Player Matchup

Hun Batz
Hun Batz
AmanDUH LaNae
Hun Batz
Level 106
God Stats
4W - 7L
1,500 SR
Queue Stats
571W - 541L
1,558 Elo+
Solo
Ah Puch
Ah Puch
Danny boy1273
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,576 Elo+
Solo
Sol
Sol
FruitzSalad
Sol
Level 112
God Stats
0W - 1L
1,288 SR
Queue Stats
31W - 26L
1,515 Elo+
Solo
Cerberus
Cerberus
The nivek 05
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Erlang Shen
Erlang Shen
bu11ettooth
Erlang Shen
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
395W - 411L
1,463 Elo+
Solo
Team Averages
Level 104
1,458 SR
1,478 Elo+

VS

Team Averages
Level 101
1,520 SR
1,483 Elo+
Cupid
Cupid
AlienBreed3
Cupid
Level 117
God Stats
6W - 4L
1,430 SR
Queue Stats
113W - 94L
1,524 Elo+
Solo
Anubis
Anubis
DarshSteel
Anubis
Level 47
God Stats
1W - 3L
1,312 SR
Queue Stats
107W - 110L
1,457 Elo+
Party 1
Neith
Neith
Vanderfyr
Neith
Level 107
God Stats
1W - 1L
1,268 SR
Queue Stats
121W - 100L
1,503 Elo+
Solo
Khepri
Khepri
beefsupreme13
Khepri
Level 118
God Stats
2W - 0L
1,780 SR
Queue Stats
174W - 172L
1,497 Elo+
Party 1
Ares
Ares
xx6jthm6xx
Ares
Level 114
God Stats
6W - 5L
1,811 SR
Queue Stats
233W - 256L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AmanDUH LaNae
Hun Batz
16
3 / 9 / 5
9,823
702
10,391
13,558
5,102
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
19
5 / 6 / 4
12,119
866
16,461
12,538
6,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 5 / 8
10,909
779
18,844
15,183
6,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
The nivek 05
Cerberus
15
1 / 11 / 8
9,350
668
5,490
21,800
9,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
bu11ettooth
Erlang Shen
15
3 / 10 / 3
9,329
666
8,420
21,870
10,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 19
11,513
822
16,338
14,303
7,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
DarshSteel
Anubis
19
12 / 4 / 19
12,390
885
15,662
15,315
8,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vanderfyr
Neith
19
5 / 1 / 32
11,395
814
20,726
10,541
5,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

20
7 / 3 / 28
11,582
827
13,743
19,613
15,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 4 / 27
10,465
748
8,372
13,761
13,760
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
166
14
Kills
41
41
Deaths
15
28
Assists
125
Player
Kills
Deaths
Assists
KDA
W
13
3
19
7.5
L
Hun Batz
AmanDUH LaNae
Hun Batz
3
9
5
0.61
L
Ah Puch
5
6
4
1.17
W
Anubis
DarshSteel
Anubis
12
4
19
5.38
L
2
5
8
1.2
L
Cerberus
The nivek 05
Cerberus
1
11
8
0.45
W
Neith
Vanderfyr
Neith
5
1
32
21
W
7
3
28
7
L
Erlang Shen
bu11ettooth
Erlang Shen
3
10
3
0.45
W
4
4
27
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,606
Damage
74,841
84,949
Taken
73,533
37,561
Mitigated
49,536
20,907
Healing
37,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,338
9,197
4,873
6,396
14,303
7,057
1,697
8,783
5,520
0
26,864
L
Hun Batz
AmanDUH LaNae
Hun Batz
10,391
1,151
183
549
13,558
5,102
0
5,526
8,032
0
18,058
L
Ah Puch
16,461
266
1,430
2,426
12,538
6,793
0
4,037
8,501
35,932
0
W
Anubis
DarshSteel
Anubis
15,662
1,182
3,469
6,862
15,315
8,180
824
9,625
5,690
42,101
0
L
18,844
5,556
1,230
7,583
15,183
6,161
1,545
5,412
9,771
38,971
0
L
Cerberus
The nivek 05
Cerberus
5,490
135
0
4,307
21,800
9,089
156
13,132
8,668
12,658
70
W
Neith
Vanderfyr
Neith
20,726
7,937
2,102
5,179
10,541
5,369
1,602
5,644
4,897
0
43,034
W
13,743
745
503
4,468
19,613
15,170
668
9,845
9,768
24,160
0
L
Erlang Shen
bu11ettooth
Erlang Shen
8,420
3,076
156
3,043
21,870
10,416
0
9,670
12,200
0
13,564
W
8,372
501
2,012
2,016
13,761
13,760
315
6,866
6,895
10,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
57,345
137
Minions Killed
152
0
Camps Cleared
0
974,804
Distance Traveled
1,234,453
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,513
822
30
2
0
232,228
0
L
Hun Batz
9,823
702
24
2
0
184,467
0
L
Ah Puch
12,119
866
45
3
0
218,459
0
W
Anubis
12,390
885
56
4
0
224,199
0
L
Sol
10,909
779
41
3
0
209,469
3
L
Cerberus
9,350
668
18
1
0
174,226
1
W
Neith
11,395
814
39
3
0
257,702
0
W
Khepri
11,582
827
24
2
0
263,634
0
L
Erlang Shen
9,329
666
9
1
0
188,183
0
W
Ares
10,465
748
3
0
0
256,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role