Player Matchup

Ymir
Ymir
El-5ndon
Ymir
Level 30
God Stats
4W - 6L
1,646 SR
Queue Stats
54W - 61L
1,382 Elo+
Party 3
Hou Yi
Hou Yi
InfernalNeo
Hou Yi
Level 48
God Stats
2W - 6L
1,431 SR
Queue Stats
16W - 33L
1,297 Elo+
Party 2
Hel
Hel
Jotadearocha
Hel
Level 36
God Stats
1W - 2L
1,480 SR
Queue Stats
77W - 102L
1,342 Elo+
Party 3
Sun Wukong
Sun Wukong
TBD Jelly
Sun Wukong
Level 20
God Stats
1W - 1L
1,693 SR
Queue Stats
8W - 18L
1,189 Elo+
Party 2
Bakasura
Bakasura
big bad coup
Bakasura
Level 39
God Stats
27W - 20L
1,703 SR
Queue Stats
201W - 188L
1,408 Elo+
Party 2
Team Averages
Level 35
1,591 SR
1,324 Elo+

VS

Team Averages
Level 46
1,510 SR
1,354 Elo+
Vulcan
Vulcan
BigTex630
Vulcan
Level 41
God Stats
22W - 15L
1,501 SR
Queue Stats
283W - 330L
1,358 Elo+
Party 1
Chaac
Chaac
Jtejeda12
Chaac
Level 39
God Stats
12W - 13L
1,495 SR
Queue Stats
114W - 110L
1,374 Elo+
Solo
Merlin
Merlin
Pope Basurto
Merlin
Level 84
God Stats
3W - 3L
1,556 SR
Queue Stats
138W - 155L
1,398 Elo+
Party 1
Bastet
Bastet
Pope Broussard
Bastet
Level 29
God Stats
2W - 4L
1,460 SR
Queue Stats
181W - 234L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
graybyrd007
Heimdallr
Level 38
God Stats
15W - 17L
1,540 SR
Queue Stats
230W - 328L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 8 / 13
12,580
393
15,747
34,591
39,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
13 / 10 / 5
15,186
475
17,289
23,954
7,706
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 4 / 4
14,056
439
8,252
26,196
11,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TBD Jelly
Sun Wukong
19
4 / 9 / 2
13,869
433
13,165
31,638
17,756
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
big bad coup
Bakasura
20
8 / 8 / 10
16,661
521
23,519
30,741
10,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigTex630
Vulcan
20
5 / 5 / 8
15,234
476
21,533
14,201
4,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Jtejeda12
Chaac
20
3 / 5 / 10
15,824
495
21,139
32,669
21,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
16 / 5 / 12
19,160
599
37,812
16,409
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
14 / 4 / 8
17,729
554
27,064
22,067
8,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
graybyrd007
Heimdallr
18
1 / 12 / 13
13,462
421
15,435
21,041
13,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
90
30
Kills
39
39
Deaths
31
34
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BigTex630
Vulcan
5
5
8
1.8
L
Ymir
3
8
13
1.19
L
Hou Yi
13
10
5
1.55
L
2
4
4
1
W
Chaac
Jtejeda12
Chaac
3
5
10
1.6
W
Merlin
16
5
12
4.4
W
14
4
8
4.5
L
Sun Wukong
TBD Jelly
Sun Wukong
4
9
2
0.56
L
Bakasura
big bad coup
Bakasura
8
8
10
1.63
W
Heimdallr
graybyrd007
Heimdallr
1
12
13
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,972
Damage
122,983
147,120
Taken
106,387
86,004
Mitigated
55,064
30,303
Healing
28,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BigTex630
Vulcan
21,533
8,297
0
4,543
14,201
4,883
1,368
4,022
10,062
96,941
0
L
Ymir
15,747
2,378
1,803
4,368
34,591
39,001
141
15,043
19,548
57,698
0
L
Hou Yi
17,289
6,459
0
904
23,954
7,706
1,258
11,425
12,529
0
74,988
L
8,252
315
2,331
7,114
26,196
11,023
63
11,607
14,589
92,899
0
W
Chaac
Jtejeda12
Chaac
21,139
5,277
0
14,624
32,669
21,117
2,981
5,244
26,534
531
97,002
W
Merlin
37,812
1,359
0
1,837
16,409
6,563
2,787
2,808
13,011
148,750
0
W
27,064
9,582
0
6,347
22,067
8,620
1,370
4,202
17,466
0
98,797
L
Sun Wukong
TBD Jelly
Sun Wukong
13,165
3,430
0
5,714
31,638
17,756
495
11,823
19,815
0
59,364
L
Bakasura
big bad coup
Bakasura
23,519
16,873
0
8,069
30,741
10,518
0
13,294
17,447
0
100,009
W
Heimdallr
graybyrd007
Heimdallr
15,435
6,548
279
729
21,041
13,881
2,693
7,723
12,648
0
65,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,352
Gold Earned
81,409
571
Minions Killed
704
0
Camps Cleared
0
2,727,295
Distance Traveled
2,840,280
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,234
476
145
5
0
577,791
1
L
Ymir
12,580
393
67
2
0
580,418
1
L
Hou Yi
15,186
475
118
4
0
482,053
0
L
Hel
14,056
439
180
6
0
505,066
9
W
Chaac
15,824
495
163
5
0
548,080
0
W
Merlin
19,160
599
200
6
0
509,527
0
W
Bastet
17,729
554
106
3
0
692,263
3
L
Sun Wukong
13,869
433
70
2
0
503,763
0
L
Bakasura
16,661
521
136
4
0
655,995
1
W
Heimdallr
13,462
421
90
3
0
512,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role