Player Matchup

Discordia
Discordia
ALLTECH462
Discordia
Level 80
God Stats
17W - 8L
1,780 SR
Queue Stats
271W - 281L
1,532 Elo+
Party 1
Achilles
Achilles
Apex Flaming680
Achilles
Level 61
God Stats
4W - 1L
1,675 SR
Queue Stats
161W - 137L
1,557 Elo+
Party 1
Nemesis
Nemesis
Crayon6412
Nemesis
Level 78
God Stats
9W - 14L
1,500 SR
Queue Stats
264W - 258L
1,498 Elo+
Party 1
Team Averages
Level 73
1,651 SR
1,529 Elo+

VS

Team Averages
Level 46
1,339 SR
1,281 Elo+
Anubis
Anubis
Jhonnduk
Anubis
Level 58
God Stats
14W - 24L
1,157 SR
Queue Stats
476W - 671L
1,187 Elo+
Solo
Merlin
Merlin
McL0V3vin
Merlin
Level 46
God Stats
7W - 15L
1,362 SR
Queue Stats
28W - 41L
1,304 Elo+
Solo
Cerberus
Cerberus
MingledGull4986
Cerberus
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 53L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALLTECH462
Discordia
18
13 / 0 / 19
16,491
785
34,074
11,555
3,580
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
10
4 / 1 / 4
12,425
592
4,548
8,053
8,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Crayon6412
Nemesis
18
22 / 3 / 11
17,221
820
21,473
16,579
5,203
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jhonnduk
Anubis
11
1 / 15 / 1
11,590
552
8,772
19,823
7,751
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
McL0V3vin
Merlin
16
3 / 9 / 1
13,936
664
6,651
17,966
4,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
0 / 15 / 2
11,203
533
6,148
29,468
13,492
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
39
Kills
4
4
Deaths
39
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALLTECH462
Discordia
13
0
19
22.5
W
Achilles
4
1
4
6
W
Nemesis
Crayon6412
Nemesis
22
3
11
9.17
L
Anubis
Jhonnduk
Anubis
1
15
1
0.1
L
Merlin
McL0V3vin
Merlin
3
9
1
0.39
L
Cerberus
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,095
Damage
21,571
36,187
Taken
67,257
17,038
Mitigated
26,117
8,743
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALLTECH462
Discordia
34,074
1,179
741
3,169
11,555
3,580
1,264
7,706
3,849
100,675
0
W
Achilles
4,548
1,788
0
1,489
8,053
8,255
248
4,104
3,949
0
18,242
W
Nemesis
Crayon6412
Nemesis
21,473
12,605
0
3,344
16,579
5,203
1,123
9,850
6,729
0
96,258
L
Anubis
Jhonnduk
Anubis
8,772
316
0
1,770
19,823
7,751
0
10,189
9,634
31,190
0
L
Merlin
McL0V3vin
Merlin
6,651
554
0
0
17,966
4,874
0
11,589
6,377
67,590
0
L
Cerberus
6,148
317
636
4,557
29,468
13,492
0
12,316
17,152
32,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
36,729
255
Minions Killed
245
0
Camps Cleared
0
1,006,670
Distance Traveled
920,488
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,491
785
136
6
0
406,719
3
W
Achilles
12,425
592
15
1
0
174,819
1
W
Nemesis
17,221
820
104
5
0
425,132
1
L
Anubis
11,590
552
49
2
0
260,479
4
L
Merlin
13,936
664
119
6
0
357,626
2
L
Cerberus
11,203
533
77
4
0
302,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role