Player Matchup

Chaac
Chaac
WolfCorona99
Chaac
Level 29
God Stats
5W - 5L
1,160 SR
Queue Stats
70W - 81L
1,481 Elo+
Party 2
Discordia
Discordia
iN54N1TY24
Discordia
Level 49
God Stats
8W - 5L
1,580 SR
Queue Stats
141W - 121L
1,468 Elo+
Party 2
Neith
Neith
yumikowolf18
Neith
Level 7
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 28
1,330 SR
1,483 Elo+

VS

Team Averages
Level 19
1,246 SR
1,229 Elo+
Izanami
Izanami
CreeperBed
Izanami
Level 18
God Stats
1W - 4L
1,163 SR
Queue Stats
5W - 19L
1,094 Elo+
Solo
Cerberus
Cerberus
FymoseMaster
Cerberus
Level 24
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Anubis
Anubis
Tavinho46290
Anubis
Level 15
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 12
11,641
685
9,077
22,853
26,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
iN54N1TY24
Discordia
16
13 / 1 / 7
13,776
810
22,914
6,770
1,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 7 / 6
11,082
652
8,769
11,295
3,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CreeperBed
Izanami
12
6 / 9 / 6
11,541
679
13,822
15,146
4,619
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
FymoseMaster
Cerberus
11
1 / 4 / 10
9,867
580
4,196
16,941
12,042
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
12
6 / 9 / 5
11,459
674
9,427
14,420
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
22
Kills
13
13
Deaths
22
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
CreeperBed
Izanami
6
9
6
1
L
Cerberus
FymoseMaster
Cerberus
1
4
10
1.5
L
Anubis
6
9
5
0.94
W
5
5
12
2.2
W
Discordia
iN54N1TY24
Discordia
13
1
7
16.5
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
27,445
40,918
Taken
46,507
31,731
Mitigated
22,877
8,375
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CreeperBed
Izanami
13,822
8,358
0
0
15,146
4,619
243
7,230
7,916
0
42,059
L
Cerberus
FymoseMaster
Cerberus
4,196
239
0
859
16,941
12,042
0
8,195
8,746
18,664
0
L
Anubis
9,427
775
0
3,544
14,420
6,216
735
7,546
6,874
28,290
0
W
9,077
1,260
0
6,137
22,853
26,423
478
8,362
14,491
0
21,844
W
Discordia
iN54N1TY24
Discordia
22,914
677
0
250
6,770
1,969
1,259
1,242
5,528
89,746
0
W
8,769
3,026
0
1,988
11,295
3,339
901
4,025
7,270
0
27,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
32,867
206
Minions Killed
125
0
Camps Cleared
0
842,371
Distance Traveled
768,063
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,541
679
60
4
0
257,603
0
L
Cerberus
9,867
580
24
1
0
289,992
1
L
Anubis
11,459
674
41
2
0
220,468
3
W
Chaac
11,641
685
25
1
0
275,490
0
W
Discordia
13,776
810
138
8
0
297,124
3
W
Neith
11,082
652
43
3
0
269,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role