Player Matchup

Jing Wei
Jing Wei
Hatdog101
Jing Wei
Level 23
God Stats
3W - 6L
1,513 SR
Queue Stats
43W - 52L
1,431 Elo+
Solo
Olorun
Olorun
WHOOI
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
XiAoDiNan
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Kukulkan
Kukulkan
lucifer105
Kukulkan
Level 23
God Stats
7W - 17L
1,225 SR
Queue Stats
131W - 180L
1,244 Elo+
Solo
Mulan
Mulan
刀枪剑戟
Mulan
Level 17
God Stats
2W - 2L
1,480 SR
Queue Stats
7W - 10L
1,225 Elo+
Party 2
Team Averages
Level 17
1,444 SR
1,277 Elo+

VS

Team Averages
Level 23
1,485 SR
1,389 Elo+
Hera
Hera
By25oniTunes
Hera
Level 16
God Stats
14W - 10L
1,436 SR
Queue Stats
140W - 147L
1,400 Elo+
Solo
Ah Puch
Ah Puch
Cy7h3rA
Ah Puch
Level 14
God Stats
21W - 29L
1,500 SR
Queue Stats
112W - 125L
1,356 Elo+
Solo
Osiris
Osiris
UsoGrave
Osiris
Level 28
God Stats
5W - 2L
1,246 SR
Queue Stats
91W - 86L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zenryuken
Ah Muzen Cab
Level 29
God Stats
8W - 6L
1,357 SR
Queue Stats
169W - 179L
1,493 Elo+
Party 1
Nox
Nox
hellzyaaaa
Nox
Level 26
God Stats
7W - 4L
1,885 SR
Queue Stats
17W - 19L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hatdog101
Jing Wei
20
4 / 1 / 8
14,662
916
16,141
16,998
7,144
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
WHOOI
Olorun
19
1 / 14 / 6
13,046
815
7,020
23,601
9,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
XiAoDiNan
Sun Wukong
20
5 / 8 / 7
14,676
917
12,824
32,942
41,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
lucifer105
Kukulkan
20
3 / 3 / 9
15,054
941
19,199
13,618
10,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 13 / 7
15,223
951
21,430
36,763
45,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 18
13,854
866
13,016
7,700
3,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Cy7h3rA
Ah Puch
20
4 / 6 / 23
14,590
912
9,671
18,795
10,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
UsoGrave
Osiris
20
10 / 6 / 22
15,499
969
29,680
27,705
43,892
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Muzen Cab
Zenryuken
Ah Muzen Cab
20
8 / 2 / 22
16,406
1,025
33,786
13,646
6,519
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 4 / 12
17,209
1,076
27,844
15,062
6,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
135
18
Kills
38
39
Deaths
18
37
Assists
97
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
W
Ah Puch
Cy7h3rA
Ah Puch
4
6
23
2.58
L
Jing Wei
Hatdog101
Jing Wei
4
1
8
8
W
Osiris
UsoGrave
Osiris
10
6
22
3.5
L
Olorun
WHOOI
Olorun
1
14
6
0.29
L
Sun Wukong
XiAoDiNan
Sun Wukong
5
8
7
1.06
W
Ah Muzen Cab
Zenryuken
Ah Muzen Cab
8
2
22
9.5
W
15
4
12
5.25
L
Kukulkan
lucifer105
Kukulkan
3
3
9
2.5
L
5
13
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,614
Damage
113,997
123,922
Taken
82,908
114,419
Mitigated
71,178
11,083
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,016
3,411
0
0
7,700
3,576
0
2,367
5,333
26,364
0
W
Ah Puch
Cy7h3rA
Ah Puch
9,671
2,260
0
135
18,795
10,290
0
9,096
9,699
20,152
0
L
Jing Wei
Hatdog101
Jing Wei
16,141
13,715
768
4,261
16,998
7,144
0
7,504
9,494
0
38,283
W
Osiris
UsoGrave
Osiris
29,680
12,026
0
4,948
27,705
43,892
0
5,555
22,150
1,196
48,313
L
Olorun
WHOOI
Olorun
7,020
4,542
0
1,203
23,601
9,843
0
9,409
14,192
27,424
0
L
Sun Wukong
XiAoDiNan
Sun Wukong
12,824
2,425
0
2,767
32,942
41,580
0
12,557
20,385
735
31,657
W
Ah Muzen Cab
Zenryuken
Ah Muzen Cab
33,786
13,590
0
2,055
13,646
6,519
0
4,472
9,174
0
73,655
W
27,844
1,868
1,346
2,317
15,062
6,901
0
5,432
9,630
65,708
0
L
Kukulkan
lucifer105
Kukulkan
19,199
322
0
0
13,618
10,477
0
6,454
7,164
72,749
0
L
21,430
5,251
0
2,084
36,763
45,375
0
15,771
20,992
0
34,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,661
Gold Earned
77,558
328
Minions Killed
297
4
Camps Cleared
7
1,363,316
Distance Traveled
1,403,717
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,854
866
33
2
2
268,026
0
W
Ah Puch
14,590
912
24
2
0
244,095
0
L
Jing Wei
14,662
916
61
4
0
282,388
0
W
Osiris
15,499
969
37
2
1
296,489
0
L
Olorun
13,046
815
35
2
2
207,788
0
L
Sun Wukong
14,676
917
45
3
1
320,333
0
W
Ah Muzen Cab
16,406
1,025
101
6
1
283,266
0
W
Nox
17,209
1,076
102
6
3
311,841
0
L
Kukulkan
15,054
941
146
9
0
283,332
3
L
Mulan
15,223
951
41
3
1
269,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role