Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 79
God Stats
1W - 1L
1,380 SR
Queue Stats
3W - 6L
1,167 Elo+
Party 2
Heimdallr
Heimdallr
OtherSpinel
Heimdallr
Level 143
God Stats
1W - 0L
1,775 SR
Queue Stats
6W - 7L
1,406 Elo+
Party 2
Chang'e
Chang'e
SnowWhiteQueem
Chang'e
Level 157
God Stats
2W - 0L
1,622 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 2
Nemesis
Nemesis
Wolfods
Nemesis
Level 158
God Stats
4W - 2L
1,273 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 2
Team Averages
Level 135
1,510 SR
1,387 Elo+

VS

Team Averages
Level 71
1,534 SR
1,523 Elo+
Discordia
Discordia
Flamito
Discordia
Level 153
God Stats
0W - 1L
1,253 SR
Queue Stats
17W - 10L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
Julioinacio56
Heimdallr
Level 20
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo
Cernunnos
Cernunnos
WickedGentleman
Cernunnos
Level 127
God Stats
1W - 1L
1,488 SR
Queue Stats
30W - 28L
1,681 Elo+
Party 1
Sobek
Sobek
XeizeralGG
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Solo
Nu Wa
Nu Wa
madalosso7
Nu Wa
Level 28
God Stats
2W - 5L
1,709 SR
Queue Stats
43W - 44L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
2 / 5 / 5
13,228
696
23,548
19,109
7,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
 
Sylvanus
17
1 / 7 / 4
12,484
657
7,845
29,033
25,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
OtherSpinel
Heimdallr
20
8 / 11 / 3
16,100
847
16,095
27,645
11,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 7 / 4
13,216
696
13,137
18,827
8,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Wolfods
Nemesis
17
0 / 8 / 5
11,400
600
10,836
26,599
25,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flamito
Discordia
20
11 / 4 / 16
16,320
859
29,688
16,907
6,679
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Julioinacio56
Heimdallr
12
1 / 1 / 4
9,791
515
1,499
3,603
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
WickedGentleman
Cernunnos
20
15 / 2 / 11
17,271
909
26,627
22,474
9,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
20
5 / 2 / 24
14,552
766
17,285
29,976
48,505
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
20
6 / 4 / 19
14,917
785
28,909
17,315
6,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
13
Kills
38
38
Deaths
13
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
5
5
0.9
W
Sylvanus
 
Sylvanus
1
7
4
0.43
L
Discordia
Flamito
Discordia
11
4
16
4.75
L
Heimdallr
Julioinacio56
Heimdallr
1
1
4
3
W
Heimdallr
OtherSpinel
Heimdallr
8
11
3
0.86
W
2
7
4
0.57
L
Cernunnos
WickedGentleman
Cernunnos
15
2
11
10.25
W
Nemesis
Wolfods
Nemesis
0
8
5
0.31
L
Sobek
5
2
24
8.5
L
Nu Wa
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,461
Damage
104,008
121,213
Taken
90,275
78,165
Mitigated
71,742
39,412
Healing
33,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,548
4,985
293
3,093
19,109
7,411
101
14,627
4,482
70,531
0
W
Sylvanus
 
Sylvanus
7,845
1,460
6,171
8,987
29,033
25,277
247
19,597
9,436
20,834
0
L
Discordia
Flamito
Discordia
29,688
2,146
0
250
16,907
6,679
192
8,132
8,695
95,266
0
L
Heimdallr
Julioinacio56
Heimdallr
1,499
533
0
595
3,603
1,140
0
2,439
1,136
0
6,386
W
Heimdallr
OtherSpinel
Heimdallr
16,095
7,167
0
3,750
27,645
11,753
6,514
16,605
11,040
0
78,035
W
13,137
170
6,222
7,064
18,827
8,486
230
11,942
6,885
61,637
0
L
Cernunnos
WickedGentleman
Cernunnos
26,627
15,104
0
13,526
22,474
9,005
3,337
13,156
9,078
0
84,711
W
Nemesis
Wolfods
Nemesis
10,836
1,946
0
3,832
26,599
25,238
850
13,671
12,928
0
39,269
L
Sobek
17,285
430
0
12,761
29,976
48,505
115
12,072
17,499
49,380
0
L
Nu Wa
28,909
8,312
1,552
4,499
17,315
6,413
262
8,150
8,986
78,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,428
Gold Earned
72,851
404
Minions Killed
495
6
Camps Cleared
7
1,676,725
Distance Traveled
1,541,799
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,228
696
92
5
1
303,408
0
W
Sylvanus
12,484
657
21
1
0
311,466
5
L
Discordia
16,320
859
150
8
6
360,233
7
L
Heimdallr
9,791
515
13
1
0
36,170
0
W
Heimdallr
16,100
847
98
5
0
305,104
0
W
Chang'e
13,216
696
138
7
3
385,498
0
L
Cernunnos
17,271
909
154
8
1
374,929
0
W
Nemesis
11,400
600
55
3
2
371,249
5
L
Sobek
14,552
766
52
3
0
413,810
6
L
Nu Wa
14,917
785
126
7
0
356,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role