Player Matchup

Anhur
Anhur
Masters
Kirο
Anhur
Masters
Level 126
God Stats
24W - 27L
1,726 SR
Queue Stats
366W - 315L
2,933 MMR
Solo
Osiris
Osiris
Masters
Lykoii
Osiris
Masters
Level 108
God Stats
13W - 7L
1,794 SR
Queue Stats
100W - 65L
2,839 MMR
Party 3
Ullr
Ullr
Masters
Remedyys
Ullr
Masters
Level 155
God Stats
17W - 24L
1,656 SR
Queue Stats
675W - 591L
2,853 MMR
Party 3
Poseidon
Poseidon
Masters
Visidy
Poseidon
Masters
Level 155
God Stats
13W - 7L
1,762 SR
Queue Stats
462W - 395L
3,001 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
sunnie
Erlang Shen
Masters
Level 159
God Stats
59W - 34L
1,794 SR
Queue Stats
518W - 440L
2,954 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 141
1,746 SR
2,916 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,740 SR
2,912 MMR
Chang'e
Chang'e
Masters
Clinkz
Chang'e
Masters
Level 160
God Stats
2W - 1L
1,302 SR
Queue Stats
319W - 236L
2,944 MMR
Solo
Horus
Horus
Masters
EloBilionair
Horus
Masters
Level 137
God Stats
5W - 0L
2,023 SR
Queue Stats
326W - 245L
2,852 MMR
Solo
Jing Wei
Jing Wei
Masters
MT Bresil
Jing Wei
Masters
Level 160
God Stats
68W - 53L
1,647 SR
Queue Stats
461W - 405L
2,775 MMR
Solo
Ravana
Ravana
Grandmaster
Trapbros
Ravana
Grandmaster
Level 155
God Stats
11W - 6L
1,851 SR
Queue Stats
416W - 280L
3,015 MMR
Party 1
Hera
Hera
Masters
ZZZZniiiiiiight
Hera
Masters
Level 157
God Stats
37W - 27L
1,875 SR
Queue Stats
1,205W - 1,190L
2,973 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kirο
Anhur
20
5 / 11 / 15
22,046
525
27,361
46,858
18,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
Lykoii
Osiris
20
14 / 17 / 14
23,509
560
37,685
50,635
31,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
20
10 / 7 / 20
22,749
542
39,542
60,927
70,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Visidy
Poseidon
20
16 / 11 / 15
25,045
596
44,906
32,276
10,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
sunnie
Erlang Shen
20
12 / 12 / 21
21,717
517
28,399
57,150
61,532
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Hun BatzAphroditeThorPersephoneHe Bo

VS

Bans
HelSobekOdinGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clinkz
Chang'e
20
7 / 11 / 19
21,851
520
52,142
46,248
66,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 11 / 22
20,009
476
19,477
54,001
69,470
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
MT Bresil
Jing Wei
20
10 / 8 / 17
23,000
548
27,966
35,066
12,502
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ravana
Trapbros
Ravana
20
21 / 13 / 15
24,204
576
55,691
39,255
21,691
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 14 / 15
21,920
522
50,285
29,747
16,518
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
145
57
Kills
57
58
Deaths
57
85
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Clinkz
Chang'e
7
11
19
1.5
W
8
11
22
1.73
L
Anhur
Kirο
Anhur
5
11
15
1.14
L
Osiris
Lykoii
Osiris
14
17
14
1.24
W
Jing Wei
MT Bresil
Jing Wei
10
8
17
2.31
L
Ullr
10
7
20
2.86
W
Ravana
Trapbros
Ravana
21
13
15
2.19
L
Poseidon
Visidy
Poseidon
16
11
15
2.14
W
11
14
15
1.32
L
Erlang Shen
sunnie
Erlang Shen
12
12
21
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,893
Damage
205,561
247,846
Taken
204,317
192,629
Mitigated
186,334
63,782
Healing
79,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Clinkz
Chang'e
52,142
591
11,175
25,528
46,248
66,153
243
4,926
41,322
187,718
0
W
19,477
7,601
5,208
14,970
54,001
69,470
285
17,024
36,977
0
52,125
L
Anhur
Kirο
Anhur
27,361
14,288
0
15,682
46,858
18,720
7,728
13,616
33,242
0
206,517
L
Osiris
Lykoii
Osiris
37,685
17,654
0
5,172
50,635
31,198
502
22,010
28,625
0
149,936
W
Jing Wei
MT Bresil
Jing Wei
27,966
25,192
0
12,608
35,066
12,502
7,009
7,383
27,683
0
169,249
L
Ullr
39,542
15,589
0
21,101
60,927
70,646
649
35,471
25,456
0
149,977
W
Ravana
Trapbros
Ravana
55,691
16,666
0
6,835
39,255
21,691
708
8,285
30,970
0
198,467
L
Poseidon
Visidy
Poseidon
44,906
3,687
0
2,283
32,276
10,533
1,462
14,821
17,455
255,227
0
W
50,285
13,736
0
2,758
29,747
16,518
450
8,446
21,301
173,648
0
L
Erlang Shen
sunnie
Erlang Shen
28,399
13,769
0
19,544
57,150
61,532
377
20,863
36,287
1,986
73,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,066
Gold Earned
110,984
895
Minions Killed
963
0
Camps Cleared
0
3,769,622
Distance Traveled
3,621,792
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
21,851
520
194
5
0
780,106
7
W
Horus
20,009
476
43
1
0
698,374
4
L
Anhur
22,046
525
225
5
0
640,285
13
L
Osiris
23,509
560
157
4
0
701,058
7
W
Jing Wei
23,000
548
271
6
0
753,974
9
L
Ullr
22,749
542
151
4
0
784,275
0
W
Ravana
24,204
576
209
5
0
707,251
3
L
Poseidon
25,045
596
307
7
0
821,664
4
W
Hera
21,920
522
246
6
0
682,087
6
L
Erlang Shen
21,717
517
55
1
0
822,340
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role