Player Matchup

Cerberus
Cerberus
CPI Cassio7
Cerberus
Level 28
God Stats
4W - 7L
1,361 SR
Queue Stats
11W - 20L
1,108 Elo+
Solo
Apollo
Apollo
Cupcakesaurus
Apollo
Level 27
God Stats
2W - 0L
1,817 SR
Queue Stats
30W - 13L
1,646 Elo+
Solo
Merlin
Merlin
PenWakeBr
Merlin
Level 27
God Stats
9W - 8L
1,487 SR
Queue Stats
73W - 87L
1,004 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,253 Elo+

VS

Team Averages
Level 21
1,549 SR
1,117 Elo+
Susano
Susano
Dope_jero556
Susano
Level 28
God Stats
0W - 1L
1,647 SR
Queue Stats
11W - 23L
968 Elo+
Solo
Baba Yaga
Baba Yaga
FS Blake
Baba Yaga
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,212 Elo+
Solo
Set
Set
god at cod7qa
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CPI Cassio7
Cerberus
15
8 / 7 / 9
12,741
671
16,263
18,916
8,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 3 / 9
13,159
693
8,367
12,126
7,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
PenWakeBr
Merlin
17
8 / 2 / 11
13,457
708
11,517
8,792
2,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 7 / 4
11,441
602
10,760
17,743
6,569
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
FS Blake
Baba Yaga
16
3 / 6 / 7
11,861
624
8,883
14,649
4,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 11 / 4
11,846
623
6,722
17,221
5,728
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
24
Kills
12
12
Deaths
24
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CPI Cassio7
Cerberus
8
7
9
1.79
W
8
3
9
4.17
L
Susano
4
7
4
0.86
L
Baba Yaga
FS Blake
Baba Yaga
3
6
7
1.08
W
Merlin
PenWakeBr
Merlin
8
2
11
6.75
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
26,365
39,834
Taken
49,613
17,911
Mitigated
16,681
5,295
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CPI Cassio7
Cerberus
16,263
171
0
2,271
18,916
8,028
0
4,678
14,238
37,897
0
W
8,367
5,568
246
1,165
12,126
7,175
1,736
2,644
9,482
0
38,164
L
Susano
10,760
1,548
171
1,530
17,743
6,569
326
8,047
9,696
0
47,843
L
Baba Yaga
FS Blake
Baba Yaga
8,883
784
0
3,351
14,649
4,384
360
10,912
3,737
45,147
0
W
Merlin
PenWakeBr
Merlin
11,517
206
0
1,613
8,792
2,708
89
1,561
7,231
43,322
0
L
6,722
5,124
0
445
17,221
5,728
282
9,061
8,160
0
31,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
35,148
168
Minions Killed
134
0
Camps Cleared
0
973,511
Distance Traveled
813,623
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,741
671
50
3
0
327,418
0
W
Apollo
13,159
693
56
3
0
329,131
6
L
Susano
11,441
602
54
3
0
294,574
0
L
Baba Yaga
11,861
624
52
3
0
283,419
2
W
Merlin
13,457
708
62
3
0
316,962
0
L
Set
11,846
623
28
1
0
235,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role