Player Matchup

Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
Jampher
Ullr
Diamond III
Level 158
God Stats
19W - 13L
1,693 SR
Queue Stats
285W - 298L
2,104 MMR
Solo
Hel
Hel
Masters
JustDieallready
Hel
Masters
Level 99
God Stats
13W - 12L
1,610 SR
Queue Stats
500W - 526L
2,281 MMR
Solo
Chang'e
Chang'e
Diamond V
SuspensionXD
Chang'e
Diamond V
Level 141
God Stats
91W - 61L
1,729 SR
Queue Stats
209W - 189L
1,963 MMR
Solo
Serqet
Serqet
Diamond IV
Tronikxx
Serqet
Diamond IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 194L
2,035 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,606 SR
1,977 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,603 SR
2,084 MMR
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Marrodd
Sylvanus
Diamond IV
Level 157
God Stats
7W - 4L
1,759 SR
Queue Stats
371W - 354L
1,941 MMR
Solo
Aphrodite
Aphrodite
Masters
Nuzina
Aphrodite
Masters
Level 158
God Stats
19W - 12L
1,754 SR
Queue Stats
395W - 366L
2,972 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
bengala999
Sun Wukong
Platinum III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,971 MMR
Party 1
Chernobog
Chernobog
Gold IV
fatsteven
Chernobog
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
2,038 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 5 / 7
10,680
464
10,003
24,674
23,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
Jampher
Ullr
20
7 / 3 / 2
12,752
554
15,277
13,977
5,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 7 / 2
12,468
542
16,495
19,748
8,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SuspensionXD
Chang'e
17
0 / 6 / 3
11,114
483
11,785
17,634
10,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Tronikxx
Serqet
17
1 / 7 / 5
11,238
489
6,154
20,546
9,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Hun BatzPersephoneHe BoYemojaCamazotz

VS

Bans
ThorAresHeimdallrSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 4 / 6
12,963
564
17,537
14,430
5,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Marrodd
Sylvanus
17
3 / 4 / 8
13,969
607
7,396
23,627
23,663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Nuzina
Aphrodite
20
5 / 0 / 11
15,180
660
14,675
14,739
11,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
bengala999
Sun Wukong
20
11 / 1 / 8
16,198
704
26,190
24,396
12,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
fatsteven
Chernobog
20
4 / 7 / 7
13,838
602
9,967
17,081
6,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
16
Kills
28
28
Deaths
16
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
7
0.7
W
Merlin
 
Merlin
5
4
6
2
L
Ullr
Jampher
Ullr
7
3
2
2.67
L
8
7
2
1.29
W
Sylvanus
Marrodd
Sylvanus
3
4
8
1.75
W
Aphrodite
Nuzina
Aphrodite
5
0
11
10.5
L
Chang'e
SuspensionXD
Chang'e
0
6
3
0.25
L
Serqet
Tronikxx
Serqet
1
7
5
0.5
W
Sun Wukong
bengala999
Sun Wukong
11
1
8
15
W
Chernobog
fatsteven
Chernobog
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,714
Damage
75,765
96,579
Taken
94,273
57,699
Mitigated
60,774
30,689
Healing
52,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,003
2,950
0
5,703
24,674
23,907
0
12,570
12,104
0
35,105
W
Merlin
 
Merlin
17,537
397
0
1,824
14,430
5,946
3,323
7,505
6,769
94,334
0
L
Ullr
Jampher
Ullr
15,277
6,311
0
1,630
13,977
5,538
138
5,734
8,243
0
120,830
L
16,495
830
5,841
7,464
19,748
8,420
0
9,718
10,030
94,568
0
W
Sylvanus
Marrodd
Sylvanus
7,396
1,777
4,342
8,548
23,627
23,663
1,103
3,316
19,711
31,781
0
W
Aphrodite
Nuzina
Aphrodite
14,675
1,957
14,815
12,725
14,739
11,947
1,911
7,821
6,918
111,983
0
L
Chang'e
SuspensionXD
Chang'e
11,785
483
773
5,602
17,634
10,222
146
6,312
11,322
81,860
0
L
Serqet
Tronikxx
Serqet
6,154
994
0
3,676
20,546
9,612
0
5,274
15,272
0
76,553
W
Sun Wukong
bengala999
Sun Wukong
26,190
7,118
0
6,721
24,396
12,674
3,296
9,180
14,480
0
138,775
W
Chernobog
fatsteven
Chernobog
9,967
5,752
0
3,767
17,081
6,544
8,763
3,426
13,355
0
97,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,252
Gold Earned
72,148
707
Minions Killed
721
0
Camps Cleared
0
2,225,564
Distance Traveled
2,294,858
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,680
464
32
1
0
465,164
2
W
Merlin
12,963
564
138
6
0
415,939
9
L
Ullr
12,752
554
199
9
0
408,906
5
L
Hel
12,468
542
181
8
0
423,020
5
W
Sylvanus
13,969
607
46
2
0
413,119
2
W
Aphrodite
15,180
660
192
8
0
444,271
2
L
Chang'e
11,114
483
166
7
0
423,058
0
L
Serqet
11,238
489
129
6
0
505,416
2
W
Sun Wukong
16,198
704
183
8
0
568,588
3
W
Chernobog
13,838
602
162
7
0
452,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role