Player Matchup

Cerberus
Cerberus
Destruction470
Cerberus
Level 139
God Stats
0W - 1L
1,315 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 1
Hun Batz
Hun Batz
SHM0P
Hun Batz
Level 108
God Stats
7W - 3L
1,750 SR
Queue Stats
440W - 411L
1,614 Elo+
Party 2
Hel
Hel
YungWandisimo
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
cynchronice
Zhong Kui
Level 124
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 1
Da Ji
Da Ji
vDeviiant
Da Ji
Level 79
God Stats
4W - 4L
1,500 SR
Queue Stats
434W - 408L
1,610 Elo+
Party 2
Team Averages
Level 112
1,568 SR
1,483 Elo+

VS

Team Averages
Level 104
1,499 SR
1,550 Elo+
Bastet
Bastet
Carniloke
Bastet
Level 89
God Stats
5W - 3L
1,516 SR
Queue Stats
104W - 96L
1,540 Elo+
Party 3
Artemis
Artemis
TatorThoughts26
Artemis
Level 148
God Stats
2W - 0L
1,434 SR
Queue Stats
80W - 76L
1,523 Elo+
Party 3
Terra
Terra
simba51
Terra
Level 109
God Stats
1W - 0L
1,565 SR
Queue Stats
30W - 29L
1,623 Elo+
Solo
Jormungandr
Jormungandr
uhappymf
Jormungandr
Level 45
God Stats
3W - 2L
1,479 SR
Queue Stats
122W - 131L
1,529 Elo+
Solo
He Bo
He Bo
yrat2cool
He Bo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 136L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
8 / 6 / 21
13,843
659
22,582
40,382
40,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
SHM0P
Hun Batz
20
12 / 7 / 10
14,445
688
22,031
28,282
23,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 6 / 17
11,975
570
12,497
19,755
12,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
cynchronice
Zhong Kui
20
5 / 8 / 17
12,930
616
24,370
24,462
13,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
vDeviiant
Da Ji
20
5 / 8 / 15
14,085
671
10,043
23,099
21,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Carniloke
Bastet
20
6 / 6 / 22
14,491
690
23,369
19,093
17,270
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 5 / 17
15,004
714
28,523
20,043
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
simba51
Terra
20
13 / 7 / 19
15,550
740
23,429
24,878
29,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
uhappymf
Jormungandr
20
4 / 6 / 24
14,257
679
24,772
28,074
30,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
yrat2cool
He Bo
20
3 / 8 / 14
13,127
625
19,380
20,186
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
131
32
Kills
35
35
Deaths
32
80
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bastet
Carniloke
Bastet
6
6
22
2.83
L
Cerberus
8
6
21
3.08
L
Hun Batz
SHM0P
Hun Batz
12
7
10
2.43
W
9
5
17
3.5
L
2
6
17
1.75
L
Zhong Kui
cynchronice
Zhong Kui
5
8
17
1.69
W
Terra
simba51
Terra
13
7
19
3.21
W
Jormungandr
uhappymf
Jormungandr
4
6
24
2.67
L
Da Ji
vDeviiant
Da Ji
5
8
15
1.56
W
He Bo
yrat2cool
He Bo
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,523
Damage
119,473
135,980
Taken
112,274
111,011
Mitigated
91,575
63,968
Healing
41,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Carniloke
Bastet
23,369
6,816
460
2,094
19,093
17,270
1,176
10,307
8,786
0
29,710
L
Cerberus
22,582
753
3,986
9,717
40,382
40,057
265
18,436
21,946
32,927
511
L
Hun Batz
SHM0P
Hun Batz
22,031
4,442
2,324
4,178
28,282
23,087
654
13,597
14,685
0
47,673
W
28,523
11,404
1,121
7,655
20,043
7,441
3,699
13,325
6,718
0
56,994
L
12,497
236
26,795
9,177
19,755
12,845
499
11,134
8,621
28,055
0
L
Zhong Kui
cynchronice
Zhong Kui
24,370
1,031
792
2,808
24,462
13,994
1,360
11,800
12,662
38,888
0
W
Terra
simba51
Terra
23,429
2,290
9,276
5,671
24,878
29,635
816
10,883
13,995
36,544
0
W
Jormungandr
uhappymf
Jormungandr
24,772
4,385
4,057
3,806
28,074
30,020
409
13,874
14,200
55,615
0
L
Da Ji
vDeviiant
Da Ji
10,043
3,267
2,953
1,238
23,099
21,028
782
12,614
10,485
0
29,424
W
He Bo
yrat2cool
He Bo
19,380
767
2,497
4,652
20,186
7,209
633
10,779
9,407
43,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,278
Gold Earned
72,429
190
Minions Killed
194
0
Camps Cleared
0
1,705,293
Distance Traveled
1,775,918
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,491
690
16
1
0
389,586
1
L
Cerberus
13,843
659
28
1
0
362,446
1
L
Hun Batz
14,445
688
49
2
0
350,521
0
W
Artemis
15,004
714
63
3
0
343,352
3
L
Hel
11,975
570
28
1
0
384,548
0
L
Zhong Kui
12,930
616
44
2
0
291,560
4
W
Terra
15,550
740
18
1
0
345,693
1
W
Jormungandr
14,257
679
48
2
0
368,400
2
L
Da Ji
14,085
671
41
2
0
316,218
2
W
He Bo
13,127
625
49
2
0
328,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role