Player Matchup

Da Ji
Da Ji
Vector59650
Da Ji
Level 65
God Stats
9W - 2L
2,060 SR
Queue Stats
108W - 53L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
manu_du_34
Kuzenbo
Level 91
God Stats
7W - 1L
1,975 SR
Queue Stats
103W - 61L
1,622 Elo+
Party 1
He Bo
He Bo
marlou278400
He Bo
Level 81
God Stats
8W - 2L
1,550 SR
Queue Stats
116W - 72L
1,539 Elo+
Party 1
Team Averages
Level 79
1,862 SR
1,555 Elo+

VS

Team Averages
Level 18
1,605 SR
1,456 Elo+
Hou Yi
Hou Yi
Wicked Klaus
Hou Yi
Level 28
God Stats
0W - 1L
1,721 SR
Queue Stats
8W - 11L
1,432 Elo+
Solo
Nox
Nox
bigdaddyNotail66
Nox
Level 12
God Stats
2W - 3L
1,863 SR
Queue Stats
267W - 282L
1,557 Elo+
Solo
Bastet
Bastet
spudsalltheway
Bastet
Level 15
God Stats
1W - 2L
1,230 SR
Queue Stats
5W - 10L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
10,144
634
6,594
10,481
4,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
manu_du_34
Kuzenbo
15
5 / 0 / 5
11,869
742
5,786
8,842
9,230
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 7
11,106
694
10,382
10,031
3,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 10 / 2
8,732
546
9,948
15,039
5,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 2 / 2
9,803
613
6,594
8,832
4,899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
1 / 2 / 1
7,908
494
1,178
2,180
810
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
3
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Hou Yi
1
10
2
0.2
L
1
2
2
1
W
Kuzenbo
manu_du_34
Kuzenbo
5
0
5
7.5
W
6
0
7
9.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
17,720
29,354
Taken
26,051
16,943
Mitigated
10,782
6,700
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,594
1,613
0
185
10,481
4,042
0
1,429
9,052
0
36,980
L
Hou Yi
9,948
3,091
452
1,634
15,039
5,073
0
9,165
5,874
0
32,320
L
6,594
791
0
2,573
8,832
4,899
28
6,236
2,596
51,810
0
W
Kuzenbo
manu_du_34
Kuzenbo
5,786
2,170
627
1,911
8,842
9,230
499
2,490
6,352
36,595
0
W
10,382
378
0
3,977
10,031
3,671
568
2,910
7,121
56,842
0
L
1,178
389
0
89
2,180
810
0
815
1,365
0
3,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
26,443
194
Minions Killed
133
0
Camps Cleared
0
874,075
Distance Traveled
598,640
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,144
634
43
3
0
310,908
4
L
Hou Yi
8,732
546
40
3
0
226,122
2
L
Nox
9,803
613
86
5
0
286,758
1
W
Kuzenbo
11,869
742
41
3
0
278,625
5
W
He Bo
11,106
694
110
7
0
284,542
1
L
Bastet
7,908
494
7
0
0
85,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role