Player Matchup

Olorun
Olorun
 
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 188L
1,178 Elo+
Solo
Sobek
Sobek
MerlockSherlock
Sobek
Level 8
God Stats
0W - 1L
1,340 SR
Queue Stats
6W - 25L
1,002 Elo+
Solo
Bakasura
Bakasura
Regular Crew
Bakasura
Level 29
God Stats
1W - 2L
1,258 SR
Queue Stats
112W - 99L
1,223 Elo+
Solo
Ymir
Ymir
chrisdawn30
Ymir
Level 27
God Stats
2W - 3L
1,469 SR
Queue Stats
17W - 20L
1,183 Elo+
Solo
Set
Set
wild-car140
Set
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
350W - 428L
1,159 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,149 Elo+

VS

Team Averages
Level 20
1,444 SR
1,241 Elo+
Jing Wei
Jing Wei
Bobafetish1228
Jing Wei
Level 16
God Stats
7W - 7L
1,606 SR
Queue Stats
9W - 8L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
New_Nuka_J
Kumbhakarna
Level 16
God Stats
4W - 2L
1,485 SR
Queue Stats
12W - 24L
1,034 Elo+
Solo
Fenrir
Fenrir
Oo-JRFlush9-oO
Fenrir
Level 20
God Stats
9W - 13L
1,463 SR
Queue Stats
9W - 13L
1,287 Elo+
Party 1
Anhur
Anhur
Papi_Eder5655
Anhur
Level 28
God Stats
3W - 2L
1,168 SR
Queue Stats
128W - 125L
1,193 Elo+
Solo
Nemesis
Nemesis
kaelyxe
Nemesis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 69L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 0 / 2
8,007
801
1,775
987
294
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 3 / 1
8,193
819
102
3,833
2,148
Bakasura
Regular Crew
Bakasura
14
3 / 1 / 1
9,224
922
3,204
3,624
1,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 5
9,853
985
12,247
21,668
11,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 13 / 3
9,432
943
8,376
19,055
7,592
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

160

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
5 / 0 / 13
10,855
1,086
9,973
4,136
1,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
New_Nuka_J
Kumbhakarna
16
0 / 1 / 12
9,416
942
4,794
8,814
3,514
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 1 / 10
11,780
1,178
14,195
8,417
4,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 2 / 8
11,227
1,123
11,569
6,110
1,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
kaelyxe
Nemesis
15
0 / 4 / 8
8,858
886
1,640
7,075
2,441
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
8
Kills
23
23
Deaths
8
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
2
1
W
Jing Wei
5
0
13
11.5
L
0
3
1
0.17
W
Kumbhakarna
New_Nuka_J
Kumbhakarna
0
1
12
6
W
10
1
10
15
W
8
2
8
6
L
Bakasura
Regular Crew
Bakasura
3
1
1
3.5
L
2
6
5
0.75
W
Nemesis
kaelyxe
Nemesis
0
4
8
1
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
42,171
49,167
Taken
34,552
22,757
Mitigated
13,482
3,693
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,775
735
584
552
987
294
0
159
828
2,765
0
W
Jing Wei
9,973
9,907
0
1,135
4,136
1,341
0
1,702
2,269
0
33,111
L
102
102
0
0
3,833
2,148
0
804
3,029
1,578
0
W
Kumbhakarna
New_Nuka_J
Kumbhakarna
4,794
416
0
55
8,814
3,514
0
3,670
4,951
12,321
0
W
14,195
5,899
0
892
8,417
4,281
0
2,784
5,069
0
21,465
W
11,569
5,115
0
603
6,110
1,905
0
2,301
3,693
0
27,970
L
Bakasura
Regular Crew
Bakasura
3,204
2,133
318
1,148
3,624
1,139
0
1,193
2,431
0
7,232
L
12,247
1,417
0
617
21,668
11,584
0
1,116
20,552
40,741
0
W
Nemesis
kaelyxe
Nemesis
1,640
272
0
216
7,075
2,441
0
3,667
3,408
0
7,581
L
8,376
4,844
0
474
19,055
7,592
0
1,522
17,533
0
19,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,709
Gold Earned
52,136
120
Minions Killed
146
2
Camps Cleared
5
516,850
Distance Traveled
852,758
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,007
801
1
0
0
64,899
0
W
Jing Wei
10,855
1,086
69
7
0
146,489
0
L
Sobek
8,193
819
3
0
0
72,106
1
W
Kumbhakarna
9,416
942
18
2
0
177,589
0
W
Fenrir
11,780
1,178
14
1
0
202,513
1
W
Anhur
11,227
1,123
30
3
4
163,542
0
L
Bakasura
9,224
922
16
2
2
68,937
0
L
Ymir
9,853
985
82
8
0
167,510
0
W
Nemesis
8,858
886
15
2
1
162,625
0
L
Set
9,432
943
18
2
0
143,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role