Player Matchup

Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
E1 Ma1o
Agni
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 38L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
KoolAidMukul22
Ah Puch
Level 24
God Stats
5W - 2L
1,958 SR
Queue Stats
41W - 40L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
Senpai Chad
Cernunnos
Level 29
God Stats
3W - 1L
1,791 SR
Queue Stats
71W - 56L
1,615 Elo+
Party 1
Bacchus
Bacchus
ThickThignes
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,795 Elo+
Party 1
Team Averages
Level 40
1,650 SR
1,614 Elo+

VS

Team Averages
Level 38
1,512 SR
1,479 Elo+
Zeus
Zeus
DanielGTN
Zeus
Level 58
God Stats
55W - 86L
1,489 SR
Queue Stats
55W - 89L
1,492 Elo+
Party 2
Sol
Sol
MK_Wilkey
Sol
Level 34
God Stats
43W - 59L
1,457 SR
Queue Stats
44W - 64L
1,418 Elo+
Party 2
Loki
Loki
Yiscotron951
Loki
Level 29
God Stats
13W - 9L
1,706 SR
Queue Stats
21W - 33L
1,532 Elo+
Party 2
Merlin
Merlin
andresmava
Merlin
Level 42
God Stats
30W - 44L
1,437 SR
Queue Stats
43W - 75L
1,447 Elo+
Party 2
Cerberus
Cerberus
mondongoconlimon
Cerberus
Level 28
God Stats
27W - 41L
1,470 SR
Queue Stats
31W - 47L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
5 / 2 / 4
10,761
978
3,943
9,111
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
E1 Ma1o
Agni
16
2 / 2 / 4
10,150
923
10,271
9,573
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 0 / 9
10,506
955
17,112
6,322
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Senpai Chad
Cernunnos
16
1 / 0 / 6
10,375
943
5,907
7,888
2,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ThickThignes
Bacchus
17
3 / 0 / 10
10,393
945
11,243
9,039
12,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

261

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 5 / 2
9,749
886
9,311
9,361
3,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 1
8,998
818
5,767
7,143
2,796
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
2 / 3 / 1
10,211
928
2,504
7,313
2,629
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
andresmava
Merlin
16
0 / 3 / 3
9,852
896
9,783
13,530
5,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 2
9,875
898
10,736
15,699
8,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
14
Kills
4
4
Deaths
14
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
4
3.5
L
Zeus
1
5
2
0.4
W
Agni
E1 Ma1o
Agni
2
2
4
2
W
3
0
9
7.5
L
0
1
1
0.5
W
Cernunnos
Senpai Chad
Cernunnos
1
0
6
4
W
Bacchus
ThickThignes
Bacchus
3
0
10
8
L
2
3
1
0.83
L
Merlin
andresmava
Merlin
0
3
3
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,476
Damage
38,101
41,933
Taken
53,046
22,385
Mitigated
22,543
3,830
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,943
291
0
0
9,111
2,717
0
7,827
1,284
0
18,498
L
Zeus
9,311
155
0
0
9,361
3,527
0
8,054
1,307
19,994
0
W
Agni
E1 Ma1o
Agni
10,271
526
0
1,925
9,573
2,697
0
8,547
1,026
34,483
0
W
17,112
136
0
195
6,322
1,925
0
5,149
1,173
29,678
0
L
5,767
126
0
124
7,143
2,796
0
6,000
1,143
21,001
0
W
Cernunnos
Senpai Chad
Cernunnos
5,907
3,470
0
1,710
7,888
2,462
0
6,594
1,294
0
42,933
W
Bacchus
ThickThignes
Bacchus
11,243
1,028
0
0
9,039
12,584
0
7,480
1,559
15,359
0
L
2,504
828
0
131
7,313
2,629
0
4,908
2,405
0
22,503
L
Merlin
andresmava
Merlin
9,783
645
209
1,226
13,530
5,152
0
10,711
2,819
38,804
0
L
10,736
206
0
1,822
15,699
8,439
0
8,953
6,746
35,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,185
Gold Earned
48,685
223
Minions Killed
279
8
Camps Cleared
6
1,076,846
Distance Traveled
1,053,912
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,761
978
32
3
3
213,773
0
L
Zeus
9,749
886
28
3
1
195,808
0
W
Agni
10,150
923
69
6
1
189,414
1
W
Ah Puch
10,506
955
25
2
0
224,084
0
L
Sol
8,998
818
42
4
0
213,982
6
W
Cernunnos
10,375
943
85
8
4
207,981
1
W
Bacchus
10,393
945
12
1
0
241,594
3
L
Loki
10,211
928
45
4
4
209,659
1
L
Merlin
9,852
896
64
6
1
186,276
2
L
Cerberus
9,875
898
100
9
0
248,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role