Player Matchup

Nike
Nike
Diamond II
DmG_Stevey
Nike
Diamond II
Level 95
God Stats
19W - 17L
1,719 SR
Queue Stats
78W - 66L
2,212 MMR
Party 1
Hercules
Hercules
Diamond II
RemRossTheBoss
Hercules
Diamond II
Level 121
God Stats
34W - 43L
1,723 SR
Queue Stats
384W - 412L
2,090 MMR
Party 1
Chang'e
Chang'e
Diamond III
SongfuIIy
Chang'e
Diamond III
Level 107
God Stats
32W - 22L
1,772 SR
Queue Stats
279W - 284L
2,128 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,738 SR
2,143 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,585 SR
2,020 MMR
Ganesha
Ganesha
Platinum I
RulyLeviathan
Ganesha
Platinum I
Level 129
God Stats
13W - 20L
1,514 SR
Queue Stats
120W - 138L
1,954 MMR
Solo
Merlin
Merlin
Diamond IV
Saggy Nlpzz
Merlin
Diamond IV
Level 103
God Stats
34W - 26L
1,761 SR
Queue Stats
418W - 504L
2,030 MMR
Solo
Hachiman
Hachiman
Diamond IV
Spadish
Hachiman
Diamond IV
Level 122
God Stats
16W - 28L
1,480 SR
Queue Stats
273W - 283L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
11,632
612
15,647
19,492
16,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
16
6 / 2 / 5
12,429
654
13,722
22,818
28,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
SongfuIIy
Chang'e
17
3 / 0 / 8
12,134
639
15,445
9,685
2,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BacchusHeimdallrOdinAphroditeChaac

VS

Bans
PersephoneSobekYemojaCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 4 / 5
11,422
601
7,061
21,238
24,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
3 / 3 / 2
11,049
582
17,634
14,637
6,726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Spadish
Hachiman
14
2 / 4 / 2
10,705
563
12,345
13,536
5,914
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
5
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Hercules
6
2
5
4.25
L
Ganesha
0
4
5
0.63
L
Merlin
3
3
2
1.33
W
Chang'e
SongfuIIy
Chang'e
3
0
8
7
L
Hachiman
Spadish
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,814
Damage
37,040
51,995
Taken
49,411
47,665
Mitigated
36,859
27,169
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,647
2,844
0
2,431
19,492
16,109
260
9,283
10,209
0
58,358
W
Hercules
13,722
4,280
0
10,143
22,818
28,643
903
10,340
12,478
0
48,796
L
Ganesha
7,061
586
0
900
21,238
24,219
0
9,211
12,027
20,765
0
L
Merlin
17,634
827
0
3,552
14,637
6,726
0
2,573
12,064
74,951
0
W
Chang'e
SongfuIIy
Chang'e
15,445
1,009
7,992
6,603
9,685
2,913
857
5,200
4,485
84,411
0
L
Hachiman
Spadish
Hachiman
12,345
7,391
0
4,014
13,536
5,914
172
3,693
9,843
0
49,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
33,176
234
Minions Killed
197
0
Camps Cleared
0
1,105,610
Distance Traveled
1,009,437
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,632
612
80
4
0
362,121
8
W
Hercules
12,429
654
45
2
0
365,740
8
L
Ganesha
11,422
601
1
0
0
371,911
5
L
Merlin
11,049
582
112
6
0
310,510
6
W
Chang'e
12,134
639
109
6
0
377,749
4
L
Hachiman
10,705
563
84
4
0
327,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role