Player Matchup

Heimdallr
Heimdallr
DatzuKillah
Heimdallr
Level 29
God Stats
23W - 25L
1,463 SR
Queue Stats
66W - 86L
1,394 Elo+
Solo
Bacchus
Bacchus
Ikouri
Bacchus
Level 87
God Stats
3W - 1L
1,604 SR
Queue Stats
63W - 64L
1,541 Elo+
Party 2
Zeus
Zeus
JaspionSenpai
Zeus
Level 28
God Stats
1W - 0L
1,615 SR
Queue Stats
22W - 40L
1,281 Elo+
Party 2
Team Averages
Level 48
1,561 SR
1,405 Elo+

VS

Team Averages
Level 92
1,657 SR
1,496 Elo+
Merlin
Merlin
Adamantyne
Merlin
Level 149
God Stats
0W - 1L
1,889 SR
Queue Stats
6W - 2L
1,612 Elo+
Party 1
Artio
Artio
ArthurTerraYin3
Artio
Level 107
God Stats
4W - 6L
1,582 SR
Queue Stats
198W - 282L
1,338 Elo+
Solo
Nemesis
Nemesis
SerMístico
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DatzuKillah
Heimdallr
19
12 / 3 / 8
14,606
730
22,589
16,651
7,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ikouri
Bacchus
17
6 / 1 / 13
14,606
730
14,612
20,567
20,087
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 4 / 13
12,672
634
11,795
11,098
4,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adamantyne
Merlin
17
4 / 5 / 3
12,131
607
17,686
15,775
6,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 8 / 5
11,294
565
8,071
20,694
17,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SerMístico
Nemesis
14
2 / 9 / 6
12,269
613
10,267
20,827
18,953
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
22
Kills
8
8
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adamantyne
Merlin
4
5
3
1.1
L
2
8
5
0.56
W
Heimdallr
DatzuKillah
Heimdallr
12
3
8
5.33
W
Bacchus
Ikouri
Bacchus
6
1
13
12.5
W
4
4
13
2.63
L
Nemesis
SerMístico
Nemesis
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,996
Damage
36,024
48,316
Taken
57,296
31,975
Mitigated
42,981
11,088
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adamantyne
Merlin
17,686
734
0
2,778
15,775
6,041
0
6,907
8,848
90,947
0
L
8,071
0
1,523
4,632
20,694
17,987
0
9,362
11,332
18,770
0
W
Heimdallr
DatzuKillah
Heimdallr
22,589
10,234
297
6,073
16,651
7,709
435
12,338
4,313
0
102,992
W
Bacchus
Ikouri
Bacchus
14,612
1,092
0
1,661
20,567
20,087
512
6,867
13,700
47,077
0
W
11,795
1,047
257
2,800
11,098
4,179
1,058
6,829
4,269
48,617
0
L
Nemesis
SerMístico
Nemesis
10,267
4,490
0
1,194
20,827
18,953
0
10,220
10,607
0
32,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
35,694
219
Minions Killed
178
0
Camps Cleared
0
983,511
Distance Traveled
1,113,027
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,131
607
119
6
0
357,876
6
L
Artio
11,294
565
26
1
0
324,634
4
W
Heimdallr
14,606
730
124
6
0
351,494
6
W
Bacchus
14,606
730
30
2
0
360,322
3
W
Zeus
12,672
634
65
3
0
271,695
4
L
Nemesis
12,269
613
33
2
0
430,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role