Player Matchup

Merlin
Merlin
Sikurzoi
Merlin
Level 80
God Stats
4W - 1L
1,757 SR
Queue Stats
65W - 50L
1,565 Elo+
Party 1
Thanatos
Thanatos
SuperjuniorSM
Thanatos
Level 22
God Stats
5W - 8L
1,282 SR
Queue Stats
287W - 240L
1,372 Elo+
Party 1
Amaterasu
Amaterasu
TheZuluChief
Amaterasu
Level 5
God Stats
4W - 1L
1,493 SR
Queue Stats
6W - 2L
1,647 Elo+
Party 1
Yemoja
Yemoja
TrippiingBalls
Yemoja
Level 12
God Stats
5W - 8L
1,431 SR
Queue Stats
16W - 18L
1,482 Elo+
Solo
Zeus
Zeus
xSTARGARYENx
Zeus
Level 28
God Stats
52W - 32L
1,647 SR
Queue Stats
90W - 77L
1,524 Elo+
Solo
Team Averages
Level 29
1,522 SR
1,518 Elo+

VS

Team Averages
Level 20
1,478 SR
1,528 Elo+
Hades
Hades
BiggNutss_1265
Hades
Level 16
God Stats
19W - 27L
1,446 SR
Queue Stats
53W - 61L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dizz5280
Cu Chulainn
Level 48
God Stats
14W - 17L
1,530 SR
Queue Stats
115W - 127L
1,537 Elo+
Party 2
Agni
Agni
Exotic_Blou03
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,587 Elo+
Party 2
Ao Kuang
Ao Kuang
GreatFawn929926
Ao Kuang
Level 13
God Stats
3W - 5L
1,323 SR
Queue Stats
75W - 68L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Shukkeihakuren
Kukulkan
Level 18
God Stats
24W - 29L
1,592 SR
Queue Stats
114W - 103L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sikurzoi
Merlin
20
15 / 3 / 15
14,379
1,307
26,371
11,103
4,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SuperjuniorSM
Thanatos
19
8 / 0 / 18
12,432
1,130
12,420
10,012
4,025
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
TheZuluChief
Amaterasu
17
0 / 4 / 23
10,296
936
4,030
15,829
10,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 4 / 18
10,551
959
5,888
17,483
6,722
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
8 / 4 / 18
12,496
1,136
21,648
13,133
5,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

246

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 11
11,408
1,037
18,541
23,573
14,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dizz5280
Cu Chulainn
17
3 / 8 / 8
10,854
987
11,231
19,962
19,588
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 8 / 7
9,830
894
7,533
11,936
3,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
16
3 / 5 / 6
11,034
1,003
8,901
14,193
4,904
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
16
4 / 4 / 4
10,616
965
16,573
8,293
3,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
33
Kills
15
15
Deaths
33
92
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
8
11
1.06
L
Cu Chulainn
Dizz5280
Cu Chulainn
3
8
8
0.88
L
2
8
7
0.69
L
Ao Kuang
3
5
6
1.2
L
Kukulkan
4
4
4
1.5
W
Merlin
Sikurzoi
Merlin
15
3
15
7.5
W
Thanatos
SuperjuniorSM
Thanatos
8
0
18
17
W
Amaterasu
TheZuluChief
Amaterasu
0
4
23
2.88
W
2
4
18
2.75
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,357
Damage
62,779
67,560
Taken
77,957
30,700
Mitigated
45,525
15,244
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,541
984
284
2,696
23,573
14,230
0
18,404
5,169
25,738
0
L
Cu Chulainn
Dizz5280
Cu Chulainn
11,231
2,255
0
1,853
19,962
19,588
0
11,679
8,127
777
41,334
L
7,533
754
0
244
11,936
3,793
0
7,819
4,117
19,806
0
L
Ao Kuang
8,901
2,209
0
1,502
14,193
4,904
0
10,629
3,564
28,457
0
L
Kukulkan
16,573
1,213
0
0
8,293
3,010
0
5,376
2,917
34,607
0
W
Merlin
Sikurzoi
Merlin
26,371
1,498
360
469
11,103
4,004
0
7,709
3,394
67,795
0
W
Thanatos
SuperjuniorSM
Thanatos
12,420
6,476
0
3,647
10,012
4,025
0
7,340
2,672
0
20,140
W
Amaterasu
TheZuluChief
Amaterasu
4,030
2,380
0
1,801
15,829
10,748
0
14,148
1,681
0
9,701
W
5,888
520
5,422
2,337
17,483
6,722
0
14,134
3,349
18,889
0
W
21,648
1,364
0
1,208
13,133
5,201
0
8,445
4,688
37,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,154
Gold Earned
53,742
192
Minions Killed
176
5
Camps Cleared
7
959,391
Distance Traveled
957,960
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,408
1,037
21
2
0
200,530
1
L
Cu Chulainn
10,854
987
58
5
0
200,445
0
L
Agni
9,830
894
21
2
1
183,400
1
L
Ao Kuang
11,034
1,003
36
3
5
204,804
0
L
Kukulkan
10,616
965
40
4
1
168,781
0
W
Merlin
14,379
1,307
101
9
1
187,644
0
W
Thanatos
12,432
1,130
21
2
0
221,753
0
W
Amaterasu
10,296
936
4
0
1
204,083
1
W
Yemoja
10,551
959
32
3
1
164,811
0
W
Zeus
12,496
1,136
34
3
2
181,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role