Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Chaoshavoc
Sobek
Level 149
God Stats
18W - 11L
1,686 SR
Queue Stats
497W - 521L
1,575 Elo+
Solo
Ullr
Ullr
LowQu
Ullr
Level 146
God Stats
1W - 0L
1,235 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
PureDaddy
Merlin
Level 130
God Stats
2W - 1L
1,666 SR
Queue Stats
5W - 2L
1,485 Elo+
Party 1
Team Averages
Level 139
1,522 SR
1,515 Elo+

VS

Team Averages
Level 59
1,448 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dylanfok
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Ocram3001
He Bo
Level 17
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hojasonho
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 2
7,943
993
4,102
4,332
3,434
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
11
0 / 3 / 5
7,447
931
4,188
8,663
6,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
LowQu
Ullr
14
9 / 1 / 1
9,136
1,142
8,007
5,713
2,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
PureDaddy
Merlin
12
0 / 0 / 0
7,382
923
2,275
1,877
625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 1 / 0
6,598
825
3,603
4,641
1,807
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
Dylanfok
Sobek
9
1 / 0 / 0
5,572
697
334
2,945
1,443
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Ocram3001
He Bo
10
0 / 6 / 0
5,919
740
1,944
6,671
1,761
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
hojasonho
Ah Muzen Cab
11
0 / 4 / 2
6,003
750
1,955
7,969
2,820
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
5
5
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
2
3
L
Thoth
 
Thoth
4
1
0
4
W
Sobek
0
3
5
0.83
L
Sobek
Dylanfok
Sobek
1
0
0
1
W
Ullr
LowQu
Ullr
9
1
1
9.5
L
He Bo
Ocram3001
He Bo
0
6
0
0
W
Merlin
PureDaddy
Merlin
0
0
0
0
L
Ah Muzen Cab
hojasonho
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
7,836
20,585
Taken
22,226
13,027
Mitigated
7,831
5,826
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,102
1,295
0
1,661
4,332
3,434
969
1,339
2,863
0
14,437
L
Thoth
 
Thoth
3,603
87
0
710
4,641
1,807
0
1,603
3,038
15,620
0
W
Sobek
4,188
170
0
2,746
8,663
6,690
400
2,727
5,936
14,012
0
L
Sobek
Dylanfok
Sobek
334
61
0
230
2,945
1,443
0
1,173
1,772
662
0
W
Ullr
LowQu
Ullr
8,007
3,164
0
1,031
5,713
2,278
2,493
1,899
3,814
0
29,136
L
He Bo
Ocram3001
He Bo
1,944
37
0
391
6,671
1,761
150
1,615
5,056
11,713
0
W
Merlin
PureDaddy
Merlin
2,275
62
0
388
1,877
625
2,036
183
1,694
33,111
0
L
Ah Muzen Cab
hojasonho
Ah Muzen Cab
1,955
449
0
1,530
7,969
2,820
0
2,426
5,543
0
14,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
24,092
153
Minions Killed
82
10
Camps Cleared
3
700,544
Distance Traveled
418,516
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,943
993
25
3
4
217,656
0
L
Thoth
6,598
825
28
4
1
108,407
0
W
Sobek
7,447
931
15
2
0
172,191
3
L
Sobek
5,572
697
1
0
1
46,539
1
W
Ullr
9,136
1,142
56
7
4
148,641
3
L
He Bo
5,919
740
26
3
1
122,016
0
W
Merlin
7,382
923
57
7
2
162,056
1
L
Ah Muzen Cab
6,003
750
27
3
0
141,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role