Player Matchup

Sobek
Sobek
Bronze III
ArtilleryBound
Sobek
Bronze III
Level 87
God Stats
10W - 5L
1,842 SR
Queue Stats
21W - 18L
1,500 MMR
Party 2
Hel
Hel
Bronze III
BornKrazyMinded
Hel
Bronze III
Level 68
God Stats
6W - 2L
1,282 SR
Queue Stats
21W - 17L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
Ideal Time
Bellona
Bronze III
Level 67
God Stats
3W - 0L
1,483 SR
Queue Stats
21W - 17L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,535 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,446 SR
1,415 MMR
Ra
Ra
Silver III
HanSoloQc
Ra
Silver III
Level 134
God Stats
2W - 4L
1,524 SR
Queue Stats
67W - 56L
1,363 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
KingCarpenter95
Kumbhakarna
Gold IV
Level 160
God Stats
41W - 34L
1,635 SR
Queue Stats
135W - 142L
1,384 MMR
Party 1
Neith
Neith
Silver IV
gOLDnGOAL26
Neith
Silver IV
Level 126
God Stats
2W - 4L
1,180 SR
Queue Stats
81W - 111L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
16,086
699
13,799
26,987
29,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 4 / 4
14,145
615
10,364
14,188
5,952
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Ideal Time
Bellona
14
2 / 3 / 6
14,432
627
12,238
14,748
12,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AphroditeOdinChaacMerlinPoseidon

VS

Bans
HerculesHadesHeimdallrKukulkanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
14,722
640
15,514
14,566
5,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
KingCarpenter95
Kumbhakarna
13
2 / 2 / 8
14,567
633
7,401
20,128
21,257
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 6 / 6
14,416
627
20,163
14,210
5,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
12
Kills
10
10
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
3
4
4
1.25
L
5
4
5
1.88
W
Bellona
Ideal Time
Bellona
2
3
6
1.67
L
Kumbhakarna
KingCarpenter95
Kumbhakarna
2
2
8
3
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,401
Damage
43,078
55,923
Taken
48,904
47,221
Mitigated
32,455
23,442
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,799
778
0
4,837
26,987
29,144
114
7,600
19,387
51,258
0
W
10,364
521
8,923
7,452
14,188
5,952
486
9,470
4,718
75,465
0
L
15,514
118
3,314
2,872
14,566
5,539
175
7,371
7,195
83,248
0
W
Bellona
Ideal Time
Bellona
12,238
3,746
0
2,230
14,748
12,125
1,339
6,186
8,562
0
52,542
L
Kumbhakarna
KingCarpenter95
Kumbhakarna
7,401
588
0
2,115
20,128
21,257
134
9,427
10,701
18,010
0
L
20,163
7,499
1,594
2,901
14,210
5,659
993
7,922
6,288
0
79,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
43,705
251
Minions Killed
250
0
Camps Cleared
0
1,285,977
Distance Traveled
1,309,173
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,086
699
48
2
0
459,192
5
W
Hel
14,145
615
131
6
0
373,873
0
L
Ra
14,722
640
124
5
0
461,788
3
W
Bellona
14,432
627
72
3
0
452,912
6
L
Kumbhakarna
14,567
633
29
1
0
476,016
6
L
Neith
14,416
627
97
4
0
371,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role