Player Matchup

Pele
Pele
HydroBeatz
Pele
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,502 Elo+
Party 1
Ra
Ra
Sykedout77
Ra
Level 122
God Stats
3W - 1L
1,390 SR
Queue Stats
54W - 65L
1,422 Elo+
Party 1
Osiris
Osiris
jacked up fool1
Osiris
Level 26
God Stats
18W - 10L
1,426 SR
Queue Stats
42W - 39L
1,390 Elo+
Party 1
Team Averages
Level 62
1,439 SR
1,438 Elo+

VS

Team Averages
Level 55
1,555 SR
1,552 Elo+
Bellona
Bellona
LazyCalf1462911
Bellona
Level 118
God Stats
1W - 3L
1,522 SR
Queue Stats
251W - 236L
1,620 Elo+
Party 2
Neith
Neith
ModelCitizenAge
Neith
Level 18
God Stats
16W - 10L
1,643 SR
Queue Stats
26W - 21L
1,459 Elo+
Party 2
Janus
Janus
ModelCitizenLux
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 73L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 7
10,837
722
9,902
14,587
4,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 1 / 4
11,633
776
16,269
12,325
4,688
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 10
9,397
626
5,551
9,988
6,752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
10,192
679
9,601
19,793
16,474
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 4
9,279
619
9,692
12,055
3,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 0
9,218
615
8,064
7,653
1,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
7
7
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
L
4
6
1
0.75
L
1
7
4
0.43
L
2
2
0
1
W
8
1
4
10
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
27,357
36,900
Taken
39,501
16,188
Mitigated
21,960
15,045
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,902
2,471
0
3,043
14,587
4,748
821
3,567
11,020
0
26,542
L
9,601
2,012
0
1,891
19,793
16,474
0
8,106
11,687
0
30,317
L
9,692
3,543
0
677
12,055
3,698
0
5,675
6,380
0
36,079
L
8,064
1,064
0
699
7,653
1,788
0
2,522
5,131
33,239
0
W
16,269
1,235
4,663
5,436
12,325
4,688
1,212
2,262
10,063
70,373
0
W
5,551
2,062
0
1,903
9,988
6,752
827
2,567
7,421
0
19,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
28,689
171
Minions Killed
145
0
Camps Cleared
0
823,177
Distance Traveled
801,792
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,837
722
31
2
0
267,524
3
L
Bellona
10,192
679
35
2
0
276,538
2
L
Neith
9,279
619
48
3
0
257,194
0
L
Janus
9,218
615
62
4
0
268,060
0
W
Ra
11,633
776
117
8
0
288,000
3
W
Osiris
9,397
626
23
2
0
267,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role