Player Matchup

Fafnir
Fafnir
CaptainVabaster
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 2
Rama
Rama
MeFumoElCovid
Rama
Level 11
God Stats
3W - 1L
1,342 SR
Queue Stats
72W - 57L
1,621 Elo+
Solo
Scylla
Scylla
ZaNarK_1
Scylla
Level 26
God Stats
11W - 7L
1,612 SR
Queue Stats
58W - 69L
1,468 Elo+
Solo
Arachne
Arachne
ZlatanApollon
Arachne
Level 17
God Stats
8W - 4L
1,551 SR
Queue Stats
34W - 33L
1,328 Elo+
Party 2
Vamana
Vamana
captainkkelis
Vamana
Level 15
God Stats
3W - 1L
1,746 SR
Queue Stats
8W - 12L
1,444 Elo+
Party 2
Team Averages
Level 15
1,550 SR
1,459 Elo+

VS

Team Averages
Level 21
1,545 SR
1,516 Elo+
Anhur
Anhur
ManCooij
Anhur
Level 13
God Stats
0W - 2L
1,539 SR
Queue Stats
7W - 3L
1,588 Elo+
Party 1
Nemesis
Nemesis
WhitemoreChanel
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,579 Elo+
Solo
Fenrir
Fenrir
ZjuZjaBang
Fenrir
Level 24
God Stats
9W - 8L
1,500 SR
Queue Stats
36W - 25L
1,507 Elo+
Solo
Aphrodite
Aphrodite
lonow
Aphrodite
Level 19
God Stats
3W - 2L
1,874 SR
Queue Stats
7W - 3L
1,588 Elo+
Party 1
Chaac
Chaac
totem223
Chaac
Level 29
God Stats
4W - 7L
1,314 SR
Queue Stats
289W - 334L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 14
12,875
515
7,771
16,777
22,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 3 / 6
17,531
701
32,713
29,100
11,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ZaNarK_1
Scylla
20
16 / 4 / 9
16,467
659
30,644
20,802
14,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
18
1 / 8 / 8
13,390
536
8,525
18,167
6,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 2 / 14
13,408
536
12,220
20,392
20,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ManCooij
Anhur
20
10 / 9 / 3
13,666
547
30,194
24,621
9,534
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 7 / 4
11,579
463
11,491
21,717
10,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
ZjuZjaBang
Fenrir
16
6 / 7 / 3
11,909
476
14,803
23,170
11,580
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
lonow
Aphrodite
16
3 / 7 / 11
10,888
436
10,169
17,584
7,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
totem223
Chaac
16
0 / 6 / 6
10,401
416
10,079
23,160
23,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
36
Kills
23
23
Deaths
36
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
6
14
1.5
L
Anhur
ManCooij
Anhur
10
9
3
1.28
W
16
3
6
6.33
L
4
7
4
0.86
W
Scylla
ZaNarK_1
Scylla
16
4
9
5.13
L
Fenrir
ZjuZjaBang
Fenrir
6
7
3
1.07
W
Arachne
1
8
8
0.63
W
1
2
14
4
L
Aphrodite
lonow
Aphrodite
3
7
11
1.21
L
Chaac
totem223
Chaac
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,873
Damage
76,736
105,238
Taken
110,252
75,922
Mitigated
62,913
49,283
Healing
33,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,771
2,673
0
4,790
16,777
22,759
782
4,643
12,134
27,971
0
L
Anhur
ManCooij
Anhur
30,194
16,378
0
2,504
24,621
9,534
3,056
7,338
17,283
0
109,258
W
32,713
30,582
0
19,431
29,100
11,205
5,893
4,715
24,385
0
181,943
L
11,491
5,840
377
5,569
21,717
10,402
0
7,150
14,567
0
62,888
W
Scylla
ZaNarK_1
Scylla
30,644
6,249
0
9,613
20,802
14,827
2,168
1,914
18,888
115,872
0
L
Fenrir
ZjuZjaBang
Fenrir
14,803
3,164
0
2,534
23,170
11,580
1,891
10,196
12,974
0
46,379
W
Arachne
8,525
6,474
0
5,179
18,167
6,215
1,440
629
17,538
0
87,925
W
12,220
6,059
0
10,270
20,392
20,916
2,398
943
19,449
0
64,157
L
Aphrodite
lonow
Aphrodite
10,169
1,754
7,109
7,345
17,584
7,674
940
8,406
9,178
47,966
0
L
Chaac
totem223
Chaac
10,079
2,888
0
7,912
23,160
23,723
1,119
5,325
17,835
0
56,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,671
Gold Earned
58,443
635
Minions Killed
511
0
Camps Cleared
0
1,959,756
Distance Traveled
2,135,733
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,875
515
31
1
0
403,885
3
L
Anhur
13,666
547
166
7
0
393,458
6
W
Rama
17,531
701
212
8
0
390,294
2
L
Nemesis
11,579
463
95
4
0
477,183
0
W
Scylla
16,467
659
145
6
0
399,729
2
L
Fenrir
11,909
476
86
3
0
485,111
0
W
Arachne
13,390
536
142
6
0
402,339
1
W
Vamana
13,408
536
105
4
0
363,509
4
L
Aphrodite
10,888
436
70
3
0
443,619
3
L
Chaac
10,401
416
94
4
0
336,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role