Player Matchup

Hades
Hades
ANYothergamePLZ
Hades
Level 39
God Stats
5W - 3L
1,909 SR
Queue Stats
300W - 122L
1,754 Elo+
Party 1
Vulcan
Vulcan
Almaber10
Vulcan
Level 145
God Stats
2W - 4L
1,557 SR
Queue Stats
80W - 78L
1,545 Elo+
Party 3
Ganesha
Ganesha
BeefyPenguin
Ganesha
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 13L
1,769 Elo+
Party 1
Hercules
Hercules
MeatballProblem
Hercules
Level 47
God Stats
4W - 4L
1,301 SR
Queue Stats
80W - 24L
1,820 Elo+
Party 1
Nemesis
Nemesis
jasonzoro77
Nemesis
Level 15
God Stats
2W - 0L
1,629 SR
Queue Stats
30W - 21L
1,285 Elo+
Party 3
Team Averages
Level 74
1,579 SR
1,635 Elo+

VS

Team Averages
Level 68
1,651 SR
1,601 Elo+
Jormungandr
Jormungandr
JonnyFlay
Jormungandr
Level 83
God Stats
0W - 3L
1,452 SR
Queue Stats
29W - 27L
1,506 Elo+
Party 2
Ra
Ra
Jrhodeo
Ra
Level 134
God Stats
4W - 4L
1,560 SR
Queue Stats
88W - 85L
1,490 Elo+
Party 2
Hel
Hel
SedgarAllanPoe
Hel
Level 69
God Stats
0W - 1L
1,664 SR
Queue Stats
62W - 43L
1,572 Elo+
Party 2
Bellona
Bellona
TheHidenGecko
Bellona
Level 5
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 2
Yemoja
Yemoja
XxbandboyxX
Yemoja
Level 48
God Stats
1W - 2L
1,826 SR
Queue Stats
9W - 9L
1,927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 33
12,887
1,289
27,229
15,888
8,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Almaber10
Vulcan
18
4 / 1 / 23
11,145
1,115
21,358
7,662
3,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
BeefyPenguin
Ganesha
20
0 / 1 / 44
11,470
1,147
13,581
16,537
22,114
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
33 / 0 / 13
15,272
1,527
25,279
11,095
10,419
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
jasonzoro77
Nemesis
16
2 / 2 / 10
9,612
961
4,759
9,650
3,731
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JonnyFlay
Jormungandr
14
0 / 10 / 1
8,845
885
13,043
20,373
6,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
1 / 9 / 1
10,009
1,001
11,466
17,246
5,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 10 / 0
9,836
984
8,442
17,768
5,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
14
0 / 15 / 1
8,640
864
12,284
26,910
13,308
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
16
0 / 7 / 3
9,370
937
9,713
16,936
10,183
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
10
51
Kills
4
4
Deaths
51
123
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
0
33
28.5
W
Vulcan
Almaber10
Vulcan
4
1
23
15.5
W
Ganesha
BeefyPenguin
Ganesha
0
1
44
22
L
Jormungandr
JonnyFlay
Jormungandr
0
10
1
0.05
L
1
9
1
0.17
W
Hercules
33
0
13
39.5
L
3
10
0
0.3
L
Bellona
0
15
1
0.03
L
Yemoja
0
7
3
0.21
W
Nemesis
jasonzoro77
Nemesis
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,206
Damage
54,948
60,832
Taken
99,233
48,003
Mitigated
41,025
15,709
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,229
2,023
2,160
7,391
15,888
8,655
0
10,454
5,434
53,970
0
W
Vulcan
Almaber10
Vulcan
21,358
8,156
0
2,119
7,662
3,084
0
5,221
2,441
56,899
0
W
Ganesha
BeefyPenguin
Ganesha
13,581
1,043
0
250
16,537
22,114
0
11,414
5,123
20,903
0
L
Jormungandr
JonnyFlay
Jormungandr
13,043
2,177
0
440
20,373
6,508
0
12,798
7,575
29,196
0
L
11,466
633
1,576
1,944
17,246
5,586
0
9,828
7,418
67,072
0
W
Hercules
25,279
10,404
0
3,732
11,095
10,419
0
7,287
3,808
0
33,867
L
8,442
874
4,153
3,971
17,768
5,440
0
13,235
4,533
22,323
0
L
Bellona
12,284
3,611
0
44
26,910
13,308
0
17,264
9,646
235
21,638
L
Yemoja
9,713
1,485
2,422
610
16,936
10,183
0
9,043
7,893
24,002
0
W
Nemesis
jasonzoro77
Nemesis
4,759
1,554
0
57
9,650
3,731
0
8,423
1,227
0
13,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,386
Gold Earned
46,700
200
Minions Killed
196
10
Camps Cleared
6
1,068,742
Distance Traveled
881,965
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,887
1,289
92
9
1
212,940
0
W
Vulcan
11,145
1,115
67
7
3
221,530
3
W
Ganesha
11,470
1,147
0
0
0
209,454
0
L
Jormungandr
8,845
885
27
3
3
171,592
0
L
Ra
10,009
1,001
108
11
2
194,549
0
W
Hercules
15,272
1,527
30
3
2
246,703
1
L
Hel
9,836
984
29
3
1
176,721
0
L
Bellona
8,640
864
4
0
0
190,634
1
L
Yemoja
9,370
937
28
3
0
148,469
1
W
Nemesis
9,612
961
11
1
4
178,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role