Player Matchup

Bakasura
Bakasura
Casperj007
Bakasura
Level 26
God Stats
11W - 13L
1,250 SR
Queue Stats
99W - 148L
1,218 Elo+
Solo
Skadi
Skadi
LeThAl_blooded
Skadi
Level 28
God Stats
2W - 0L
1,777 SR
Queue Stats
75W - 69L
1,235 Elo+
Party 2
Ymir
Ymir
SHOT_JuL0
Ymir
Level 8
God Stats
2W - 6L
1,149 SR
Queue Stats
5W - 11L
1,062 Elo+
Party 3
Sol
Sol
Volbeat5150
Sol
Level 22
God Stats
54W - 33L
1,460 SR
Queue Stats
107W - 106L
1,267 Elo+
Party 2
Arachne
Arachne
diablo112-pawelj
Arachne
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
170W - 228L
1,134 Elo+
Party 3
Team Averages
Level 20
1,427 SR
1,183 Elo+

VS

Team Averages
Level 41
1,470 SR
1,127 Elo+
Bakasura
Bakasura
Ivey cF
Bakasura
Level 26
God Stats
3W - 3L
1,611 SR
Queue Stats
9W - 11L
1,230 Elo+
Party 1
Scylla
Scylla
KONEKOS0S
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
923 Elo+
Party 4
Chaac
Chaac
Mastersiol
Chaac
Level 121
God Stats
1W - 4L
1,224 SR
Queue Stats
69W - 44L
999 Elo+
Party 4
Sobek
Sobek
WEPxstup
Sobek
Level 29
God Stats
1W - 1L
1,510 SR
Queue Stats
12W - 11L
1,312 Elo+
Solo
Fenrir
Fenrir
ace430contest
Fenrir
Level 15
God Stats
6W - 7L
1,507 SR
Queue Stats
7W - 15L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Casperj007
Bakasura
13
3 / 9 / 1
10,265
540
6,596
12,352
4,488
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 4
11,183
589
11,015
8,465
3,308
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 8 / 3
7,938
418
5,440
14,810
5,864
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 3 / 0
11,260
593
13,727
17,223
6,027
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 10 / 5
9,944
523
6,632
14,488
4,679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ivey cF
Bakasura
15
10 / 4 / 11
9,614
506
19,390
17,090
7,283
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
KONEKOS0S
Scylla
11
0 / 9 / 3
6,900
363
2,848
7,317
2,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
4
0 / 0 / 0
3,829
202
0
0
0
Sobek
WEPxstup
Sobek
16
13 / 4 / 8
10,557
556
11,572
20,091
15,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 14
10,154
534
11,225
11,153
7,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
18
Kills
31
32
Deaths
18
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Casperj007
Bakasura
3
9
1
0.39
L
Bakasura
Ivey cF
Bakasura
10
4
11
3.88
L
Scylla
KONEKOS0S
Scylla
0
9
3
0.17
W
4
2
4
3
L
Chaac
0
0
0
0
W
Ymir
0
8
3
0.19
W
9
3
0
3
L
Sobek
WEPxstup
Sobek
13
4
8
4.25
L
8
1
14
15
W
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,410
Damage
45,035
67,338
Taken
55,651
24,366
Mitigated
32,272
15,605
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Casperj007
Bakasura
6,596
5,470
0
1,564
12,352
4,488
276
2,115
9,881
0
35,117
L
Bakasura
Ivey cF
Bakasura
19,390
13,285
0
6,857
17,090
7,283
806
4,182
12,654
0
47,274
L
Scylla
KONEKOS0S
Scylla
2,848
1,294
0
760
7,317
2,086
0
6,181
1,136
17,167
0
W
11,015
7,822
544
1,182
8,465
3,308
8,172
1,316
6,451
0
61,276
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
5,440
770
0
1,470
14,810
5,864
461
1,157
11,142
13,632
0
W
13,727
3,682
0
9,355
17,223
6,027
3,093
6,890
10,053
61,801
0
L
Sobek
WEPxstup
Sobek
11,572
1,469
0
8,338
20,091
15,129
0
5,195
14,574
35,366
0
L
11,225
2,717
0
1,958
11,153
7,774
0
3,609
7,479
0
34,029
W
6,632
4,493
0
1,490
14,488
4,679
1,413
2,942
10,287
0
34,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,590
Gold Earned
41,054
380
Minions Killed
206
0
Camps Cleared
0
1,459,876
Distance Traveled
1,217,117
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,265
540
81
4
0
311,625
0
L
Bakasura
9,614
506
76
4
0
357,332
0
L
Scylla
6,900
363
28
1
0
235,672
0
W
Skadi
11,183
589
106
6
0
258,953
0
L
Chaac
3,829
202
0
0
0
0
0
W
Ymir
7,938
418
16
1
0
287,274
1
W
Sol
11,260
593
105
6
0
262,441
2
L
Sobek
10,557
556
36
2
0
284,476
0
L
Fenrir
10,154
534
66
3
0
339,637
0
W
Arachne
9,944
523
72
4
0
339,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role