Player Matchup

Hun Batz
Hun Batz
Silver III
Jrdnn Gs
Hun Batz
Silver III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,178 MMR
Party 2
Eset
Eset
Silver I
MemorableFlea14
Eset
Silver I
Level 82
God Stats
3W - 0L
1,832 SR
Queue Stats
8W - 9L
1,303 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
Tanks Gs
Sun Wukong
Silver IV
Level 85
God Stats
6W - 1L
1,655 SR
Queue Stats
10W - 6L
1,345 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,662 SR
1,275 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,577 SR
1,181 MMR
Merlin
Merlin
Silver IV
GIRL-KILLEUZE_FR
Merlin
Silver IV
Level 127
God Stats
6W - 7L
1,651 SR
Queue Stats
105W - 135L
1,116 MMR
Solo
Jing Wei
Jing Wei
Silver III
LegendKiller1261
Jing Wei
Silver III
Level 107
God Stats
3W - 4L
1,520 SR
Queue Stats
8W - 14L
1,273 MMR
Party 1
Ravana
Ravana
Silver IV
soleHunter456
Ravana
Silver IV
Level 113
God Stats
0W - 1L
1,559 SR
Queue Stats
41W - 57L
1,154 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jrdnn Gs
Hun Batz
17
10 / 4 / 8
13,542
752
19,701
14,978
7,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 5 / 10
12,413
690
6,185
12,347
4,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Tanks Gs
Sun Wukong
15
5 / 2 / 8
11,836
658
15,496
17,669
22,502
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
PersephoneKumbhakarnaAchillesChaacAnhur

VS

Bans
BacchusPoseidonYemojaZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
11,640
647
11,211
13,719
4,706
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 7 / 5
11,870
659
9,310
17,133
5,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 7
12,612
701
8,768
15,578
17,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
20
Kills
11
11
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Hun Batz
Jrdnn Gs
Hun Batz
10
4
8
3.5
L
3
7
5
0.79
W
5
5
10
2
W
Sun Wukong
Tanks Gs
Sun Wukong
5
2
8
4.5
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,382
Damage
29,289
44,994
Taken
46,430
33,945
Mitigated
27,830
15,653
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,211
545
0
0
13,719
4,706
0
913
12,806
60,784
0
W
Hun Batz
Jrdnn Gs
Hun Batz
19,701
6,151
0
1,307
14,978
7,258
1,750
2,168
12,810
0
79,978
L
9,310
6,596
858
3,819
17,133
5,814
0
2,457
14,676
0
41,978
W
6,185
751
1,325
3,989
12,347
4,185
575
4,423
7,924
64,989
0
W
Sun Wukong
Tanks Gs
Sun Wukong
15,496
2,883
829
8,203
17,669
22,502
20
4,975
12,694
0
49,054
L
8,768
1,549
468
3,656
15,578
17,310
0
2,907
12,671
0
25,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
36,122
240
Minions Killed
172
0
Camps Cleared
0
970,603
Distance Traveled
967,939
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,640
647
83
5
0
287,825
6
W
Hun Batz
13,542
752
94
5
0
341,363
0
L
Jing Wei
11,870
659
57
3
0
320,439
7
W
Eset
12,413
690
88
5
0
290,848
3
W
Sun Wukong
11,836
658
58
3
0
338,392
0
L
Ravana
12,612
701
32
2
0
359,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role