Player Matchup

He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
APurplePhx
Heimdallr
Level 28
God Stats
13W - 18L
1,437 SR
Queue Stats
37W - 43L
1,345 Elo+
Party 2
Anhur
Anhur
Logezi
Anhur
Level 27
God Stats
14W - 18L
1,292 SR
Queue Stats
167W - 155L
1,481 Elo+
Party 3
Discordia
Discordia
OutcastNix
Discordia
Level 28
God Stats
2W - 3L
1,248 SR
Queue Stats
38W - 46L
1,326 Elo+
Party 2
Bacchus
Bacchus
ZekTezzac
Bacchus
Level 35
God Stats
5W - 5L
1,386 SR
Queue Stats
54W - 56L
1,368 Elo+
Party 2
Team Averages
Level 29
1,373 SR
1,404 Elo+

VS

Team Averages
Level 23
1,449 SR
1,346 Elo+
Pele
Pele
 
Pele
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dinomanjr101
Da Ji
Level 61
God Stats
0W - 2L
1,417 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 1
Sol
Sol
GrimUlkoves
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 1
Chernobog
Chernobog
RoggerRogue
Chernobog
Level 12
God Stats
2W - 4L
1,504 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 1
Yemoja
Yemoja
V362
Yemoja
Level 18
God Stats
1W - 2L
1,325 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
11 / 2 / 9
12,735
579
14,514
11,333
4,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
APurplePhx
Heimdallr
19
6 / 2 / 4
11,841
538
10,813
10,578
4,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Logezi
Anhur
17
12 / 3 / 8
11,597
527
13,089
10,763
7,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
OutcastNix
Discordia
18
5 / 3 / 9
11,691
531
7,863
7,074
2,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ZekTezzac
Bacchus
17
4 / 3 / 19
12,530
570
8,265
16,057
17,936
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
1 / 7 / 1
9,253
421
5,862
12,570
4,515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 5 / 1
11,130
506
9,199
14,310
5,560
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 8 / 4
8,731
397
7,960
13,258
4,419
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
RoggerRogue
Chernobog
13
2 / 10 / 5
9,103
414
8,382
16,118
4,919
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
V362
Yemoja
13
2 / 8 / 3
9,874
449
7,144
13,567
11,962
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
38
Kills
13
13
Deaths
38
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
2
9
7.75
L
Pele
 
Pele
1
7
1
0.21
W
Heimdallr
APurplePhx
Heimdallr
6
2
4
4
L
7
5
1
1.5
L
1
8
4
0.38
W
Anhur
Logezi
Anhur
12
3
8
5.33
W
Discordia
OutcastNix
Discordia
5
3
9
3.17
L
Chernobog
RoggerRogue
Chernobog
2
10
5
0.45
L
Yemoja
V362
Yemoja
2
8
3
0.44
W
Bacchus
ZekTezzac
Bacchus
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,544
Damage
38,547
55,805
Taken
69,823
36,479
Mitigated
31,375
10,833
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,514
927
0
5,182
11,333
4,374
345
3,344
7,989
106,217
0
L
Pele
 
Pele
5,862
1,453
0
1,112
12,570
4,515
1,010
946
11,624
0
54,401
W
Heimdallr
APurplePhx
Heimdallr
10,813
4,032
0
2,612
10,578
4,642
3,500
0
10,578
0
71,268
L
9,199
3,873
342
3,340
14,310
5,560
2,757
6,287
8,023
0
60,375
L
7,960
1,396
0
1,707
13,258
4,419
607
9,066
4,192
41,569
0
W
Anhur
Logezi
Anhur
13,089
3,903
0
1,644
10,763
7,148
1,046
2,936
7,827
0
47,704
W
Discordia
OutcastNix
Discordia
7,863
517
0
760
7,074
2,379
894
3,143
3,931
61,752
0
L
Chernobog
RoggerRogue
Chernobog
8,382
5,626
0
2,308
16,118
4,919
551
6,255
9,863
0
45,824
L
Yemoja
V362
Yemoja
7,144
940
271
308
13,567
11,962
381
8,088
5,479
24,122
0
W
Bacchus
ZekTezzac
Bacchus
8,265
1,045
0
635
16,057
17,936
358
5,681
10,376
38,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,394
Gold Earned
48,091
482
Minions Killed
360
0
Camps Cleared
0
2,033,045
Distance Traveled
1,914,835
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,735
579
135
6
0
428,208
8
L
Pele
9,253
421
91
4
0
431,905
5
W
Heimdallr
11,841
538
117
5
0
397,422
6
L
Da Ji
11,130
506
98
4
0
393,909
0
L
Sol
8,731
397
61
3
0
336,479
0
W
Anhur
11,597
527
63
3
0
399,168
7
W
Discordia
11,691
531
113
5
0
380,328
0
L
Chernobog
9,103
414
86
4
0
360,918
1
L
Yemoja
9,874
449
24
1
0
391,624
2
W
Bacchus
12,530
570
54
2
0
427,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role