Player Matchup

Medusa
Medusa
Chatmallow25
Medusa
Level 125
God Stats
20W - 13L
1,656 SR
Queue Stats
397W - 380L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Fishinio
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 410L
1,543 Elo+
Solo
Artio
Artio
NoZomo
Artio
Level 123
God Stats
3W - 3L
1,585 SR
Queue Stats
69W - 65L
1,527 Elo+
Solo
Fenrir
Fenrir
Sergica
Fenrir
Level 74
God Stats
20W - 12L
1,585 SR
Queue Stats
439W - 451L
1,418 Elo+
Solo
Anhur
Anhur
fr1d0
Anhur
Level 68
God Stats
10W - 7L
1,508 SR
Queue Stats
482W - 452L
1,334 Elo+
Solo
Team Averages
Level 97
1,567 SR
1,459 Elo+

VS

Team Averages
Level 99
1,525 SR
1,451 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Perfect02
Nemesis
Level 76
God Stats
1W - 2L
1,278 SR
Queue Stats
86W - 82L
1,462 Elo+
Solo
Medusa
Medusa
Pexinho
Medusa
Level 129
God Stats
1W - 0L
1,739 SR
Queue Stats
12W - 12L
1,453 Elo+
Solo
Jormungandr
Jormungandr
TurboCat1
Jormungandr
Level 63
God Stats
15W - 9L
1,610 SR
Queue Stats
327W - 339L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 5 / 3
12,006
522
14,448
14,505
7,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Fishinio
Kuzenbo
16
3 / 0 / 6
10,953
476
9,441
18,742
20,275
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
NoZomo
Artio
18
1 / 2 / 2
11,228
488
11,455
19,945
28,403
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Sergica
Fenrir
17
6 / 5 / 7
11,639
506
15,297
20,350
9,322
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
fr1d0
Anhur
15
2 / 4 / 5
9,388
408
15,273
15,653
5,997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 3 / 3
13,797
600
19,151
13,916
6,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
 
Chaac
20
2 / 2 / 4
13,232
575
17,271
18,307
14,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Perfect02
Nemesis
16
2 / 6 / 5
11,066
481
6,533
16,975
6,302
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Pexinho
Medusa
17
2 / 5 / 1
11,098
483
9,578
15,030
4,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TurboCat1
Jormungandr
16
2 / 3 / 7
11,764
511
16,356
19,455
19,358
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
19
Kills
14
16
Deaths
19
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
3
2.5
W
Chaac
 
Chaac
2
2
4
2
L
Medusa
7
5
3
1.7
L
Kuzenbo
Fishinio
Kuzenbo
3
0
6
6
L
Artio
NoZomo
Artio
1
2
2
1
W
Nemesis
Perfect02
Nemesis
2
6
5
0.75
W
Medusa
Pexinho
Medusa
2
5
1
0.5
L
Fenrir
Sergica
Fenrir
6
5
7
1.9
W
Jormungandr
TurboCat1
Jormungandr
2
3
7
1.83
L
Anhur
fr1d0
Anhur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,914
Damage
68,889
89,195
Taken
83,683
71,649
Mitigated
51,254
22,413
Healing
31,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,151
1,028
4,178
7,093
13,916
6,167
73
2,824
11,092
118,910
0
W
Chaac
 
Chaac
17,271
4,542
0
9,615
18,307
14,600
0
9,012
9,295
0
100,018
L
Medusa
14,448
5,996
0
2,596
14,505
7,652
890
3,933
10,572
0
85,853
L
Kuzenbo
Fishinio
Kuzenbo
9,441
2,849
951
1,944
18,742
20,275
34
10,956
7,786
38,214
0
L
Artio
NoZomo
Artio
11,455
2,372
0
8,172
19,945
28,403
0
4,403
15,542
83,142
0
W
Nemesis
Perfect02
Nemesis
6,533
3,186
0
3,555
16,975
6,302
425
1,312
15,663
0
63,666
W
Medusa
Pexinho
Medusa
9,578
4,807
0
3,939
15,030
4,827
2,743
2,604
12,426
0
92,283
L
Fenrir
Sergica
Fenrir
15,297
2,506
0
4,729
20,350
9,322
0
8,923
11,427
0
85,912
W
Jormungandr
TurboCat1
Jormungandr
16,356
2,653
1,082
1,778
19,455
19,358
271
5,144
14,311
58,159
0
L
Anhur
fr1d0
Anhur
15,273
8,531
0
4,021
15,653
5,997
19
7,292
8,361
0
67,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,214
Gold Earned
60,957
580
Minions Killed
700
0
Camps Cleared
0
2,103,686
Distance Traveled
2,170,325
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,797
600
185
8
0
440,232
3
W
Chaac
13,232
575
184
8
0
479,817
2
L
Medusa
12,006
522
148
6
0
349,944
3
L
Kuzenbo
10,953
476
46
2
0
465,552
10
L
Artio
11,228
488
151
7
0
429,269
3
W
Nemesis
11,066
481
103
4
0
426,138
0
W
Medusa
11,098
483
136
6
0
392,322
2
L
Fenrir
11,639
506
120
5
0
445,119
1
W
Jormungandr
11,764
511
92
4
0
431,816
5
L
Anhur
9,388
408
115
5
0
413,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role