Player Matchup

Fenrir
Fenrir
Imperium95
Fenrir
Level 94
God Stats
8W - 5L
1,725 SR
Queue Stats
260W - 262L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
MegueS2
Zhong Kui
Level 106
God Stats
7W - 4L
1,692 SR
Queue Stats
382W - 356L
1,566 Elo+
Solo
Hades
Hades
devilbball10
Hades
Level 68
God Stats
17W - 9L
1,777 SR
Queue Stats
689W - 734L
1,462 Elo+
Solo
Bacchus
Bacchus
infernonight
Bacchus
Level 79
God Stats
7W - 4L
1,874 SR
Queue Stats
242W - 240L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
thatboyaintrite
Guan Yu
Level 105
God Stats
6W - 4L
1,750 SR
Queue Stats
534W - 563L
1,447 Elo+
Solo
Team Averages
Level 90
1,764 SR
1,484 Elo+

VS

Team Averages
Level 113
1,621 SR
1,485 Elo+
Hel
Hel
FenixTheThird
Hel
Level 145
God Stats
5W - 4L
1,801 SR
Queue Stats
728W - 741L
1,464 Elo+
Solo
Ares
Ares
ImAfrogQC
Ares
Level 149
God Stats
2W - 3L
2,045 SR
Queue Stats
254W - 269L
1,391 Elo+
Solo
Freya
Freya
Kauldron
Freya
Level 148
God Stats
0W - 4L
1,278 SR
Queue Stats
658W - 676L
1,493 Elo+
Solo
Osiris
Osiris
Lathon7
Osiris
Level 79
God Stats
8W - 5L
1,479 SR
Queue Stats
216W - 223L
1,436 Elo+
Solo
The Morrigan
The Morrigan
NocteMortis
The Morrigan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Imperium95
Fenrir
19
3 / 7 / 16
12,731
606
11,987
20,389
28,193
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
MegueS2
Zhong Kui
20
7 / 6 / 16
14,353
683
24,672
27,368
16,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
15 / 7 / 13
15,921
758
40,520
27,356
17,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
infernonight
Bacchus
20
3 / 4 / 21
12,671
603
10,442
22,534
39,851
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 5 / 22
13,598
648
13,422
32,886
32,163
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 16
12,614
601
16,957
20,003
11,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
10 / 8 / 12
14,801
705
32,382
30,371
36,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
Kauldron
Freya
20
6 / 6 / 13
13,033
621
18,748
22,812
10,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Lathon7
Osiris
20
9 / 4 / 15
14,858
708
23,007
35,543
56,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
NocteMortis
The Morrigan
20
2 / 7 / 17
13,314
634
14,473
16,076
8,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
102
30
Kills
29
29
Deaths
30
88
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
5
16
2
L
Ares
10
8
12
2
W
Fenrir
Imperium95
Fenrir
3
7
16
1.57
L
Freya
Kauldron
Freya
6
6
13
2.08
L
Osiris
Lathon7
Osiris
9
4
15
4.13
W
Zhong Kui
MegueS2
Zhong Kui
7
6
16
2.5
L
The Morrigan
NocteMortis
The Morrigan
2
7
17
1.5
W
15
7
13
3.07
W
Bacchus
infernonight
Bacchus
3
4
21
3.38
W
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,043
Damage
105,567
130,533
Taken
124,805
133,980
Mitigated
122,444
59,616
Healing
60,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,957
670
32,092
9,837
20,003
11,090
280
13,839
6,164
36,482
0
L
Ares
32,382
575
1,255
2,416
30,371
36,849
0
14,720
15,651
51,576
0
W
Fenrir
Imperium95
Fenrir
11,987
2,129
3,528
4,217
20,389
28,193
316
12,115
8,274
0
23,245
L
Freya
Kauldron
Freya
18,748
5,336
1,519
2,503
22,812
10,384
1,548
17,532
5,280
36,301
0
L
Osiris
Lathon7
Osiris
23,007
4,783
2,710
6,318
35,543
56,081
1,191
19,553
15,990
0
39,577
W
Zhong Kui
MegueS2
Zhong Kui
24,672
2,687
1,154
10,193
27,368
16,423
2,086
19,575
7,793
68,106
0
L
The Morrigan
NocteMortis
The Morrigan
14,473
2,203
874
979
16,076
8,040
672
9,942
6,086
40,694
2,695
W
40,520
3,456
1,951
8,136
27,356
17,350
1,810
17,711
9,645
73,576
0
W
Bacchus
infernonight
Bacchus
10,442
1,139
4,551
3,194
22,534
39,851
1,144
12,544
9,990
21,241
0
W
13,422
1,439
9,170
13,522
32,886
32,163
1,376
19,604
13,282
215
29,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,274
Gold Earned
68,620
190
Minions Killed
197
0
Camps Cleared
0
1,647,120
Distance Traveled
1,721,156
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,614
601
43
2
0
365,862
0
L
Ares
14,801
705
38
2
0
361,035
1
W
Fenrir
12,731
606
22
1
0
331,685
0
L
Freya
13,033
621
39
2
0
303,379
1
L
Osiris
14,858
708
21
1
0
379,734
0
W
Zhong Kui
14,353
683
77
4
0
333,878
0
L
The Morrigan
13,314
634
56
3
0
311,146
0
W
Hades
15,921
758
50
2
0
309,593
0
W
Bacchus
12,671
603
13
1
0
352,299
2
W
Guan Yu
13,598
648
28
1
0
319,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role