Player Matchup

Zeus
Zeus
Bruja
Zeus
Level 108
God Stats
3W - 4L
1,719 SR
Queue Stats
20W - 13L
1,789 Elo+
Party 1
Neith
Neith
DPeetah
Neith
Level 96
God Stats
1W - 2L
1,298 SR
Queue Stats
25W - 21L
1,589 Elo+
Party 1
Eset
Eset
KeGod666
Eset
Level 66
God Stats
7W - 10L
1,254 SR
Queue Stats
77W - 71L
1,457 Elo+
Solo
Kukulkan
Kukulkan
RDalexanderhrRD
Kukulkan
Level 105
God Stats
7W - 3L
1,646 SR
Queue Stats
55W - 51L
1,583 Elo+
Solo
Bakasura
Bakasura
batswagalicio
Bakasura
Level 59
God Stats
3W - 10L
1,292 SR
Queue Stats
100W - 117L
1,318 Elo+
Solo
Team Averages
Level 87
1,442 SR
1,547 Elo+

VS

Team Averages
Level 107
1,518 SR
1,429 Elo+
Medusa
Medusa
Jokin_Queen
Medusa
Level 96
God Stats
30W - 17L
1,572 SR
Queue Stats
243W - 286L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
Mairsial
Baron Samedi
Level 89
God Stats
12W - 7L
1,604 SR
Queue Stats
107W - 86L
1,507 Elo+
Solo
Heimdallr
Heimdallr
MaximumKennage
Heimdallr
Level 146
God Stats
2W - 3L
1,462 SR
Queue Stats
66W - 63L
1,542 Elo+
Solo
Arachne
Arachne
Tmillyy
Arachne
Level 108
God Stats
4W - 5L
1,454 SR
Queue Stats
565W - 537L
1,521 Elo+
Solo
Terra
Terra
imwetoddid1
Terra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bruja
Zeus
20
10 / 6 / 14
15,769
1,051
39,722
15,808
7,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
DPeetah
Neith
20
10 / 2 / 17
16,671
1,111
17,398
11,115
6,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
20
4 / 4 / 18
15,540
1,036
16,959
14,105
6,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
4 / 2 / 25
15,852
1,057
25,675
13,515
7,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
batswagalicio
Bakasura
20
7 / 12 / 13
15,860
1,057
20,245
31,167
16,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 9 / 5
14,901
993
19,886
34,793
12,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Mairsial
Baron Samedi
20
3 / 4 / 14
15,540
1,036
18,439
21,890
9,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MaximumKennage
Heimdallr
20
4 / 9 / 14
15,425
1,028
12,361
26,643
10,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
Tmillyy
Arachne
20
11 / 10 / 13
16,809
1,121
27,666
33,776
14,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 3 / 7
11,939
796
2,293
8,197
6,263

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
79
35
Kills
26
26
Deaths
35
87
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bruja
Zeus
10
6
14
2.83
W
Neith
DPeetah
Neith
10
2
17
9.25
L
Medusa
8
9
5
1.17
W
Eset
4
4
18
3.25
L
Baron Samedi
Mairsial
Baron Samedi
3
4
14
2.5
L
Heimdallr
MaximumKennage
Heimdallr
4
9
14
1.22
W
Kukulkan
4
2
25
8.25
L
Arachne
Tmillyy
Arachne
11
10
13
1.75
W
Bakasura
batswagalicio
Bakasura
7
12
13
1.13
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,999
Damage
80,645
85,710
Taken
125,299
44,192
Mitigated
53,245
15,559
Healing
21,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bruja
Zeus
39,722
963
0
0
15,808
7,121
0
3,970
11,838
55,005
0
W
Neith
DPeetah
Neith
17,398
8,029
0
4,372
11,115
6,143
0
2,649
8,466
0
57,982
L
Medusa
19,886
11,489
0
4,650
34,793
12,302
0
25,730
8,762
0
46,127
W
Eset
16,959
939
879
2,571
14,105
6,673
0
2,274
11,831
57,154
0
L
Baron Samedi
Mairsial
Baron Samedi
18,439
399
3,104
5,200
21,890
9,105
0
15,091
6,198
83,434
0
L
Heimdallr
MaximumKennage
Heimdallr
12,361
2,053
798
1,955
26,643
10,794
0
18,594
7,789
0
52,764
W
Kukulkan
25,675
1,252
337
2,955
13,515
7,405
0
3,045
10,470
78,607
0
L
Arachne
Tmillyy
Arachne
27,666
21,582
0
2,843
33,776
14,781
0
18,567
14,445
0
41,571
W
Bakasura
batswagalicio
Bakasura
20,245
13,699
252
4,193
31,167
16,850
0
8,794
22,369
0
38,158
L
2,293
509
1,519
1,004
8,197
6,263
0
4,374
3,604
5,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,692
Gold Earned
74,614
410
Minions Killed
327
15
Camps Cleared
7
1,424,459
Distance Traveled
1,302,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,769
1,051
55
4
1
237,570
0
W
Neith
16,671
1,111
84
6
2
292,305
0
L
Medusa
14,901
993
42
3
0
302,297
0
W
Eset
15,540
1,036
84
6
3
298,311
0
L
Baron Samedi
15,540
1,036
159
11
3
268,218
0
L
Heimdallr
15,425
1,028
76
5
3
277,868
0
W
Kukulkan
15,852
1,057
136
9
2
327,233
0
L
Arachne
16,809
1,121
40
3
1
329,509
0
W
Bakasura
15,860
1,057
51
3
7
269,040
0
L
Terra
11,939
796
10
1
0
124,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role