Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DorisAtlantic
Sol
Level 20
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 7L
1,433 Elo+
Party 1
Arachne
Arachne
Malokeira
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,526 Elo+
Party 1
Team Averages
Level 52
1,459 SR
1,492 Elo+

VS

Team Averages
Level 112
1,439 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MakundraMR
Fenrir
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 186L
1,622 Elo+
Party 2
Nox
Nox
SoulesSnim
Nox
Level 109
God Stats
2W - 1L
1,196 SR
Queue Stats
141W - 108L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
statelines
Amaterasu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 32L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 6 / 2
11,186
746
11,462
12,388
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
 
Ah Puch
17
3 / 5 / 2
9,516
634
17,947
13,418
4,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
 
Artemis
18
1 / 3 / 5
9,463
631
17,798
10,493
4,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 8 / 6
9,265
618
6,330
12,378
3,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Malokeira
Arachne
11
0 / 8 / 2
7,750
517
3,542
13,379
6,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 2 / 13
11,563
771
19,966
15,410
6,312
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
 
Geb
16
4 / 3 / 15
10,439
696
5,628
11,732
13,550
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
MakundraMR
Fenrir
18
7 / 3 / 14
11,390
759
11,821
13,587
6,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 1 / 12
11,686
779
7,404
10,012
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
statelines
Amaterasu
18
3 / 1 / 21
10,963
731
13,747
22,241
26,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
9
Kills
30
30
Deaths
10
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
2
0.83
L
Ah Puch
 
Ah Puch
3
5
2
0.8
L
Artemis
 
Artemis
1
3
5
1.17
W
Sol
 
Sol
10
2
13
8.25
W
Geb
 
Geb
4
3
15
3.83
L
1
8
6
0.5
W
Fenrir
MakundraMR
Fenrir
7
3
14
4.67
L
Arachne
Malokeira
Arachne
0
8
2
0.13
W
6
1
12
12
W
Amaterasu
statelines
Amaterasu
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,079
Damage
58,566
62,056
Taken
72,982
23,368
Mitigated
57,132
19,655
Healing
42,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,462
367
663
2,215
12,388
4,430
0
6,403
5,985
37,353
0
L
Ah Puch
 
Ah Puch
17,947
1,054
1,879
5,175
13,418
4,907
0
7,216
6,202
30,192
0
L
Artemis
 
Artemis
17,798
7,812
932
3,210
10,493
4,242
0
5,429
5,064
0
33,449
W
Sol
 
Sol
19,966
3,615
3,090
8,876
15,410
6,312
2,924
9,029
6,381
36,927
0
W
Geb
 
Geb
5,628
251
1,217
941
11,732
13,550
150
5,730
6,002
13,013
0
L
6,330
2,095
549
1,625
12,378
3,784
0
6,405
5,973
15,094
0
W
Fenrir
MakundraMR
Fenrir
11,821
2,036
1,331
3,156
13,587
6,249
602
6,271
7,316
0
21,576
L
Arachne
Malokeira
Arachne
3,542
3,015
1,442
1,965
13,379
6,005
0
7,545
5,834
0
4,168
W
7,404
245
2,671
2,207
10,012
4,466
1,137
6,255
3,757
36,259
0
W
Amaterasu
statelines
Amaterasu
13,747
3,274
4,113
14,966
22,241
26,555
318
8,454
13,787
0
29,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,180
Gold Earned
56,041
141
Minions Killed
202
0
Camps Cleared
0
1,075,997
Distance Traveled
1,403,400
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,186
746
59
4
0
241,663
1
L
Ah Puch
9,516
634
26
2
0
244,524
0
L
Artemis
9,463
631
40
3
0
213,257
0
W
Sol
11,563
771
35
2
0
295,844
0
W
Geb
10,439
696
13
1
0
248,859
0
L
Sol
9,265
618
15
1
0
175,170
0
W
Fenrir
11,390
759
39
3
0
315,923
0
L
Arachne
7,750
517
1
0
0
201,383
1
W
Nox
11,686
779
85
6
0
276,376
1
W
Amaterasu
10,963
731
30
2
0
266,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role