Player Matchup

Ullr
Ullr
 
Ullr
Level 107
God Stats
1W - 2L
1,717 SR
Queue Stats
28W - 27L
1,378 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 8
God Stats
0W - 1L
1,852 SR
Queue Stats
11W - 13L
1,364 Elo+
Party 3
Merlin
Merlin
Bladestorm328
Merlin
Level 25
God Stats
22W - 45L
1,393 SR
Queue Stats
238W - 317L
1,103 Elo+
Party 1
Arachne
Arachne
EddyMonster_
Arachne
Level 42
God Stats
343W - 328L
1,489 SR
Queue Stats
579W - 665L
1,300 Elo+
Party 1
Yemoja
Yemoja
serreneful
Yemoja
Level 19
God Stats
61W - 86L
1,296 SR
Queue Stats
93W - 154L
1,114 Elo+
Party 1
Team Averages
Level 40
1,549 SR
1,252 Elo+

VS

Team Averages
Level 44
1,484 SR
1,409 Elo+
Geb
Geb
Must be Mercury
Geb
Level 137
God Stats
5W - 2L
1,702 SR
Queue Stats
168W - 127L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
MustBeStunna
Heimdallr
Level 48
God Stats
17W - 18L
1,526 SR
Queue Stats
93W - 83L
1,530 Elo+
Party 2
Merlin
Merlin
SireDunce
Merlin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,388 Elo+
Solo
Tyr
Tyr
WakeTV-JoJo
Tyr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,156 Elo+
Party 2
Thanatos
Thanatos
YungSuicideScrim
Thanatos
Level 13
God Stats
6W - 8L
1,192 SR
Queue Stats
38W - 35L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 0 / 2
7,529
502
6,567
7,309
2,557
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
 
Bellona
10
1 / 2 / 1
6,076
405
3,116
8,460
3,710
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 0
6,075
405
1,785
6,026
1,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
EddyMonster_
Arachne
10
3 / 4 / 2
6,249
417
4,840
10,215
2,656
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
serreneful
Yemoja
9
0 / 2 / 4
5,457
364
1,673
6,326
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,777
585
4,103
8,756
3,738
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MustBeStunna
Heimdallr
13
2 / 2 / 4
7,577
505
9,688
5,800
1,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
SireDunce
Merlin
15
2 / 1 / 1
8,781
585
4,945
4,466
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 0
7,348
490
3,739
9,713
4,250
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 2
7,493
500
4,427
7,962
2,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
10
11
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
0
2
5
L
Bellona
 
Bellona
1
2
1
0.75
L
1
3
0
0.33
L
Arachne
EddyMonster_
Arachne
3
4
2
1
W
2
0
1
2.5
W
Heimdallr
MustBeStunna
Heimdallr
2
2
4
2
W
Merlin
SireDunce
Merlin
2
1
1
2.5
W
0
4
0
0
W
4
3
2
1.67
L
Yemoja
serreneful
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
26,902
38,336
Taken
36,697
14,931
Mitigated
14,482
8,085
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,567
2,997
0
1,202
7,309
2,557
360
3,498
3,811
0
43,559
L
Bellona
 
Bellona
3,116
923
0
25
8,460
3,710
552
1,376
7,084
0
19,875
L
1,785
69
0
915
6,026
1,953
0
3,994
2,032
23,050
0
L
Arachne
EddyMonster_
Arachne
4,840
3,841
0
1,823
10,215
2,656
0
180
10,035
0
19,791
W
4,103
798
0
4,359
8,756
3,738
129
275
8,481
71,321
0
W
Heimdallr
MustBeStunna
Heimdallr
9,688
4,350
0
517
5,800
1,997
1,567
912
4,888
0
50,985
W
Merlin
SireDunce
Merlin
4,945
50
0
250
4,466
1,753
372
1,449
3,017
53,648
0
W
3,739
166
0
2,188
9,713
4,250
185
0
9,713
0
31,816
W
4,427
1,299
0
5,271
7,962
2,744
1,008
822
7,140
0
23,685
L
Yemoja
serreneful
Yemoja
1,673
452
2,750
1,370
6,326
4,055
96
0
6,326
9,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
39,976
184
Minions Killed
427
0
Camps Cleared
0
1,268,186
Distance Traveled
1,414,653
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,529
502
67
4
0
282,504
2
L
Bellona
6,076
405
28
2
0
274,109
2
L
Merlin
6,075
405
45
3
0
200,487
3
L
Arachne
6,249
417
34
2
0
265,242
0
W
Geb
8,777
585
118
8
0
337,111
4
W
Heimdallr
7,577
505
95
6
0
235,086
0
W
Merlin
8,781
585
107
7
0
285,040
5
W
Tyr
7,348
490
48
3
0
278,649
0
W
Thanatos
7,493
500
59
4
0
278,767
0
L
Yemoja
5,457
364
10
1
0
245,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role