Player Matchup

Thanatos
Thanatos
Diamond III
Armstid
Thanatos
Diamond III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 174L
2,141 MMR
Solo
Horus
Horus
Diamond II
ChefDead
Horus
Diamond II
Level 159
God Stats
2W - 1L
1,306 SR
Queue Stats
227W - 201L
2,180 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
ErickDaGod
Hou Yi
Diamond II
Level 160
God Stats
5W - 7L
1,650 SR
Queue Stats
312W - 312L
2,088 MMR
Party 2
Tyr
Tyr
Masters
Matty4Money2
Tyr
Masters
Level 79
God Stats
7W - 8L
1,640 SR
Queue Stats
466W - 469L
2,137 MMR
Solo
Merlin
Merlin
Diamond III
RedefinedCheese
Merlin
Diamond III
Level 143
God Stats
9W - 24L
1,220 SR
Queue Stats
376W - 349L
2,211 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,463 SR
2,152 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,657 SR
2,151 MMR
Izanami
Izanami
Diamond IV
Eltnen
Izanami
Diamond IV
Level 146
God Stats
2W - 1L
1,745 SR
Queue Stats
75W - 67L
2,079 MMR
Party 1
Serqet
Serqet
Diamond II
Prèssurè
Serqet
Diamond II
Level 67
God Stats
10W - 10L
1,722 SR
Queue Stats
131W - 134L
2,095 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
QcBedaine
Kuzenbo
Diamond IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 121L
2,134 MMR
Party 1
Hel
Hel
Diamond II
SAIVISUNG
Hel
Diamond II
Level 160
God Stats
20W - 12L
1,819 SR
Queue Stats
265W - 235L
2,240 MMR
Solo
Vamana
Vamana
Diamond V
xxXBubuXDXxx
Vamana
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
2,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Armstid
Thanatos
20
14 / 3 / 7
24,082
669
29,412
26,408
15,167
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
ChefDead
Horus
20
1 / 7 / 20
18,228
506
7,446
35,999
51,985
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
ErickDaGod
Hou Yi
20
10 / 5 / 17
21,016
584
36,785
33,403
15,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 3 / 18
20,379
566
26,255
43,673
63,648
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 4 / 13
20,680
574
29,277
18,666
8,740
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Hun BatzPersephoneYemojaOdinCamazotz

VS

Bans
SobekSusanoXbalanqueThorKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eltnen
Izanami
20
10 / 5 / 8
19,350
538
39,269
24,052
9,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Prèssurè
Serqet
20
4 / 7 / 6
16,875
469
9,981
28,578
20,043
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
QcBedaine
Kuzenbo
20
2 / 5 / 10
15,938
443
20,364
34,303
51,288
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 4
19,492
541
21,292
34,451
14,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
20
1 / 9 / 8
16,621
462
17,031
39,784
55,182
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
58
30
Kills
22
22
Deaths
30
75
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Armstid
Thanatos
14
3
7
5.83
W
Horus
ChefDead
Horus
1
7
20
1.57
L
Izanami
Eltnen
Izanami
10
5
8
2.8
W
Hou Yi
ErickDaGod
Hou Yi
10
5
17
3.7
W
2
3
18
3.67
L
Serqet
Prèssurè
Serqet
4
7
6
1
L
Kuzenbo
QcBedaine
Kuzenbo
2
5
10
1.4
W
3
4
13
2.38
L
5
4
4
1.75
L
Vamana
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,175
Damage
107,937
158,149
Taken
161,168
154,920
Mitigated
151,014
101,556
Healing
55,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Armstid
Thanatos
29,412
6,710
0
34,997
26,408
15,167
5,270
4,982
20,881
0
225,754
W
Horus
ChefDead
Horus
7,446
3,282
8,370
11,824
35,999
51,985
547
11,098
24,901
0
36,302
L
Izanami
Eltnen
Izanami
39,269
30,248
0
4,750
24,052
9,754
4,104
2,855
21,197
0
171,794
W
Hou Yi
ErickDaGod
Hou Yi
36,785
25,167
0
18,161
33,403
15,380
11,405
12,329
20,376
0
181,454
W
26,255
2,287
0
24,986
43,673
63,648
0
9,325
33,031
0
134,382
L
Serqet
Prèssurè
Serqet
9,981
1,644
0
3,261
28,578
20,043
2,736
2,912
25,666
0
121,362
L
Kuzenbo
QcBedaine
Kuzenbo
20,364
5,920
0
760
34,303
51,288
436
7,301
27,002
68,752
0
W
29,277
1,797
0
3,218
18,666
8,740
1,961
8,968
9,326
239,643
0
L
21,292
389
17,785
21,702
34,451
14,747
906
5,508
28,943
173,959
0
L
Vamana
17,031
4,019
0
7,150
39,784
55,182
833
10,701
29,083
1,970
122,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,385
Gold Earned
88,276
1,019
Minions Killed
995
0
Camps Cleared
0
3,776,009
Distance Traveled
3,545,971
31
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
24,082
669
260
7
0
859,060
9
W
Horus
18,228
506
22
1
0
778,557
13
L
Izanami
19,350
538
254
7
0
638,231
2
W
Hou Yi
21,016
584
211
6
0
664,671
4
W
Tyr
20,379
566
224
6
0
815,804
2
L
Serqet
16,875
469
164
5
0
771,465
13
L
Kuzenbo
15,938
443
72
2
0
721,821
5
W
Merlin
20,680
574
302
8
0
657,917
3
L
Hel
19,492
541
325
9
0
763,133
13
L
Vamana
16,621
462
180
5
0
651,321
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role