Player Matchup

Izanami
Izanami
Cryptic Gameboy
Izanami
Level 67
God Stats
2W - 6L
1,425 SR
Queue Stats
20W - 30L
1,266 Elo+
Party 2
Erlang Shen
Erlang Shen
G7HEISENGEAR
Erlang Shen
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 46L
1,312 Elo+
Party 2
Hercules
Hercules
VEiL Mj
Hercules
Level 51
God Stats
2W - 6L
1,503 SR
Queue Stats
26W - 34L
1,210 Elo+
Party 2
Baba Yaga
Baba Yaga
Zodiackill6908
Baba Yaga
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,285 Elo+
Party 2
Team Averages
Level 70
1,482 SR
1,268 Elo+

VS

Team Averages
Level 80
1,505 SR
1,372 Elo+
Baba Yaga
Baba Yaga
HelpfulBananna5
Baba Yaga
Level 63
God Stats
2W - 3L
1,505 SR
Queue Stats
15W - 10L
1,410 Elo+
Party 1
Horus
Horus
Mattider
Horus
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,410 Elo+
Party 1
Rama
Rama
SOLDIERMAN91
Rama
Level 65
God Stats
2W - 0L
1,711 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
tershy donut
Jormungandr
Level 107
God Stats
2W - 3L
1,304 SR
Queue Stats
11W - 14L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 8 / 3
18,321
797
32,872
24,145
10,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
G7HEISENGEAR
Erlang Shen
20
2 / 5 / 6
14,652
637
16,641
24,373
20,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
VEiL Mj
Hercules
20
5 / 5 / 4
16,192
704
19,201
31,450
36,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Zodiackill6908
Baba Yaga
20
1 / 11 / 7
15,275
664
9,359
25,288
9,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HelpfulBananna5
Baba Yaga
20
10 / 5 / 10
17,671
768
35,869
25,742
15,574
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Mattider
Horus
20
4 / 3 / 17
17,446
759
9,679
30,138
42,534
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 9 / 4
16,947
737
17,905
16,199
8,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
tershy donut
Jormungandr
20
10 / 7 / 10
17,599
765
24,321
26,219
40,843
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
23
Kills
28
29
Deaths
24
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
15
8
3
2.06
L
Erlang Shen
G7HEISENGEAR
Erlang Shen
2
5
6
1
W
Baba Yaga
HelpfulBananna5
Baba Yaga
10
5
10
3
W
Horus
Mattider
Horus
4
3
17
4.17
W
4
9
4
0.67
L
Hercules
VEiL Mj
Hercules
5
5
4
1.4
L
Baba Yaga
Zodiackill6908
Baba Yaga
1
11
7
0.41
W
Jormungandr
tershy donut
Jormungandr
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,073
Damage
87,774
105,256
Taken
98,298
76,303
Mitigated
107,132
23,948
Healing
29,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,872
24,360
818
4,353
24,145
10,277
3,717
13,067
11,078
0
118,141
L
Erlang Shen
G7HEISENGEAR
Erlang Shen
16,641
7,798
1,436
6,827
24,373
20,583
417
12,517
11,856
0
50,162
W
Baba Yaga
HelpfulBananna5
Baba Yaga
35,869
2,248
0
6,756
25,742
15,574
1,853
2,736
23,006
92,015
0
W
Horus
Mattider
Horus
9,679
3,554
7,860
11,789
30,138
42,534
546
3,202
26,936
0
23,726
W
17,905
12,537
103
123
16,199
8,181
4,823
1,573
14,626
0
83,481
L
Hercules
VEiL Mj
Hercules
19,201
5,983
630
5,754
31,450
36,052
674
17,642
13,808
2,982
52,042
L
Baba Yaga
Zodiackill6908
Baba Yaga
9,359
1,031
342
3,788
25,288
9,391
637
17,782
7,506
40,686
0
W
Jormungandr
tershy donut
Jormungandr
24,321
5,746
627
1,770
26,219
40,843
735
3,160
23,059
59,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,440
Gold Earned
69,663
346
Minions Killed
335
13
Camps Cleared
13
1,445,330
Distance Traveled
1,540,060
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
18,321
797
151
7
3
339,816
0
L
Erlang Shen
14,652
637
55
2
4
421,273
2
W
Baba Yaga
17,671
768
117
5
5
414,121
0
W
Horus
17,446
759
21
1
2
432,078
0
W
Rama
16,947
737
140
6
4
293,338
0
L
Hercules
16,192
704
70
3
4
381,890
3
L
Baba Yaga
15,275
664
70
3
2
302,351
0
W
Jormungandr
17,599
765
57
2
2
400,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role