Player Matchup

Achilles
Achilles
HeavyCataclysm
Achilles
Level 145
God Stats
2W - 2L
1,710 SR
Queue Stats
159W - 137L
1,615 Elo+
Party 1
Merlin
Merlin
KarmaTheAbsolute
Merlin
Level 89
God Stats
12W - 1L
1,718 SR
Queue Stats
100W - 65L
1,621 Elo+
Party 1
Nemesis
Nemesis
MyOnlyBlackSon
Nemesis
Level 90
God Stats
1W - 0L
1,785 SR
Queue Stats
85W - 52L
1,677 Elo+
Party 1
Team Averages
Level 108
1,738 SR
1,638 Elo+

VS

Team Averages
Level 70
1,528 SR
1,392 Elo+
Cerberus
Cerberus
KStan28
Cerberus
Level 33
God Stats
4W - 6L
1,448 SR
Queue Stats
325W - 390L
1,317 Elo+
Solo
Hou Yi
Hou Yi
NEGROPATASUCIA
Hou Yi
Level 67
God Stats
50W - 47L
1,282 SR
Queue Stats
137W - 124L
1,528 Elo+
Solo
Hel
Hel
XxScepticXx
Hel
Level 109
God Stats
1W - 2L
1,852 SR
Queue Stats
50W - 57L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
1 / 3 / 9
11,177
621
12,221
23,038
29,658
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 7
12,069
671
20,308
7,563
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 5 / 3
13,092
727
22,428
14,983
7,065
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KStan28
Cerberus
14
2 / 3 / 6
11,973
665
7,333
22,619
22,875
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 6 / 1
12,304
684
13,055
20,551
6,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 6
11,242
625
9,834
23,454
6,277
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
14
Kills
9
9
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
3
9
1.83
L
Cerberus
KStan28
Cerberus
2
3
6
1.67
W
3
1
7
6.5
W
10
5
3
2.3
L
6
6
1
1.08
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,957
Damage
30,222
45,584
Taken
66,624
39,603
Mitigated
35,327
10,656
Healing
25,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,221
1,788
0
6,192
23,038
29,658
254
7,477
15,561
0
29,802
L
Cerberus
KStan28
Cerberus
7,333
403
867
3,061
22,619
22,875
172
7,463
15,156
33,255
0
W
20,308
520
588
2,576
7,563
2,880
882
3,467
4,096
94,530
0
W
22,428
12,293
0
1,300
14,983
7,065
1,737
6,282
8,543
0
44,552
L
13,055
5,680
0
5,674
20,551
6,175
761
5,475
15,076
0
73,129
L
9,834
1,074
7,320
8,496
23,454
6,277
152
7,813
15,641
45,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
35,519
172
Minions Killed
205
0
Camps Cleared
0
1,058,613
Distance Traveled
890,554
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,177
621
19
1
0
358,165
5
L
Cerberus
11,973
665
54
3
0
336,027
0
W
Merlin
12,069
671
114
6
0
341,873
5
W
Nemesis
13,092
727
39
2
0
358,575
3
L
Hou Yi
12,304
684
99
6
0
255,262
2
L
Hel
11,242
625
52
3
0
299,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role