Player Matchup

Raijin
Raijin
Chaxgo1
Raijin
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 5L
1,150 Elo+
Solo
Guan Yu
Guan Yu
Nudzessle
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,105 Elo+
Party 1
Aphrodite
Aphrodite
izvini butz
Aphrodite
Level 25
God Stats
1W - 2L
1,258 SR
Queue Stats
79W - 69L
1,144 Elo+
Solo
Medusa
Medusa
jibakoma629
Medusa
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,105 Elo+
Party 1
Artemis
Artemis
twoguns4u77
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,066 Elo+
Party 1
Team Averages
Level 13
1,452 SR
1,114 Elo+

VS

Team Averages
Level 22
1,492 SR
1,336 Elo+
Heimdallr
Heimdallr
Huoman-Warrior
Heimdallr
Level 26
God Stats
9W - 10L
1,445 SR
Queue Stats
265W - 313L
1,335 Elo+
Solo
Hel
Hel
Magicfrenchfry1
Hel
Level 17
God Stats
10W - 6L
1,503 SR
Queue Stats
21W - 22L
1,266 Elo+
Solo
Chaac
Chaac
SL33PYJ4WN
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,376 Elo+
Solo
Arachne
Arachne
Whyskey Gent
Arachne
Level 27
God Stats
46W - 39L
1,510 SR
Queue Stats
116W - 118L
1,366 Elo+
Solo
Skadi
Skadi
jashinshellhound
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 85L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chaxgo1
Raijin
20
10 / 13 / 18
15,587
1,113
27,668
29,133
10,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Nudzessle
Guan Yu
20
9 / 8 / 22
15,882
1,134
18,923
43,061
52,125
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
izvini butz
Aphrodite
20
7 / 11 / 25
15,974
1,141
19,396
36,373
17,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
14 / 11 / 24
17,728
1,266
40,905
34,258
11,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
twoguns4u77
Artemis
20
2 / 9 / 21
14,006
1,000
11,790
26,794
8,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Huoman-Warrior
Heimdallr
20
15 / 11 / 24
18,036
1,288
40,704
29,498
11,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 16 / 23
15,139
1,081
39,955
27,224
8,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
20
16 / 6 / 17
17,766
1,269
27,965
34,627
35,735
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
Whyskey Gent
Arachne
20
9 / 5 / 15
15,565
1,112
20,773
15,570
6,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 21
15,504
1,107
31,550
18,012
10,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
152
42
Kills
52
52
Deaths
42
110
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Raijin
Chaxgo1
Raijin
10
13
18
1.46
W
Heimdallr
Huoman-Warrior
Heimdallr
15
11
24
2.45
W
6
16
23
1.09
L
Guan Yu
Nudzessle
Guan Yu
9
8
22
2.5
W
Chaac
16
6
17
4.08
W
Arachne
Whyskey Gent
Arachne
9
5
15
3.3
L
Aphrodite
izvini butz
Aphrodite
7
11
25
1.77
W
6
4
21
4.13
L
Medusa
14
11
24
2.36
L
Artemis
twoguns4u77
Artemis
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,682
Damage
160,947
169,619
Taken
124,931
100,735
Mitigated
72,435
45,060
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Chaxgo1
Raijin
27,668
3,673
0
0
29,133
10,701
0
5,524
23,609
57,425
0
W
Heimdallr
Huoman-Warrior
Heimdallr
40,704
14,157
0
0
29,498
11,166
0
12,737
16,761
0
68,746
W
39,955
4,473
5,440
4,053
27,224
8,690
0
9,137
18,087
56,228
0
L
Guan Yu
Nudzessle
Guan Yu
18,923
5,985
6,020
7,184
43,061
52,125
0
9,102
33,959
0
39,012
W
Chaac
27,965
8,136
0
11,340
34,627
35,735
0
14,779
19,848
0
56,182
W
Arachne
Whyskey Gent
Arachne
20,773
14,953
0
2,351
15,570
6,189
0
4,920
10,650
0
37,680
L
Aphrodite
izvini butz
Aphrodite
19,396
3,470
8,637
13,865
36,373
17,631
0
9,358
27,015
41,609
0
W
31,550
15,468
0
0
18,012
10,655
0
5,491
12,521
0
49,130
L
Medusa
40,905
22,757
498
7,117
34,258
11,279
0
9,584
24,674
0
68,574
L
Artemis
twoguns4u77
Artemis
11,790
5,478
0
1,739
26,794
8,999
0
6,387
20,407
0
27,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,177
Gold Earned
82,010
237
Minions Killed
229
4
Camps Cleared
9
1,360,740
Distance Traveled
1,209,588
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,587
1,113
61
4
1
252,078
1
W
Heimdallr
18,036
1,288
49
4
0
251,437
0
W
Hel
15,139
1,081
44
3
1
224,563
0
L
Guan Yu
15,882
1,134
32
2
2
329,139
0
W
Chaac
17,766
1,269
73
5
0
284,962
0
W
Arachne
15,565
1,112
28
2
8
271,187
0
L
Aphrodite
15,974
1,141
61
4
0
264,616
1
W
Skadi
15,504
1,107
35
3
0
177,439
0
L
Medusa
17,728
1,266
65
5
0
311,149
1
L
Artemis
14,006
1,000
18
1
1
203,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role