Player Matchup

He Bo
He Bo
Dyamine
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,532 Elo+
Party 2
Hercules
Hercules
MamíAkhil
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,668 Elo+
Party 2
Jormungandr
Jormungandr
PapíChristian
Jormungandr
Level 107
God Stats
1W - 1L
1,399 SR
Queue Stats
35W - 27L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
Phobulous
Heimdallr
Level 105
God Stats
2W - 1L
1,731 SR
Queue Stats
39W - 24L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
floppinrobin
Sylvanus
Level 107
God Stats
2W - 2L
1,555 SR
Queue Stats
33W - 29L
1,617 Elo+
Party 2
Team Averages
Level 103
1,537 SR
1,629 Elo+

VS

Team Averages
Level 135
1,567 SR
1,585 Elo+
Loki
Loki
Alucard9709
Loki
Level 125
God Stats
8W - 1L
1,714 SR
Queue Stats
524W - 530L
1,601 Elo+
Solo
Ymir
Ymir
SIimShady13
Ymir
Level 154
God Stats
4W - 2L
1,615 SR
Queue Stats
320W - 271L
1,585 Elo+
Party 1
Yemoja
Yemoja
ThiccTurnip
Yemoja
Level 153
God Stats
1W - 5L
1,569 SR
Queue Stats
255W - 200L
1,580 Elo+
Party 1
Thoth
Thoth
draayko
Thoth
Level 125
God Stats
6W - 1L
1,387 SR
Queue Stats
215W - 175L
1,570 Elo+
Party 1
Medusa
Medusa
trapgodgohan
Medusa
Level 119
God Stats
3W - 3L
1,550 SR
Queue Stats
115W - 91L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dyamine
He Bo
20
4 / 5 / 12
12,698
605
16,788
20,123
8,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MamíAkhil
Hercules
20
3 / 3 / 12
12,309
586
9,570
34,443
26,412
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
PapíChristian
Jormungandr
20
5 / 5 / 11
13,630
649
24,809
27,026
26,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Phobulous
Heimdallr
20
5 / 5 / 12
13,311
634
25,112
23,090
10,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
floppinrobin
Sylvanus
19
2 / 5 / 15
12,153
579
10,293
28,025
36,754
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 10
12,688
604
6,684
15,945
6,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 5 / 15
13,309
634
16,554
28,810
28,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
20
1 / 1 / 18
12,816
610
20,482
22,197
14,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
draayko
Thoth
20
8 / 2 / 12
14,855
707
37,677
12,575
5,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
9 / 3 / 8
14,125
673
32,857
18,188
8,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
86
19
Kills
23
23
Deaths
19
62
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
8
10
1.13
L
He Bo
Dyamine
He Bo
4
5
12
2
L
Hercules
MamíAkhil
Hercules
3
3
12
3
L
Jormungandr
PapíChristian
Jormungandr
5
5
11
2.1
L
Heimdallr
Phobulous
Heimdallr
5
5
12
2.2
W
1
5
15
1.7
W
Yemoja
1
1
18
10
W
Thoth
draayko
Thoth
8
2
12
7
L
Sylvanus
floppinrobin
Sylvanus
2
5
15
1.9
W
Medusa
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,572
Damage
114,254
132,707
Taken
97,715
108,650
Mitigated
62,784
72,713
Healing
46,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,684
2,137
1,550
2,068
15,945
6,641
718
9,805
6,137
0
20,442
L
He Bo
Dyamine
He Bo
16,788
1,229
3,655
3,310
20,123
8,543
314
9,684
10,439
33,297
0
L
Hercules
MamíAkhil
Hercules
9,570
1,150
2,496
12,979
34,443
26,412
178
19,381
15,062
987
13,205
L
Jormungandr
PapíChristian
Jormungandr
24,809
5,474
4,896
4,509
27,026
26,817
40
14,284
12,742
66,476
0
L
Heimdallr
Phobulous
Heimdallr
25,112
14,464
3,140
5,837
23,090
10,124
2,751
14,921
8,169
0
50,272
W
16,554
507
3,410
3,754
28,810
28,805
240
14,765
14,045
25,925
0
W
Yemoja
20,482
1,342
14,851
10,070
22,197
14,270
407
10,259
11,938
43,391
0
W
Thoth
draayko
Thoth
37,677
142
319
1,074
12,575
5,033
1,601
6,440
6,135
70,689
0
L
Sylvanus
floppinrobin
Sylvanus
10,293
1,961
20,421
11,470
28,025
36,754
499
16,443
11,582
22,246
0
W
Medusa
32,857
16,322
4,411
5,436
18,188
8,035
2,500
11,590
6,598
0
64,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,101
Gold Earned
67,793
211
Minions Killed
230
0
Camps Cleared
0
1,790,205
Distance Traveled
1,988,346
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,688
604
37
2
0
391,492
0
L
He Bo
12,698
605
42
2
0
357,889
0
L
Hercules
12,309
586
13
1
0
392,911
0
L
Jormungandr
13,630
649
57
3
0
373,595
0
L
Heimdallr
13,311
634
67
3
0
327,575
0
W
Ymir
13,309
634
16
1
0
370,398
1
W
Yemoja
12,816
610
35
2
0
397,571
3
W
Thoth
14,855
707
80
4
0
411,492
1
L
Sylvanus
12,153
579
32
2
0
338,235
0
W
Medusa
14,125
673
62
3
0
417,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role