Player Matchup

Ne Zha
Ne Zha
FutureShadow17
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 1
King Arthur
King Arthur
Glok-213
King Arthur
Level 127
God Stats
1W - 1L
1,640 SR
Queue Stats
15W - 14L
1,411 Elo+
Party 1
Ullr
Ullr
agOnize1
Ullr
Level 158
God Stats
22W - 25L
1,498 SR
Queue Stats
56W - 56L
1,464 Elo+
Solo
Jormungandr
Jormungandr
se-bass69
Jormungandr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,387 Elo+
Party 1
Merlin
Merlin
xxOLDxxYELLERxx
Merlin
Level 124
God Stats
1W - 1L
1,561 SR
Queue Stats
15W - 19L
1,329 Elo+
Party 1
Team Averages
Level 131
1,540 SR
1,410 Elo+

VS

Team Averages
Level 90
1,408 SR
1,450 Elo+
Tyr
Tyr
LIL CALIFOOYA
Tyr
Level 105
God Stats
2W - 1L
1,330 SR
Queue Stats
46W - 40L
1,460 Elo+
Party 2
Pele
Pele
Lesoublier
Pele
Level 66
God Stats
4W - 3L
1,350 SR
Queue Stats
17W - 19L
1,408 Elo+
Solo
Hades
Hades
Masterrunner777
Hades
Level 108
God Stats
5W - 2L
1,297 SR
Queue Stats
202W - 198L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
transfiniteKILL
Baron Samedi
Level 68
God Stats
3W - 1L
1,753 SR
Queue Stats
31W - 25L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
xBanjo5895
Sun Wukong
Level 103
God Stats
3W - 2L
1,309 SR
Queue Stats
43W - 30L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
10,126
596
13,035
15,331
6,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Glok-213
King Arthur
18
6 / 9 / 10
12,035
708
21,058
23,720
25,287
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
18
4 / 4 / 5
11,517
677
11,793
13,709
6,312
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
se-bass69
Jormungandr
20
8 / 5 / 8
13,785
811
17,363
22,097
26,572
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 5 / 12
12,692
747
16,530
11,814
4,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 13
14,769
869
7,926
20,554
14,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 6 / 18
12,731
749
18,403
21,055
7,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 6 / 21
13,648
803
21,790
21,531
11,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
transfiniteKILL
Baron Samedi
19
5 / 3 / 8
12,679
746
11,021
14,130
6,327
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
xBanjo5895
Sun Wukong
20
9 / 3 / 14
14,498
853
15,927
25,600
27,068
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
21
Kills
30
30
Deaths
21
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
King Arthur
Glok-213
King Arthur
6
9
10
1.22
W
9
3
13
5.17
W
3
6
18
2
W
4
6
21
2.42
L
Ullr
4
4
5
1.63
L
Jormungandr
se-bass69
Jormungandr
8
5
8
2.4
W
Baron Samedi
transfiniteKILL
Baron Samedi
5
3
8
3
W
Sun Wukong
xBanjo5895
Sun Wukong
9
3
14
5.33
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,779
Damage
75,067
86,671
Taken
102,870
69,194
Mitigated
67,476
16,820
Healing
35,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,035
1,530
1,294
1,789
15,331
6,153
0
6,374
8,845
0
37,664
L
King Arthur
Glok-213
King Arthur
21,058
2,214
527
5,982
23,720
25,287
108
9,545
13,330
0
39,424
W
7,926
1,870
0
6,382
20,554
14,608
732
7,055
13,499
0
23,159
W
18,403
5,028
0
3,636
21,055
7,770
2,456
7,374
13,681
0
48,940
W
21,790
2,464
945
11,955
21,531
11,703
1,838
7,961
13,570
63,761
0
L
Ullr
11,793
5,079
0
271
13,709
6,312
3,007
4,138
9,571
0
41,346
L
Jormungandr
se-bass69
Jormungandr
17,363
2,370
1,448
2,840
22,097
26,572
57
10,651
11,141
49,774
0
W
Baron Samedi
transfiniteKILL
Baron Samedi
11,021
615
1,788
3,965
14,130
6,327
1,332
6,836
7,294
41,040
0
W
Sun Wukong
xBanjo5895
Sun Wukong
15,927
4,237
0
6,825
25,600
27,068
549
5,441
20,159
0
45,359
L
16,530
399
906
1,763
11,814
4,870
552
2,671
9,125
53,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,155
Gold Earned
68,325
353
Minions Killed
349
10
Camps Cleared
6
1,389,240
Distance Traveled
1,573,986
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,126
596
58
3
1
259,179
0
L
King Arthur
12,035
708
41
2
2
269,741
0
W
Tyr
14,769
869
34
2
1
354,733
0
W
Pele
12,731
749
66
4
0
316,480
2
W
Hades
13,648
803
118
7
3
279,551
5
L
Ullr
11,517
677
74
4
2
281,366
3
L
Jormungandr
13,785
811
73
4
3
305,068
3
W
Baron Samedi
12,679
746
76
4
0
293,804
0
W
Sun Wukong
14,498
853
55
3
2
329,418
0
L
Merlin
12,692
747
107
6
2
273,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role