Player Matchup

Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
DJ_SOGER_001
Sol
Diamond III
Level 149
God Stats
8W - 3L
1,356 SR
Queue Stats
37W - 25L
2,136 MMR
Solo
Odin
Odin
Masters
Phidipoo
Odin
Masters
Level 145
God Stats
1W - 1L
1,753 SR
Queue Stats
186W - 147L
2,192 MMR
Solo
Horus
Horus
Masters
Tyster08
Horus
Masters
Level 145
God Stats
17W - 16L
1,491 SR
Queue Stats
423W - 450L
2,478 MMR
Solo
Fenrir
Fenrir
Masters
xRentableUserx
Fenrir
Masters
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 281L
2,273 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,520 SR
2,116 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,652 SR
2,310 MMR
Ullr
Ullr
Diamond II
AxiomSpeed
Ullr
Diamond II
Level 159
God Stats
6W - 3L
1,914 SR
Queue Stats
79W - 54L
3,147 MMR
Solo
Hercules
Hercules
Masters
LNDxLino
Hercules
Masters
Level 160
God Stats
2W - 2L
1,759 SR
Queue Stats
390W - 363L
2,106 MMR
Solo
Sobek
Sobek
Diamond V
Xq nero pX
Sobek
Diamond V
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
2,157 MMR
Party 1
Mulan
Mulan
Diamond III
xCliodhna
Mulan
Diamond III
Level 159
God Stats
7W - 6L
1,588 SR
Queue Stats
630W - 599L
2,080 MMR
Solo
Freya
Freya
Diamond II
xLegendary35
Freya
Diamond II
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
569W - 552L
2,058 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 2 / 0
3,092
618
396
2,306
413
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
3 / 0 / 0
3,447
689
2,066
1,712
402
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
1
0 / 0 / 0
2,412
482
0
405
195
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Tyster08
Horus
5
0 / 0 / 3
3,389
678
1,482
1,302
345
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
0 / 1 / 0
3,111
622
1,142
2,889
849
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
PersephoneSusanoAphroditeHel

VS

Bans
He BoThorYemojaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,019
804
1,728
1,118
274
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
LNDxLino
Hercules
4
0 / 1 / 0
2,898
580
653
2,940
739
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sobek
6
1 / 0 / 0
3,592
718
1,972
2,011
1,957
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
xCliodhna
Mulan
6
0 / 0 / 0
3,565
713
0
1,560
414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
2,946
589
739
2,182
362
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
2
0
0
2
L
3
0
0
3
W
Hercules
LNDxLino
Hercules
0
1
0
0
L
Odin
0
0
0
0
L
Horus
Tyster08
Horus
0
0
3
1.5
W
Sobek
1
0
0
1
W
Mulan
xCliodhna
Mulan
0
0
0
0
W
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,086
Damage
5,092
8,614
Taken
9,811
2,204
Mitigated
3,746
2,904
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
396
245
0
590
2,306
413
0
0
2,306
12,302
0
W
1,728
721
0
500
1,118
274
0
396
722
0
16,704
L
2,066
1,309
0
967
1,712
402
0
421
1,291
14,582
0
W
Hercules
LNDxLino
Hercules
653
291
0
1,355
2,940
739
0
840
2,100
0
4,711
L
Odin
0
0
0
0
405
195
0
405
0
0
0
L
Horus
Tyster08
Horus
1,482
496
50
765
1,302
345
0
318
984
0
5,739
W
Sobek
1,972
898
0
1,667
2,011
1,957
0
0
2,011
11,685
0
W
Mulan
xCliodhna
Mulan
0
0
0
1,136
1,560
414
0
0
1,560
0
15,988
W
739
334
0
748
2,182
362
0
1,226
956
7,057
0
L
1,142
472
0
532
2,889
849
0
1,567
1,322
0
9,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,451
Gold Earned
17,020
80
Minions Killed
107
0
Camps Cleared
0
382,051
Distance Traveled
479,777
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,092
618
21
4
0
82,264
2
W
Ullr
4,019
804
34
7
0
98,446
2
L
Sol
3,447
689
30
6
0
81,808
1
W
Hercules
2,898
580
7
1
0
100,048
2
L
Odin
2,412
482
0
0
0
16,639
0
L
Horus
3,389
678
7
1
0
105,235
1
W
Sobek
3,592
718
13
3
0
91,354
0
W
Mulan
3,565
713
40
8
0
95,678
1
W
Freya
2,946
589
13
3
0
94,251
2
L
Fenrir
3,111
622
22
4
0
96,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role