Player Matchup

Tyr
Tyr
Silver III
JEEBEEdeebee
Tyr
Silver III
Level 156
God Stats
1W - 1L
1,424 SR
Queue Stats
52W - 69L
1,120 MMR
Party 1
Chronos
Chronos
Silver I
TheVoidRogue
Chronos
Silver I
Level 104
God Stats
2W - 2L
1,216 SR
Queue Stats
189W - 162L
1,261 MMR
Party 1
Discordia
Discordia
Silver III
teaktheFreak808
Discordia
Silver III
Level 102
God Stats
3W - 0L
1,714 SR
Queue Stats
126W - 87L
1,190 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,451 SR
1,190 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,565 SR
1,154 MMR
Medusa
Medusa
Gold IV
El_Kofla13
Medusa
Gold IV
Level 87
God Stats
97W - 79L
1,566 SR
Queue Stats
400W - 376L
1,384 MMR
Party 2
Odin
Odin
Silver V
JuanPaDonoso
Odin
Silver V
Level 146
God Stats
0W - 1L
1,530 SR
Queue Stats
112W - 125L
742 MMR
Party 2
Hera
Hera
Gold IV
lXPILLOXl
Hera
Gold IV
Level 61
God Stats
6W - 4L
1,600 SR
Queue Stats
62W - 45L
1,335 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
14,425
601
18,191
24,168
22,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
TheVoidRogue
Chronos
15
0 / 7 / 4
12,785
533
8,853
15,770
5,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
teaktheFreak808
Discordia
16
2 / 4 / 4
13,880
578
15,886
9,440
2,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KumbhakarnaYmirBacchusChaacPersephone

VS

Bans
ZeusXing TianCupidSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
El_Kofla13
Medusa
20
13 / 2 / 1
16,040
668
18,344
26,171
10,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 9
14,253
594
7,500
16,417
14,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hera
18
1 / 4 / 11
13,788
575
8,540
11,934
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
16
16
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
El_Kofla13
Medusa
13
2
1
6.75
W
6
5
2
1.4
L
2
2
9
3.25
W
Chronos
TheVoidRogue
Chronos
0
7
4
0.29
L
Hera
1
4
11
1.63
W
Discordia
teaktheFreak808
Discordia
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,930
Damage
34,384
49,378
Taken
54,522
30,144
Mitigated
30,049
16,701
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
El_Kofla13
Medusa
18,344
7,754
0
9,661
26,171
10,868
891
11,825
14,346
0
99,041
W
18,191
1,695
0
11,503
24,168
22,438
0
5,263
18,905
0
48,496
L
7,500
1,061
978
5,407
16,417
14,957
309
7,437
8,980
140
49,602
W
Chronos
TheVoidRogue
Chronos
8,853
2,439
0
3,269
15,770
5,004
2,595
2,106
13,664
82,775
0
L
Hera
8,540
2,957
0
1,987
11,934
4,224
360
6,511
5,423
79,579
0
W
Discordia
teaktheFreak808
Discordia
15,886
252
0
1,929
9,440
2,702
643
1,664
7,776
77,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
44,081
233
Minions Killed
258
0
Camps Cleared
0
1,198,104
Distance Traveled
1,295,180
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,040
668
119
5
0
483,711
5
W
Tyr
14,425
601
42
2
0
458,218
2
L
Odin
14,253
594
69
3
0
459,303
6
W
Chronos
12,785
533
107
4
0
361,850
3
L
Hera
13,788
575
70
3
0
352,166
0
W
Discordia
13,880
578
84
4
0
378,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role