Player Matchup

Cerberus
Cerberus
AllanHptoxic
Cerberus
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
62W - 74L
980 Elo+
Party 2
Mulan
Mulan
Mrtinez_Zomkrak
Mulan
Level 23
God Stats
26W - 32L
1,439 SR
Queue Stats
350W - 342L
1,166 Elo+
Solo
Baba Yaga
Baba Yaga
NerdyGod9744
Baba Yaga
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo
Neith
Neith
alonzomunoz12
Neith
Level 6
God Stats
14W - 7L
1,500 SR
Queue Stats
18W - 22L
980 Elo+
Party 2
Zeus
Zeus
panchoras29
Zeus
Level 23
God Stats
0W - 2L
1,250 SR
Queue Stats
106W - 131L
1,242 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,174 Elo+

VS

Team Averages
Level 22
1,382 SR
1,180 Elo+
Baron Samedi
Baron Samedi
AniimatedAllure_
Baron Samedi
Level 26
God Stats
21W - 29L
1,387 SR
Queue Stats
251W - 286L
1,226 Elo+
Party 1
Da Ji
Da Ji
AniimatedOtaku
Da Ji
Level 26
God Stats
16W - 19L
1,359 SR
Queue Stats
95W - 93L
1,196 Elo+
Party 1
Ymir
Ymir
AniimatedPrimal
Ymir
Level 17
God Stats
39W - 30L
1,287 SR
Queue Stats
102W - 109L
1,067 Elo+
Party 1
Neith
Neith
KingSean81
Neith
Level 14
God Stats
10W - 10L
1,500 SR
Queue Stats
80W - 92L
1,142 Elo+
Party 1
Fenrir
Fenrir
MEMEMEMIMIMI
Fenrir
Level 26
God Stats
24W - 24L
1,375 SR
Queue Stats
82W - 65L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AllanHptoxic
Cerberus
11
1 / 10 / 3
8,814
401
4,961
18,385
12,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 11 / 2
10,368
471
14,295
18,761
7,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
NerdyGod9744
Baba Yaga
16
2 / 5 / 1
9,936
452
14,531
10,730
3,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 10 / 0
7,984
363
3,332
13,365
3,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

12
0 / 9 / 1
8,420
383
7,246
10,553
3,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AniimatedAllure_
Baron Samedi
16
7 / 3 / 13
10,917
496
13,352
13,456
5,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
24 / 0 / 3
13,954
634
19,731
14,172
8,713
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 2 / 8
10,781
490
4,666
12,056
10,771
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
15
5 / 6 / 13
10,490
477
8,822
11,722
4,114
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
7 / 1 / 5
12,328
560
10,537
15,481
6,110
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
12
Kills
43
45
Deaths
12
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AllanHptoxic
Cerberus
1
10
3
0.25
W
Baron Samedi
AniimatedAllure_
Baron Samedi
7
3
13
4.5
W
24
0
3
25.5
W
0
2
8
2
W
Neith
5
6
13
1.92
W
Fenrir
7
1
5
9.5
L
9
11
2
0.91
L
Baba Yaga
NerdyGod9744
Baba Yaga
2
5
1
0.5
L
0
10
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,365
Damage
57,108
71,794
Taken
66,887
29,675
Mitigated
35,090
7,290
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AllanHptoxic
Cerberus
4,961
311
0
1,481
18,385
12,353
236
5,475
12,910
21,548
0
W
Baron Samedi
AniimatedAllure_
Baron Samedi
13,352
2,543
1,299
2,867
13,456
5,382
1,641
4,675
8,781
46,509
0
W
19,731
7,023
0
3,101
14,172
8,713
882
5,885
8,287
0
88,816
W
4,666
509
0
0
12,056
10,771
1,104
7,851
4,205
36,680
0
W
Neith
8,822
4,505
0
1,500
11,722
4,114
2,954
4,202
7,520
0
37,383
W
Fenrir
10,537
4,810
450
9,506
15,481
6,110
663
4,125
11,356
0
87,567
L
14,295
1,662
0
1,956
18,761
7,205
194
5,381
13,380
0
43,534
L
Baba Yaga
NerdyGod9744
Baba Yaga
14,531
726
0
1,579
10,730
3,317
324
2,598
8,132
74,341
0
L
3,332
1,252
0
1,908
13,365
3,732
161
3,126
10,239
0
34,106
L
7,246
758
0
366
10,553
3,068
1,426
1,438
9,115
42,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
58,470
368
Minions Killed
448
0
Camps Cleared
0
1,509,312
Distance Traveled
1,925,096
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,814
401
56
3
0
331,200
1
W
Baron Samedi
10,917
496
58
3
0
345,982
0
W
Da Ji
13,954
634
135
6
0
462,555
0
W
Ymir
10,781
490
57
3
0
403,399
1
W
Neith
10,490
477
59
3
0
328,603
0
W
Fenrir
12,328
560
139
6
0
384,557
0
L
Mulan
10,368
471
52
2
0
337,568
0
L
Baba Yaga
9,936
452
119
5
0
348,788
6
L
Neith
7,984
363
63
3
0
267,696
2
L
Zeus
8,420
383
78
4
0
224,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role