Player Matchup

Olorun
Olorun
DuqueAsesino
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,253 Elo+
Solo
Anubis
Anubis
Ehren_BruderKylo
Anubis
Level 28
God Stats
13W - 20L
1,351 SR
Queue Stats
47W - 55L
1,152 Elo+
Party 2
Hun Batz
Hun Batz
FAWXS
Hun Batz
Level 23
God Stats
1W - 1L
1,651 SR
Queue Stats
26W - 40L
1,108 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OoGandalfffoO
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,725 SR
Queue Stats
60W - 60L
1,271 Elo+
Party 4
Osiris
Osiris
juandavidg8802
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,500 Elo+
Party 4
Team Averages
Level 27
1,545 SR
1,257 Elo+

VS

Team Averages
Level 16
1,427 SR
1,118 Elo+
Kukulkan
Kukulkan
Billldan
Kukulkan
Level 16
God Stats
7W - 11L
1,342 SR
Queue Stats
75W - 84L
1,063 Elo+
Solo
Anhur
Anhur
OussBenze9
Anhur
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 60L
1,111 Elo+
Party 3
Jing Wei
Jing Wei
SebRial1
Jing Wei
Level 27
God Stats
11W - 8L
1,492 SR
Queue Stats
184W - 226L
1,190 Elo+
Party 1
Sun Wukong
Sun Wukong
theonator59130
Sun Wukong
Level 13
God Stats
15W - 17L
1,410 SR
Queue Stats
32W - 38L
1,067 Elo+
Party 3
Da Ji
Da Ji
xXylonVaitXx
Da Ji
Level 8
God Stats
2W - 1L
1,390 SR
Queue Stats
10W - 19L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
5 / 11 / 1
10,988
458
10,273
18,249
5,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 2 / 4
13,353
556
18,001
14,446
6,074
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
FAWXS
Hun Batz
15
0 / 5 / 5
10,012
417
4,981
13,126
3,890
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
OoGandalfffoO
Ah Muzen Cab
18
5 / 7 / 2
12,104
504
13,596
14,347
5,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 9 / 0
7,582
316
133
8,858
5,769
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Billldan
Kukulkan
16
2 / 1 / 3
9,819
409
5,365
4,701
2,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
18
5 / 6 / 2
11,034
460
5,575
10,860
2,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
SebRial1
Jing Wei
20
12 / 4 / 9
14,568
607
20,242
18,745
6,915
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
theonator59130
Sun Wukong
14
2 / 3 / 1
9,119
380
6,175
14,044
11,114
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 5 / 8
11,119
463
12,749
13,941
5,563
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
18
Kills
30
34
Deaths
19
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Billldan
Kukulkan
2
1
3
3.5
L
Olorun
5
11
1
0.5
L
8
2
4
5
L
Hun Batz
FAWXS
Hun Batz
0
5
5
0.5
L
Ah Muzen Cab
OoGandalfffoO
Ah Muzen Cab
5
7
2
0.86
W
Anhur
5
6
2
1
W
Jing Wei
SebRial1
Jing Wei
12
4
9
4.13
L
0
9
0
0
W
Sun Wukong
theonator59130
Sun Wukong
2
3
1
0.83
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,984
Damage
50,106
69,026
Taken
62,291
26,622
Mitigated
28,327
15,171
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Billldan
Kukulkan
5,365
795
0
1,262
4,701
2,178
685
2,233
2,468
38,436
0
L
Olorun
10,273
6,631
0
3,831
18,249
5,122
1,272
1,628
16,621
47,972
0
L
18,001
199
0
6,668
14,446
6,074
4,062
1,213
13,233
91,720
0
L
Hun Batz
FAWXS
Hun Batz
4,981
2,033
0
1,215
13,126
3,890
218
1,902
11,224
0
41,918
L
Ah Muzen Cab
OoGandalfffoO
Ah Muzen Cab
13,596
7,813
0
3,377
14,347
5,767
1,020
364
13,983
0
62,260
W
Anhur
5,575
2,031
0
2,009
10,860
2,557
1,196
8,401
2,459
0
38,364
W
Jing Wei
SebRial1
Jing Wei
20,242
17,054
0
7,367
18,745
6,915
1,595
6,681
12,064
0
103,586
L
133
133
0
80
8,858
5,769
0
258
8,600
0
14,838
W
Sun Wukong
theonator59130
Sun Wukong
6,175
1,087
0
2,247
14,044
11,114
519
6,429
7,615
0
43,207
W
12,749
2,539
0
1,876
13,941
5,563
0
4,530
9,411
0
51,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,039
Gold Earned
55,659
387
Minions Killed
426
0
Camps Cleared
0
1,830,958
Distance Traveled
2,023,174
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,819
409
72
3
0
410,336
0
L
Olorun
10,988
458
79
3
0
341,764
1
L
Anubis
13,353
556
157
7
0
362,093
3
L
Hun Batz
10,012
417
54
2
0
407,592
0
L
Ah Muzen Cab
12,104
504
84
4
0
424,076
2
W
Anhur
11,034
460
56
2
0
365,582
0
W
Jing Wei
14,568
607
182
8
0
425,098
1
L
Osiris
7,582
316
13
1
0
295,433
4
W
Sun Wukong
9,119
380
60
3
0
402,192
1
W
Da Ji
11,119
463
56
2
0
419,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role