Player Matchup

Jing Wei
Jing Wei
Gold IV
Legion Athena07
Jing Wei
Gold IV
Level 136
God Stats
18W - 11L
1,500 SR
Queue Stats
221W - 206L
1,333 MMR
Solo
Bacchus
Bacchus
Gold IV
Lord Ainz5032
Bacchus
Gold IV
Level 108
God Stats
0W - 2L
1,354 SR
Queue Stats
209W - 198L
1,343 MMR
Solo
Sobek
Sobek
Gold V
MilesHighest
Sobek
Gold V
Level 101
God Stats
8W - 12L
1,489 SR
Queue Stats
199W - 173L
1,251 MMR
Party 1
Merlin
Merlin
Silver IV
On My 6ix
Merlin
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,364 MMR
Solo
Kali
Kali
Gold V
lm Black Jeezus
Kali
Gold V
Level 106
God Stats
84W - 63L
1,697 SR
Queue Stats
162W - 149L
1,349 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,508 SR
1,328 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,640 SR
1,359 MMR
Cerberus
Cerberus
Gold IV
KiingMykoL
Cerberus
Gold IV
Level 154
God Stats
5W - 4L
1,546 SR
Queue Stats
187W - 193L
1,327 MMR
Solo
Arachne
Arachne
Gold III
Rirb12
Arachne
Gold III
Level 84
God Stats
50W - 35L
1,511 SR
Queue Stats
292W - 268L
1,386 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ShUfIExBoArD
Guan Yu
Gold IV
Level 125
God Stats
10W - 2L
1,904 SR
Queue Stats
495W - 478L
1,338 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
The Morgan19EN
Baron Samedi
Gold V
Level 122
God Stats
1W - 0L
1,567 SR
Queue Stats
185W - 177L
1,388 MMR
Solo
Rama
Rama
Gold IV
TsfAhuCicOtk
Rama
Gold IV
Level 86
God Stats
8W - 3L
1,670 SR
Queue Stats
172W - 159L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 6 / 4
17,590
489
20,959
25,944
10,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
20
6 / 12 / 14
17,181
477
18,802
35,163
44,568
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
9 / 8 / 9
17,970
499
32,462
41,819
54,786
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
On My 6ix
Merlin
20
4 / 8 / 11
15,767
438
36,522
21,966
7,982
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 10 / 8
18,828
523
24,243
37,118
19,932
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
HeimdallrIzanamiOdinHadesThor

VS

Bans
Hun BatzChaacSkadiYemojaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KiingMykoL
Cerberus
20
8 / 3 / 18
19,015
528
27,429
43,767
49,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Rirb12
Arachne
20
16 / 8 / 14
21,245
590
31,917
39,342
24,366
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ShUfIExBoArD
Guan Yu
20
7 / 7 / 18
20,330
565
14,750
40,293
58,228
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
The Morgan19EN
Baron Samedi
20
6 / 9 / 20
19,709
547
30,997
34,507
15,970
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 6 / 8
19,118
531
25,376
24,514
9,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
122
33
Kills
44
44
Deaths
33
46
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
KiingMykoL
Cerberus
8
3
18
5.67
L
Jing Wei
5
6
4
1.17
L
Bacchus
6
12
14
1.08
L
9
8
9
1.69
L
Merlin
On My 6ix
Merlin
4
8
11
1.19
W
Arachne
Rirb12
Arachne
16
8
14
2.88
W
Guan Yu
ShUfIExBoArD
Guan Yu
7
7
18
2.29
W
Baron Samedi
The Morgan19EN
Baron Samedi
6
9
20
1.78
W
7
6
8
1.83
L
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,988
Damage
130,469
162,010
Taken
182,423
137,578
Mitigated
158,299
35,639
Healing
78,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
KiingMykoL
Cerberus
27,429
1,453
0
16,813
43,767
49,820
490
22,780
20,987
94,914
0
L
Jing Wei
20,959
11,584
0
7,131
25,944
10,310
7,635
4,478
21,466
0
137,572
L
Bacchus
18,802
1,856
1,264
3,501
35,163
44,568
0
10,257
24,906
65,600
0
L
32,462
2,392
0
11,086
41,819
54,786
703
15,068
26,751
102,831
0
L
Merlin
On My 6ix
Merlin
36,522
1,428
0
1,026
21,966
7,982
0
12,919
9,047
131,905
0
W
Arachne
Rirb12
Arachne
31,917
24,014
0
17,857
39,342
24,366
532
19,758
19,584
0
185,210
W
Guan Yu
ShUfIExBoArD
Guan Yu
14,750
978
9,312
19,498
40,293
58,228
690
18,302
21,991
289
80,582
W
Baron Samedi
The Morgan19EN
Baron Samedi
30,997
3,115
2,060
7,457
34,507
15,970
159
22,011
12,496
155,794
0
W
25,376
17,356
0
5,492
24,514
9,915
6,272
12,283
12,231
0
137,899
L
24,243
12,223
0
11,631
37,118
19,932
0
16,554
20,564
0
121,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,336
Gold Earned
99,417
764
Minions Killed
779
0
Camps Cleared
0
3,040,752
Distance Traveled
3,180,570
36
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
19,015
528
125
3
0
671,631
8
L
Jing Wei
17,590
489
244
7
0
607,511
15
L
Bacchus
17,181
477
59
2
0
581,989
7
L
Sobek
17,970
499
149
4
0
619,178
0
L
Merlin
15,767
438
182
5
0
563,418
12
W
Arachne
21,245
590
164
5
0
685,606
9
W
Guan Yu
20,330
565
101
3
0
678,494
9
W
Baron Samedi
19,709
547
194
5
0
565,093
2
W
Rama
19,118
531
195
5
0
579,746
8
L
Kali
18,828
523
130
4
0
668,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role