Player Matchup

Ra
Ra
Georgie6695
Ra
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
114W - 134L
1,014 Elo+
Party 2
Heimdallr
Heimdallr
LORD ADONNIS
Heimdallr
Level 26
God Stats
12W - 16L
1,385 SR
Queue Stats
26W - 46L
1,209 Elo+
Solo
Hercules
Hercules
ManuelSpamuel
Hercules
Level 18
God Stats
50W - 39L
1,025 SR
Queue Stats
106W - 133L
1,043 Elo+
Party 2
Neith
Neith
ThisScottyyt
Neith
Level 18
God Stats
40W - 36L
1,407 SR
Queue Stats
197W - 290L
1,034 Elo+
Party 2
Sylvanus
Sylvanus
triipzee
Sylvanus
Level 22
God Stats
24W - 31L
1,274 SR
Queue Stats
291W - 422L
1,037 Elo+
Party 2
Team Averages
Level 20
1,318 SR
1,067 Elo+

VS

Team Averages
Level 16
1,272 SR
1,098 Elo+
Nox
Nox
Mean_Mochi
Nox
Level 26
God Stats
3W - 11L
1,151 SR
Queue Stats
72W - 96L
1,180 Elo+
Solo
Bakasura
Bakasura
Optimal808
Bakasura
Level 17
God Stats
5W - 9L
1,322 SR
Queue Stats
9W - 17L
1,106 Elo+
Solo
Fenrir
Fenrir
Pgt-ben62
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,114 Elo+
Party 1
Thanatos
Thanatos
dutiful_bolt
Thanatos
Level 27
God Stats
5W - 9L
1,134 SR
Queue Stats
162W - 217L
978 Elo+
Solo
Jormungandr
Jormungandr
j-y-0106
Jormungandr
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 2L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,028
806
290
478
158
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
LORD ADONNIS
Heimdallr
5
0 / 0 / 0
3,556
711
150
1,659
372
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ManuelSpamuel
Hercules
5
0 / 1 / 0
3,226
645
863
3,000
1,734
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
3,202
640
720
305
54
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
triipzee
Sylvanus
5
0 / 0 / 0
3,302
660
220
1,470
434
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,885
577
839
1,831
490
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Optimal808
Bakasura
4
0 / 0 / 0
3,085
617
158
2,455
580
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Pgt-ben62
Fenrir
1
0 / 0 / 0
2,575
515
0
916
198
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
dutiful_bolt
Thanatos
5
1 / 0 / 0
3,104
621
928
917
222
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
j-y-0106
Jormungandr
2
0 / 1 / 0
2,697
539
63
1,611
780
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Heimdallr
LORD ADONNIS
Heimdallr
0
0
0
0
W
Hercules
ManuelSpamuel
Hercules
0
1
0
0
L
0
0
0
0
L
Bakasura
Optimal808
Bakasura
0
0
0
0
L
Fenrir
Pgt-ben62
Fenrir
0
0
0
0
W
0
0
0
0
L
Thanatos
dutiful_bolt
Thanatos
1
0
0
1
L
Jormungandr
j-y-0106
Jormungandr
0
1
0
0
W
Sylvanus
triipzee
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,243
Damage
1,988
6,912
Taken
7,730
2,752
Mitigated
2,270
3,580
Healing
2,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
290
157
0
90
478
158
0
430
48
14,080
0
W
Heimdallr
LORD ADONNIS
Heimdallr
150
68
0
839
1,659
372
0
0
1,659
0
12,223
W
Hercules
ManuelSpamuel
Hercules
863
261
0
1,646
3,000
1,734
9
472
2,528
0
5,767
L
839
219
0
517
1,831
490
0
135
1,696
5,216
0
L
Bakasura
Optimal808
Bakasura
158
75
0
1,198
2,455
580
0
123
2,332
0
7,956
L
Fenrir
Pgt-ben62
Fenrir
0
0
0
0
916
198
0
0
916
0
1,691
W
720
137
0
101
305
54
418
0
305
0
8,350
L
Thanatos
dutiful_bolt
Thanatos
928
183
0
685
917
222
0
0
917
0
4,382
L
Jormungandr
j-y-0106
Jormungandr
63
0
0
40
1,611
780
0
252
1,359
3,283
0
W
Sylvanus
triipzee
Sylvanus
220
60
127
777
1,470
434
345
0
1,470
8,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,314
Gold Earned
14,346
97
Minions Killed
40
0
Camps Cleared
0
413,544
Distance Traveled
409,698
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,028
806
26
5
0
79,000
0
W
Heimdallr
3,556
711
32
6
0
57,640
0
W
Hercules
3,226
645
10
2
0
88,404
0
L
Nox
2,885
577
6
1
0
98,126
0
L
Bakasura
3,085
617
19
4
0
96,790
1
L
Fenrir
2,575
515
4
1
0
56,591
0
W
Neith
3,202
640
18
4
0
102,355
0
L
Thanatos
3,104
621
4
1
0
104,573
0
L
Jormungandr
2,697
539
7
1
0
53,618
0
W
Sylvanus
3,302
660
11
2
0
86,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role