Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
6W - 13L
1,479 SR
Queue Stats
33W - 60L
1,093 Elo+
Party 1
Set
Set
Dokuraz
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,337 Elo+
Party 1
Ares
Ares
lequocbaolam
Ares
Level 11
God Stats
2W - 3L
1,523 SR
Queue Stats
2W - 3L
1,061 Elo+
Party 1
Team Averages
Level 20
1,501 SR
1,164 Elo+

VS

Team Averages
Level 36
1,572 SR
1,509 Elo+
Ullr
Ullr
BowdowntomexD
Ullr
Level 86
God Stats
2W - 0L
1,814 SR
Queue Stats
28W - 20L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Tivoid
Sun Wukong
Level 9
God Stats
1W - 0L
1,305 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Olorun
Olorun
chowhoho
Olorun
Level 14
God Stats
1W - 0L
1,598 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 5 / 6
9,633
602
7,590
11,714
4,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
13
4 / 8 / 5
10,308
644
9,637
18,324
8,787
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
4 / 3 / 3
10,143
634
6,910
16,094
17,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
12,329
771
11,350
10,871
4,408
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Tivoid
Sun Wukong
15
3 / 0 / 7
11,083
693
9,413
11,476
11,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
chowhoho
Olorun
15
6 / 6 / 7
11,746
734
18,306
14,815
5,442
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
16
16
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
6
0.8
W
7
3
7
3.5
L
Set
4
8
5
0.81
W
Sun Wukong
Tivoid
Sun Wukong
3
0
7
6.5
W
Olorun
chowhoho
Olorun
6
6
7
1.58
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
39,069
46,132
Taken
37,162
31,244
Mitigated
21,204
11,501
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,590
2,982
672
3,890
11,714
4,978
141
3,558
8,156
0
33,443
W
11,350
4,458
0
1,973
10,871
4,408
216
1,497
9,374
0
73,952
L
Set
9,637
3,493
0
3,837
18,324
8,787
0
8,255
10,069
0
31,653
W
Sun Wukong
Tivoid
Sun Wukong
9,413
2,397
0
2,639
11,476
11,354
0
3,697
7,779
0
51,120
W
Olorun
chowhoho
Olorun
18,306
9,758
967
6,510
14,815
5,442
2,364
2,046
12,769
59,703
0
L
6,910
738
549
2,553
16,094
17,479
0
6,493
9,601
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
35,158
126
Minions Killed
217
0
Camps Cleared
0
742,707
Distance Traveled
910,426
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,633
602
63
4
0
253,342
3
W
Ullr
12,329
771
95
6
0
292,033
1
L
Set
10,308
644
24
2
0
232,357
3
W
Sun Wukong
11,083
693
62
4
0
362,720
5
W
Olorun
11,746
734
60
4
0
255,673
3
L
Ares
10,143
634
39
2
0
257,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role