Player Matchup

Bastet
Bastet
DLGR Impulse
Bastet
Level 29
God Stats
3W - 1L
1,849 SR
Queue Stats
18W - 16L
1,549 Elo+
Solo
Nemesis
Nemesis
MRBEAST06
Nemesis
Level 7
God Stats
2W - 2L
1,544 SR
Queue Stats
2W - 4L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
MinicMoody
Baron Samedi
Level 10
God Stats
3W - 3L
1,618 SR
Queue Stats
3W - 4L
1,566 Elo+
Party 1
Artemis
Artemis
NotSoThirsty
Artemis
Level 9
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 2L
1,579 Elo+
Party 1
Loki
Loki
Sinatra TMS
Loki
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 3L
1,744 Elo+
Party 1
Team Averages
Level 16
1,597 SR
1,603 Elo+

VS

Team Averages
Level 23
1,538 SR
1,537 Elo+
Cerberus
Cerberus
B-Town1996
Cerberus
Level 29
God Stats
5W - 8L
1,456 SR
Queue Stats
25W - 28L
1,540 Elo+
Solo
Ra
Ra
LunaticTracer99
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Scylla
Scylla
MAL Nexon14 mx
Scylla
Level 26
God Stats
7W - 5L
1,569 SR
Queue Stats
86W - 87L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
MALk1llerP1shMX
Kukulkan
Level 29
God Stats
13W - 7L
1,668 SR
Queue Stats
92W - 93L
1,615 Elo+
Party 2
Pele
Pele
Natasha-Gray
Pele
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 13 / 2
11,217
801
16,748
22,091
7,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
MRBEAST06
Nemesis
17
1 / 7 / 4
11,472
819
5,823
17,329
6,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
MinicMoody
Baron Samedi
19
3 / 2 / 5
13,935
995
11,168
13,947
12,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
NotSoThirsty
Artemis
18
1 / 7 / 5
11,781
842
10,841
17,027
11,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 8 / 4
13,183
942
9,550
17,381
6,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B-Town1996
Cerberus
20
3 / 1 / 20
13,314
951
11,314
18,897
27,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 3 / 23
13,815
987
14,343
10,169
8,281
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 0 / 11
14,873
1,062
21,636
10,222
4,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
19
2 / 0 / 12
12,388
885
10,850
3,704
1,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 5 / 12
14,889
1,064
23,647
16,123
7,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
9
Kills
37
37
Deaths
9
20
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B-Town1996
Cerberus
3
1
20
13
L
Bastet
1
13
2
0.15
W
4
3
23
5.17
W
12
0
11
17.5
W
Kukulkan
2
0
12
8
L
Nemesis
MRBEAST06
Nemesis
1
7
4
0.43
L
Baron Samedi
MinicMoody
Baron Samedi
3
2
5
2.75
W
16
5
12
4.4
L
Artemis
NotSoThirsty
Artemis
1
7
5
0.5
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,130
Damage
81,790
87,775
Taken
59,115
44,610
Mitigated
49,551
4,630
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B-Town1996
Cerberus
11,314
213
729
5,010
18,897
27,861
0
4,828
14,069
42,250
0
L
Bastet
16,748
3,094
191
191
22,091
7,662
0
15,432
6,659
0
27,072
W
14,343
1,731
3,013
3,027
10,169
8,281
0
2,530
7,639
30,939
0
W
21,636
2,920
786
1,287
10,222
4,114
0
1,616
8,606
42,668
0
W
Kukulkan
10,850
249
0
426
3,704
1,743
0
252
3,452
44,486
0
L
Nemesis
MRBEAST06
Nemesis
5,823
1,776
0
587
17,329
6,455
0
13,570
3,759
0
20,041
L
Baron Samedi
MinicMoody
Baron Samedi
11,168
1,234
780
1,208
13,947
12,518
0
11,132
2,815
40,455
0
W
23,647
12,943
0
1,961
16,123
7,552
0
2,919
13,204
0
43,649
L
Artemis
NotSoThirsty
Artemis
10,841
3,213
0
0
17,027
11,241
0
8,067
8,960
977
35,911
L
9,550
4,454
326
1,347
17,381
6,734
0
9,942
7,439
0
40,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,588
Gold Earned
69,279
246
Minions Killed
340
7
Camps Cleared
10
1,185,241
Distance Traveled
1,246,768
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,314
951
100
7
1
276,705
0
L
Bastet
11,217
801
18
1
0
233,539
0
W
Ra
13,815
987
47
3
3
244,098
3
W
Scylla
14,873
1,062
61
4
0
240,033
0
W
Kukulkan
12,388
885
90
6
2
247,490
0
L
Nemesis
11,472
819
21
2
2
234,477
2
L
Baron Samedi
13,935
995
65
5
0
249,412
0
W
Pele
14,889
1,064
42
3
4
238,442
0
L
Artemis
11,781
842
57
4
0
191,329
0
L
Loki
13,183
942
85
6
5
276,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role