Player Matchup

Zhong Kui
Zhong Kui
DJAlchemy
Zhong Kui
Level 63
God Stats
5W - 2L
1,461 SR
Queue Stats
70W - 78L
1,435 Elo+
Party 1
Odin
Odin
FOX79foxilis1979
Odin
Level 14
God Stats
1W - 0L
1,288 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Neith
Neith
Phoxicwaste
Neith
Level 27
God Stats
12W - 7L
1,590 SR
Queue Stats
23W - 24L
1,425 Elo+
Party 1
Team Averages
Level 35
1,446 SR
1,377 Elo+

VS

Team Averages
Level 25
1,572 SR
1,366 Elo+
Hou Yi
Hou Yi
StormVanilla395
Hou Yi
Level 63
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Serqet
Serqet
StormZeus63
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Party 2
Da Ji
Da Ji
dark723unit
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJAlchemy
Zhong Kui
12
13 / 2 / 7
10,411
946
8,685
7,738
3,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 7 / 15
8,829
803
5,264
8,468
4,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
12 / 6 / 10
10,562
960
10,254
9,152
3,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 8 / 4
10,335
940
9,972
12,819
4,449
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
8
1 / 10 / 7
7,666
697
1,856
8,230
2,548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 10 / 7
7,902
718
2,549
10,729
3,842
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
28
Kills
13
15
Deaths
28
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DJAlchemy
Zhong Kui
13
2
7
8.25
W
3
7
15
1.5
W
12
6
10
2.83
L
10
8
4
1.5
L
Serqet
1
10
7
0.45
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
14,377
25,358
Taken
31,778
10,619
Mitigated
10,839
3,660
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DJAlchemy
Zhong Kui
8,685
1,268
0
2,770
7,738
3,372
312
292
7,257
31,871
0
W
5,264
1,377
0
269
8,468
4,140
397
0
8,210
0
10,619
W
10,254
5,832
0
621
9,152
3,107
1,720
4
9,148
0
27,206
L
9,972
4,172
0
0
12,819
4,449
0
3,193
9,626
0
31,431
L
Serqet
1,856
1,150
0
0
8,230
2,548
0
1,379
6,851
0
4,275
L
2,549
1,053
0
0
10,729
3,842
0
4,133
6,596
0
10,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
25,903
94
Minions Killed
57
0
Camps Cleared
0
532,762
Distance Traveled
403,369
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,411
946
49
4
0
171,648
1
W
Odin
8,829
803
11
1
0
178,442
0
W
Neith
10,562
960
34
3
0
182,672
1
L
Hou Yi
10,335
940
38
3
0
146,730
1
L
Serqet
7,666
697
4
0
0
106,569
0
L
Da Ji
7,902
718
15
1
0
150,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role