Player Matchup

Thoth
Thoth
GatorLikeDat
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 132L
1,308 Elo+
Party 2
Pele
Pele
Kobayash1Senp41
Pele
Level 64
God Stats
2W - 2L
1,682 SR
Queue Stats
122W - 115L
1,397 Elo+
Solo
Ares
Ares
Valentino Viper
Ares
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 35L
1,080 Elo+
Party 2
Team Averages
Level 58
1,561 SR
1,262 Elo+

VS

Team Averages
Level 57
1,502 SR
1,400 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Art1999esa
Nemesis
Level 48
God Stats
9W - 6L
1,554 SR
Queue Stats
172W - 165L
1,322 Elo+
Solo
Anubis
Anubis
PrplMangoMadnes
Anubis
Level 74
God Stats
46W - 29L
1,452 SR
Queue Stats
260W - 271L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
8,173
584
8,148
7,958
1,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 1
7,816
558
1,896
11,979
3,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
1 / 4 / 0
8,302
593
2,005
12,436
12,570
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 0 / 5
9,947
711
12,861
9,125
8,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Art1999esa
Nemesis
3
0 / 1 / 0
6,918
494
0
917
221
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

13
5 / 0 / 5
10,082
720
10,929
6,634
3,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
10
10
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
5
7.5
W
Nemesis
Art1999esa
Nemesis
0
1
0
0
L
0
3
1
0.17
L
0
3
1
0.17
W
5
0
5
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,049
Damage
23,790
32,373
Taken
16,676
17,590
Mitigated
12,011
6,354
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,861
655
450
5,975
9,125
8,491
0
5,787
3,338
0
37,022
W
Nemesis
Art1999esa
Nemesis
0
0
0
68
917
221
0
253
664
0
1,343
L
8,148
422
342
954
7,958
1,936
210
2,780
5,178
42,190
0
L
1,896
658
342
2,791
11,979
3,084
0
3,663
8,316
0
21,272
W
10,929
1,213
577
4,009
6,634
3,299
729
4,116
2,518
47,650
0
L
2,005
116
1,043
882
12,436
12,570
0
4,612
7,824
12,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
26,947
128
Minions Killed
149
0
Camps Cleared
0
677,223
Distance Traveled
479,235
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,947
711
51
4
0
254,953
2
W
Nemesis
6,918
494
3
0
0
25,457
1
L
Thoth
8,173
584
71
5
0
223,518
3
L
Pele
7,816
558
41
3
0
253,669
2
W
Anubis
10,082
720
95
7
0
198,825
4
L
Ares
8,302
593
16
1
0
200,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role