,280
580
10,680
12,319
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 1 / 4
10,110
632
4,717
10,803
4,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
4 / 4 / 3
10,731
671
9,554
15,906
21,745
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Tomahawk3130
Heimdallr
16
7 / 0 / 5
11,670
729
15,119
14,643
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
13
13
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
4
4
W
4
4
3
1.38
L
2
2
3
1.75
W
Heimdallr
Tomahawk3130
Heimdallr
7
0
5
9.5
L
1
6
2
0.33
L
Neith
o Brvndoh
Neith
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,623
Damage
29,390
36,638
Taken
41,352
30,755
Mitigated
32,086
9,153
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,717
2,127
0
633
10,803
4,015
343
3,424
7,379
0
34,289
W
9,554
3,102
0
1,691
15,906
21,745
209
5,660
10,246
26,669
0
L
7,437
1,787
0
3,156
15,073
20,955
200
3,650
11,423
25,242
1,590
W
Heimdallr
Tomahawk3130
Heimdallr
15,119
5,236
0
6,870
14,643
6,326
2,014
6,154
8,489
0
90,479
L
8,506
1,675
312
596
9,246
5,593
80
3,655
5,587
39,573
0
L
Neith
o Brvndoh
Neith
10,680
6,643
414
4,675
12,319
4,207
348
2,445
9,871
0
39,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
32,511
144
Minions Killed
186
0
Camps Cleared
0
882,441
Distance Traveled
917,538
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,110
632
57
4
0
308,290
0
W
Kuzenbo
10,731
671
21
1
0
301,414
0
L
Kuzenbo
9,383
586
27
2
0
313,889
4
W
Heimdallr
11,670
729
108
7
0
307,834
0
L
Zeus
9,071
567
53
3
0
294,013
3
L
Neith
9,280
580
64
4
0
274,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role