Player Matchup

Jing Wei
Jing Wei
Gayitii
Jing Wei
Level 48
God Stats
1W - 2L
1,233 SR
Queue Stats
164W - 162L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
Tramopolis
Kuzenbo
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 137L
1,367 Elo+
Party 1
Raijin
Raijin
UNDYING_HAVOK
Raijin
Level 159
God Stats
6W - 11L
1,313 SR
Queue Stats
446W - 486L
1,363 Elo+
Party 4
Ah Puch
Ah Puch
ZeroZecondz911
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 1
Medusa
Medusa
shinbushi
Medusa
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
289W - 314L
1,294 Elo+
Party 4
Team Averages
Level 90
1,409 SR
1,312 Elo+

VS

Team Averages
Level 86
1,525 SR
1,392 Elo+
Nox
Nox
Fortezaa
Nox
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,432 Elo+
Solo
Eset
Eset
Infamou547
Eset
Level 103
God Stats
9W - 2L
1,733 SR
Queue Stats
139W - 118L
1,462 Elo+
Party 2
Medusa
Medusa
MONST3R KUCH1
Medusa
Level 58
God Stats
6W - 4L
1,640 SR
Queue Stats
156W - 148L
1,425 Elo+
Party 2
Fenrir
Fenrir
Sporce
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,263 Elo+
Party 3
Nu Wa
Nu Wa
wwjeepgirl
Nu Wa
Level 129
God Stats
1W - 1L
1,250 SR
Queue Stats
26W - 39L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gayitii
Jing Wei
14
3 / 10 / 7
9,356
780
4,878
14,950
5,428
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Tramopolis
Kuzenbo
14
2 / 8 / 6
9,055
755
4,971
15,056
13,255
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 7 / 6
10,659
888
16,902
13,529
6,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 7 / 4
8,280
690
10,515
10,474
3,630
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
shinbushi
Medusa
17
2 / 6 / 0
9,158
763
3,646
11,667
4,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 19
10,057
838
7,315
8,386
3,472
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 4 / 20
11,041
920
14,332
11,941
4,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
12 / 3 / 12
11,112
926
11,173
10,097
4,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Sporce
Fenrir
17
11 / 4 / 14
11,363
947
10,243
13,080
6,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
17
4 / 2 / 24
10,600
883
13,660
8,306
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
127
15
Kills
38
38
Deaths
16
23
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
L
Jing Wei
Gayitii
Jing Wei
3
10
7
0.65
W
9
4
20
4.75
W
12
3
12
6
W
Fenrir
Sporce
Fenrir
11
4
14
4.5
L
Kuzenbo
Tramopolis
Kuzenbo
2
8
6
0.63
L
7
7
6
1.43
L
1
7
4
0.43
L
Medusa
shinbushi
Medusa
2
6
0
0.33
W
Nu Wa
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
56,723
65,676
Taken
51,810
33,130
Mitigated
22,630
10,728
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,315
848
1,851
1,473
8,386
3,472
2,015
5,888
2,498
22,072
0
L
Jing Wei
Gayitii
Jing Wei
4,878
3,250
1,200
2,292
14,950
5,428
0
7,963
6,987
0
12,528
W
14,332
489
1,257
2,472
11,941
4,831
713
8,647
3,294
32,943
0
W
11,173
6,539
2,128
1,291
10,097
4,445
600
4,330
5,767
0
20,094
W
Fenrir
Sporce
Fenrir
10,243
3,180
2,011
3,650
13,080
6,515
560
8,217
4,863
0
14,814
L
Kuzenbo
Tramopolis
Kuzenbo
4,971
1,421
509
870
15,056
13,255
39
8,347
6,709
15,860
0
L
16,902
1,658
87
2,556
13,529
6,233
790
5,628
7,901
36,461
0
L
10,515
726
47
504
10,474
3,630
352
6,375
4,099
28,524
0
L
Medusa
shinbushi
Medusa
3,646
843
188
2,475
11,667
4,584
336
6,994
4,673
0
17,237
W
Nu Wa
13,660
3,841
1,805
2,085
8,306
3,367
1,660
5,306
3,000
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
54,173
138
Minions Killed
155
0
Camps Cleared
0
872,723
Distance Traveled
1,146,133
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,057
838
35
3
0
224,585
4
L
Jing Wei
9,356
780
15
1
0
184,357
2
W
Eset
11,041
920
37
3
0
228,475
0
W
Medusa
11,112
926
23
2
0
238,933
0
W
Fenrir
11,363
947
16
1
0
239,636
2
L
Kuzenbo
9,055
755
14
1
0
164,653
0
L
Raijin
10,659
888
41
3
0
167,119
0
L
Ah Puch
8,280
690
37
3
0
177,179
1
L
Medusa
9,158
763
31
3
0
179,415
2
W
Nu Wa
10,600
883
44
4
0
214,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role