Player Matchup

Awilix
Awilix
Buugh
Awilix
Level 72
God Stats
0W - 3L
1,230 SR
Queue Stats
39W - 36L
1,396 Elo+
Party 1
Scylla
Scylla
FSDGriiM
Scylla
Level 17
God Stats
6W - 2L
1,496 SR
Queue Stats
6W - 5L
1,738 Elo+
Party 1
Nu Wa
Nu Wa
Jontunhein
Nu Wa
Level 83
God Stats
5W - 3L
1,589 SR
Queue Stats
74W - 84L
1,374 Elo+
Solo
Thanatos
Thanatos
Termza
Thanatos
Level 7
God Stats
0W - 1L
1,143 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 1
Erlang Shen
Erlang Shen
mutation0ak105
Erlang Shen
Level 60
God Stats
4W - 8L
1,357 SR
Queue Stats
46W - 49L
1,348 Elo+
Party 1
Team Averages
Level 48
1,363 SR
1,519 Elo+

VS

Team Averages
Level 89
1,443 SR
1,463 Elo+
Fenrir
Fenrir
Climax069
Fenrir
Level 87
God Stats
4W - 3L
1,454 SR
Queue Stats
296W - 292L
1,455 Elo+
Solo
Mulan
Mulan
MMMMMMSmite
Mulan
Level 79
God Stats
4W - 4L
1,293 SR
Queue Stats
121W - 111L
1,491 Elo+
Party 2
Olorun
Olorun
Malivore
Olorun
Level 125
God Stats
3W - 7L
1,264 SR
Queue Stats
626W - 599L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Patthecat
Jing Wei
Level 69
God Stats
9W - 5L
1,704 SR
Queue Stats
178W - 150L
1,498 Elo+
Solo
Loki
Loki
WAGONSAMA2
Loki
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 42L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Buugh
Awilix
14
1 / 15 / 2
9,426
377
8,665
22,099
7,681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
FSDGriiM
Scylla
19
9 / 5 / 3
12,761
510
18,535
16,484
6,096
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
20
6 / 3 / 9
13,575
543
25,783
16,113
6,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Termza
Thanatos
8
0 / 7 / 0
7,642
306
1,696
8,135
2,113
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
mutation0ak105
Erlang Shen
18
3 / 12 / 5
11,984
479
10,292
29,104
22,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Climax069
Fenrir
20
10 / 2 / 7
15,562
622
9,006
17,593
15,686
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 5 / 7
15,628
625
29,822
28,304
41,462
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
Malivore
Olorun
17
2 / 7 / 3
12,693
508
9,234
18,689
6,970
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Patthecat
Jing Wei
20
12 / 2 / 3
15,572
623
22,445
20,571
7,586
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 3 / 4
14,261
570
5,314
14,490
5,591
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
19
Kills
41
42
Deaths
19
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
Buugh
Awilix
1
15
2
0.13
W
Fenrir
Climax069
Fenrir
10
2
7
6.75
L
Scylla
FSDGriiM
Scylla
9
5
3
2.1
L
Nu Wa
6
3
9
3.5
W
15
5
7
3.7
W
Olorun
Malivore
Olorun
2
7
3
0.5
W
Jing Wei
Patthecat
Jing Wei
12
2
3
6.75
L
Thanatos
Termza
Thanatos
0
7
0
0
W
2
3
4
1.33
L
Erlang Shen
mutation0ak105
Erlang Shen
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,971
Damage
75,821
91,935
Taken
99,647
44,566
Mitigated
77,295
19,169
Healing
40,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Buugh
Awilix
8,665
2,749
0
1,126
22,099
7,681
0
0
22,099
0
46,785
W
Fenrir
Climax069
Fenrir
9,006
2,343
0
3,696
17,593
15,686
1,769
7,469
9,563
0
44,390
L
Scylla
FSDGriiM
Scylla
18,535
1,305
441
3,282
16,484
6,096
236
4,700
11,784
65,695
0
L
Nu Wa
25,783
5,468
50
3,510
16,113
6,584
431
3,016
13,097
100,607
0
W
29,822
7,568
0
11,334
28,304
41,462
1,190
11,745
16,559
0
92,568
W
Olorun
Malivore
Olorun
9,234
3,741
1,498
7,033
18,689
6,970
3,356
12,807
5,882
85,657
0
W
Jing Wei
Patthecat
Jing Wei
22,445
18,461
0
11,192
20,571
7,586
6,730
8,658
11,913
0
133,403
L
Thanatos
Termza
Thanatos
1,696
598
0
2,625
8,135
2,113
0
122
8,013
0
19,451
W
5,314
2,032
0
6,017
14,490
5,591
32
6,012
8,478
0
114,845
L
Erlang Shen
mutation0ak105
Erlang Shen
10,292
5,225
378
7,757
29,104
22,092
2,216
2,635
26,469
0
57,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,388
Gold Earned
73,716
453
Minions Killed
680
0
Camps Cleared
0
1,757,102
Distance Traveled
2,154,378
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,426
377
57
2
0
348,841
0
W
Fenrir
15,562
622
69
3
0
445,676
4
L
Scylla
12,761
510
105
4
0
412,467
0
L
Nu Wa
13,575
543
150
6
0
382,735
3
W
Mulan
15,628
625
128
5
0
419,114
1
W
Olorun
12,693
508
142
6
0
410,203
4
W
Jing Wei
15,572
623
196
8
0
412,217
0
L
Thanatos
7,642
306
40
2
0
193,174
0
W
Loki
14,261
570
145
6
0
467,168
1
L
Erlang Shen
11,984
479
101
4
0
419,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role