Player Matchup

Chang'e
Chang'e
DES lxl GAME89
Chang'e
Level 90
God Stats
0W - 2L
1,292 SR
Queue Stats
28W - 29L
1,371 Elo+
Party 1
Bakasura
Bakasura
DKLazer7991-11
Bakasura
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,490 Elo+
Solo
Neith
Neith
HeadxHoncho2184
Neith
Level 18
God Stats
1W - 1L
1,664 SR
Queue Stats
33W - 34L
1,385 Elo+
Party 1
Sylvanus
Sylvanus
NoscopingNoob44
Sylvanus
Level 17
God Stats
18W - 5L
1,500 SR
Queue Stats
206W - 187L
1,399 Elo+
Party 2
Zeus
Zeus
wieners69_
Zeus
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
154W - 117L
1,410 Elo+
Party 2
Team Averages
Level 47
1,491 SR
1,411 Elo+

VS

Team Averages
Level 66
1,461 SR
1,348 Elo+
Medusa
Medusa
 
Medusa
Level 110
God Stats
20W - 28L
1,500 SR
Queue Stats
223W - 316L
1,252 Elo+
Party 3
Hercules
Hercules
Dorknagar
Hercules
Level 81
God Stats
139W - 142L
1,446 SR
Queue Stats
454W - 569L
1,335 Elo+
Party 3
Nu Wa
Nu Wa
RICOLAH
Nu Wa
Level 83
God Stats
5W - 2L
1,555 SR
Queue Stats
410W - 379L
1,423 Elo+
Solo
Cerberus
Cerberus
Stephuccino
Cerberus
Level 25
God Stats
8W - 17L
1,481 SR
Queue Stats
140W - 164L
1,400 Elo+
Party 3
Merlin
Merlin
StudNasty
Merlin
Level 29
God Stats
62W - 71L
1,320 SR
Queue Stats
232W - 328L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,007
901
8,336
12,223
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
15
3 / 2 / 1
9,493
949
6,140
11,130
4,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 2
8,063
806
2,496
5,467
1,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
15
0 / 3 / 2
8,553
855
2,541
15,565
15,905
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
0 / 2 / 1
8,648
865
10,213
7,305
2,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

210

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 0 / 9
9,891
989
10,457
4,619
1,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Dorknagar
Hercules
16
3 / 0 / 11
9,615
962
8,700
9,378
8,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
RICOLAH
Nu Wa
17
3 / 0 / 9
10,464
1,046
17,006
4,438
1,786
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Stephuccino
Cerberus
15
1 / 2 / 10
8,924
892
4,837
10,056
8,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
StudNasty
Merlin
15
3 / 2 / 6
9,555
956
6,688
5,898
2,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
4
Kills
14
14
Deaths
4
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
9
8.5
L
1
4
3
0.63
L
Bakasura
3
2
1
1.75
W
Hercules
Dorknagar
Hercules
3
0
11
8.5
L
0
3
2
0.33
L
Sylvanus
0
3
2
0.33
W
Nu Wa
RICOLAH
Nu Wa
3
0
9
7.5
W
Cerberus
Stephuccino
Cerberus
1
2
10
3
W
Merlin
StudNasty
Merlin
3
2
6
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
47,688
51,690
Taken
34,389
28,511
Mitigated
23,615
13,726
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,457
4,047
0
119
4,619
1,979
0
1,976
2,643
0
26,026
L
8,336
1,475
4,838
4,554
12,223
4,236
0
7,169
5,054
54,136
0
L
Bakasura
6,140
4,882
0
2,165
11,130
4,789
0
5,558
5,572
0
17,526
W
Hercules
Dorknagar
Hercules
8,700
2,073
0
3,938
9,378
8,969
0
4,923
4,415
0
13,261
L
2,496
996
159
448
5,467
1,520
0
4,024
1,443
0
10,388
L
Sylvanus
2,541
887
614
948
15,565
15,905
0
8,374
7,191
6,457
0
W
Nu Wa
RICOLAH
Nu Wa
17,006
6,493
261
231
4,438
1,786
0
3,798
640
57,429
0
W
Cerberus
Stephuccino
Cerberus
4,837
538
524
1,886
10,056
8,446
0
7,257
2,719
13,886
0
W
Merlin
StudNasty
Merlin
6,688
463
168
688
5,898
2,435
0
3,136
2,642
21,991
0
L
10,213
589
0
0
7,305
2,061
0
3,406
3,899
43,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
48,449
220
Minions Killed
220
5
Camps Cleared
4
744,444
Distance Traveled
916,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,891
989
48
5
2
202,218
0
L
Chang'e
9,007
901
88
9
1
144,070
0
L
Bakasura
9,493
949
37
4
2
204,346
0
W
Hercules
9,615
962
6
1
0
214,664
0
L
Neith
8,063
806
25
3
0
46,749
0
L
Sylvanus
8,553
855
3
0
1
165,832
0
W
Nu Wa
10,464
1,046
89
9
1
181,966
1
W
Cerberus
8,924
892
20
2
0
170,441
1
W
Merlin
9,555
956
57
6
1
147,375
0
L
Zeus
8,648
865
67
7
1
183,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role