Player Matchup

Achilles
Achilles
Harden-Beard-13
Achilles
Level 27
God Stats
2W - 6L
1,155 SR
Queue Stats
76W - 83L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Hunkymonkee
Jormungandr
Level 20
God Stats
2W - 2L
1,502 SR
Queue Stats
10W - 9L
1,410 Elo+
Solo
Arachne
Arachne
LookatTheBubbles
Arachne
Level 28
God Stats
10W - 6L
1,549 SR
Queue Stats
112W - 114L
1,447 Elo+
Solo
Izanami
Izanami
TanglingDoor585
Izanami
Level 28
God Stats
19W - 11L
1,563 SR
Queue Stats
326W - 311L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Tuzin18
Zhong Kui
Level 27
God Stats
6W - 0L
1,707 SR
Queue Stats
39W - 32L
1,505 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,463 Elo+

VS

Team Averages
Level 21
1,452 SR
1,406 Elo+
Set
Set
Debo Junior
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,377 Elo+
Party 1
Neith
Neith
Gle4dre
Neith
Level 14
God Stats
7W - 7L
1,466 SR
Queue Stats
41W - 41L
1,438 Elo+
Solo
Cerberus
Cerberus
Tomelboss100
Cerberus
Level 13
God Stats
0W - 4L
1,329 SR
Queue Stats
6W - 18L
1,335 Elo+
Solo
Hel
Hel
Wasp1005
Hel
Level 26
God Stats
7W - 14L
1,288 SR
Queue Stats
47W - 56L
1,422 Elo+
Solo
Mulan
Mulan
vClassicWarner
Mulan
Level 29
God Stats
4W - 3L
1,679 SR
Queue Stats
23W - 23L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 0
6,056
606
3,515
4,202
4,556
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Jormungandr
Hunkymonkee
Jormungandr
9
3 / 1 / 6
6,312
631
2,980
5,662
3,158
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 1 / 1
5,244
524
1,816
3,913
1,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 0 / 4
6,452
645
5,778
2,831
715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Tuzin18
Zhong Kui
10
2 / 3 / 0
6,208
621
5,040
5,693
3,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,915
492
2,179
5,017
1,408
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Gle4dre
Neith
8
0 / 4 / 1
4,690
469
1,862
5,481
1,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Tomelboss100
Cerberus
2
0 / 3 / 0
3,689
369
986
3,640
1,055
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

10
4 / 1 / 0
6,179
618
4,901
6,038
2,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
5,888
589
1,737
6,143
5,468
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
5
5
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Neith
Gle4dre
Neith
0
4
1
0.13
W
Achilles
1
0
0
1
W
Jormungandr
Hunkymonkee
Jormungandr
3
1
6
6
W
1
1
1
1.5
W
4
0
4
6
L
Cerberus
Tomelboss100
Cerberus
0
3
0
0
W
Zhong Kui
Tuzin18
Zhong Kui
2
3
0
0.67
L
4
1
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
11,665
22,301
Taken
26,319
12,519
Mitigated
11,727
6,681
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,179
1,141
0
1,189
5,017
1,408
0
1,334
3,683
0
16,330
L
Neith
Gle4dre
Neith
1,862
1,346
0
432
5,481
1,356
0
1,043
4,438
0
15,250
W
Achilles
3,515
249
0
2,776
4,202
4,556
0
0
4,202
0
28,650
W
Jormungandr
Hunkymonkee
Jormungandr
2,980
891
224
678
5,662
3,158
302
732
4,930
21,463
0
W
1,816
1,710
0
535
3,913
1,048
474
1,790
2,123
0
12,203
W
5,778
4,399
111
382
2,831
715
1,548
119
2,712
0
34,092
L
Cerberus
Tomelboss100
Cerberus
986
168
0
565
3,640
1,055
0
943
2,697
3,682
0
W
Zhong Kui
Tuzin18
Zhong Kui
5,040
724
0
1,975
5,693
3,042
576
3,246
2,447
34,059
0
L
4,901
219
638
2,417
6,038
2,440
273
4,154
1,884
30,150
0
L
1,737
344
0
2,380
6,143
5,468
0
546
5,597
0
32,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
25,361
226
Minions Killed
210
0
Camps Cleared
0
1,012,790
Distance Traveled
794,670
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,915
492
30
3
0
157,783
0
L
Neith
4,690
469
29
3
0
174,506
0
W
Achilles
6,056
606
52
5
0
203,762
3
W
Jormungandr
6,312
631
28
3
0
193,530
0
W
Arachne
5,244
524
20
2
0
236,085
0
W
Izanami
6,452
645
71
7
0
201,300
3
L
Cerberus
3,689
369
7
1
0
98,929
0
W
Zhong Kui
6,208
621
55
6
0
178,113
3
L
Hel
6,179
618
67
7
0
191,830
0
L
Mulan
5,888
589
77
8
0
171,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role